Player Matchup

Izanami
Izanami
Cam_lion4
Izanami
Level 129
God Stats
11W - 12L
1,279 SR
Queue Stats
161W - 201L
1,424 Elo+
Party 2
Achilles
Achilles
Ty_Mula_
Achilles
Level 88
God Stats
8W - 15L
1,299 SR
Queue Stats
168W - 214L
1,415 Elo+
Party 2
Kuzenbo
Kuzenbo
lougotti17
Kuzenbo
Level 94
God Stats
9W - 13L
1,418 SR
Queue Stats
216W - 225L
1,426 Elo+
Party 2
Team Averages
Level 104
1,332 SR
1,422 Elo+

VS

Team Averages
Level 64
1,681 SR
1,893 Elo+
Anubis
Anubis
GingrSnapx
Anubis
Level 26
God Stats
5W - 1L
1,879 SR
Queue Stats
10W - 2L
1,857 Elo+
Party 1
Medusa
Medusa
lonewolf8048
Medusa
Level 97
God Stats
3W - 3L
1,494 SR
Queue Stats
41W - 48L
1,916 Elo+
Party 1
Osiris
Osiris
snachsquach069
Osiris
Level 68
God Stats
3W - 1L
1,670 SR
Queue Stats
28W - 9L
1,905 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cam_lion4
Izanami
10
1 / 3 / 0
6,632
663
3,430
6,447
1,621
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Ty_Mula_
Achilles
8
0 / 6 / 0
6,081
608
4,669
11,532
9,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
lougotti17
Kuzenbo
11
1 / 5 / 1
7,251
725
6,191
13,367
12,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GingrSnapx
Anubis
13
3 / 1 / 9
7,685
769
6,580
4,886
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
14
6 / 1 / 7
8,133
813
9,632
6,020
2,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 0 / 8
8,197
820
10,055
10,346
8,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
14
14
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cam_lion4
Izanami
1
3
0
0.33
W
Anubis
GingrSnapx
Anubis
3
1
9
7.5
L
Achilles
Ty_Mula_
Achilles
0
6
0
0
W
Medusa
6
1
7
9.5
L
Kuzenbo
lougotti17
Kuzenbo
1
5
1
0.3
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,290
Damage
26,267
31,346
Taken
21,252
23,836
Mitigated
13,389
6,513
Healing
5,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cam_lion4
Izanami
3,430
2,489
0
1,587
6,447
1,621
224
884
5,563
0
22,208
W
Anubis
GingrSnapx
Anubis
6,580
381
0
1,589
4,886
2,392
175
2,973
1,913
27,057
0
L
Achilles
Ty_Mula_
Achilles
4,669
859
0
1,405
11,532
9,479
38
2,149
9,383
2,492
6,438
W
Medusa
9,632
4,364
0
2,125
6,020
2,462
1,283
2,146
3,874
0
39,715
L
Kuzenbo
lougotti17
Kuzenbo
6,191
1,861
239
3,282
13,367
12,736
68
3,945
9,422
18,866
0
W
10,055
3,422
386
1,445
10,346
8,535
144
2,811
7,535
33
18,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,964
Gold Earned
24,015
77
Minions Killed
132
2
Camps Cleared
6
492,186
Distance Traveled
571,428
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,632
663
54
5
0
157,247
0
W
Anubis
7,685
769
48
5
1
170,487
1
L
Achilles
6,081
608
6
1
1
157,370
6
W
Medusa
8,133
813
61
6
4
176,933
3
L
Kuzenbo
7,251
725
17
2
1
177,569
1
W
Osiris
8,197
820
23
2
1
224,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role