Player Matchup

Geb
Geb
LunarBahamut
Geb
Level 140
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 25L
1,500 Elo+
Party 2
Anubis
Anubis
STORMthhs
Anubis
Level 146
God Stats
0W - 1L
1,283 SR
Queue Stats
4W - 5L
1,712 Elo+
Party 3
Gilgamesh
Gilgamesh
Sir_Geruad
Gilgamesh
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
234W - 231L
1,573 Elo+
Solo
Medusa
Medusa
Wonderosity
Medusa
Level 154
God Stats
3W - 3L
1,365 SR
Queue Stats
40W - 31L
1,347 Elo+
Party 3
Ravana
Ravana
XxShadowxKillerX
Ravana
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 149
1,430 SR
1,526 Elo+

VS

Team Averages
Level 107
1,619 SR
1,559 Elo+
Cthulhu
Cthulhu
Coolio-Monkey
Cthulhu
Level 136
God Stats
11W - 8L
1,435 SR
Queue Stats
181W - 193L
1,519 Elo+
Solo
Vamana
Vamana
HoustonianX
Vamana
Level 68
God Stats
6W - 3L
1,668 SR
Queue Stats
109W - 75L
1,632 Elo+
Party 1
Serqet
Serqet
JamminQjaf
Serqet
Level 114
God Stats
3W - 5L
1,752 SR
Queue Stats
278W - 263L
1,499 Elo+
Solo
Aphrodite
Aphrodite
OwNin_yOu44
Aphrodite
Level 108
God Stats
34W - 25L
1,519 SR
Queue Stats
826W - 805L
1,574 Elo+
Party 1
Eset
Eset
inkergirl90
Eset
Level 107
God Stats
11W - 7L
1,719 SR
Queue Stats
234W - 219L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 1 / 0
3,003
601
443
2,994
1,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Anubis
STORMthhs
Anubis
5
0 / 2 / 1
3,233
647
906
2,668
968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Sir_Geruad
Gilgamesh
2
0 / 1 / 0
2,653
531
551
1,268
364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
6
0 / 1 / 1
3,253
651
384
2,508
333
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 0 / 0
3,379
676
282
1,366
320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
6
0 / 0 / 1
3,527
705
1,544
1,755
985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Vamana
6
1 / 1 / 3
3,662
732
1,749
2,240
726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
JamminQjaf
Serqet
5
1 / 0 / 2
3,408
682
685
1,839
386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
OwNin_yOu44
Aphrodite
5
2 / 0 / 2
3,672
734
861
888
240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
1 / 1 / 1
3,542
708
1,027
1,014
191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
5
5
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
0
1
0.5
W
Vamana
1
1
3
2.5
W
Serqet
JamminQjaf
Serqet
1
0
2
2
L
1
1
0
1
W
Aphrodite
OwNin_yOu44
Aphrodite
2
0
2
3
L
Anubis
STORMthhs
Anubis
0
2
1
0.25
L
Gilgamesh
Sir_Geruad
Gilgamesh
0
1
0
0
L
Medusa
0
1
1
0.5
L
1
0
0
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,566
Damage
5,866
10,804
Taken
7,736
3,131
Mitigated
2,528
4,161
Healing
3,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
1,544
113
0
514
1,755
985
0
93
1,662
11,083
0
W
Vamana
1,749
793
0
587
2,240
726
0
367
1,873
0
16,044
W
Serqet
JamminQjaf
Serqet
685
109
0
890
1,839
386
0
657
1,182
0
9,475
L
443
218
0
1,156
2,994
1,146
0
1,428
1,479
4,004
0
W
Aphrodite
OwNin_yOu44
Aphrodite
861
334
585
714
888
240
0
59
829
8,846
0
L
Anubis
STORMthhs
Anubis
906
0
0
889
2,668
968
0
991
1,547
15,194
0
L
Gilgamesh
Sir_Geruad
Gilgamesh
551
279
0
420
1,268
364
0
524
677
0
2,595
L
Medusa
384
220
0
710
2,508
333
0
153
2,355
0
15,073
L
282
0
0
986
1,366
320
0
46
1,314
0
9,191
W
1,027
83
0
0
1,014
191
0
173
841
13,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,521
Gold Earned
17,811
100
Minions Killed
138
0
Camps Cleared
0
401,439
Distance Traveled
507,212
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,527
705
21
4
0
93,140
2
W
Vamana
3,662
732
33
7
0
93,760
0
W
Serqet
3,408
682
30
6
0
119,684
2
L
Geb
3,003
601
11
2
0
87,216
1
W
Aphrodite
3,672
734
23
5
0
103,102
0
L
Anubis
3,233
647
36
7
0
87,128
2
L
Gilgamesh
2,653
531
2
0
0
26,894
0
L
Medusa
3,253
651
28
6
0
90,368
0
L
Ravana
3,379
676
23
5
0
109,833
1
W
Eset
3,542
708
31
6
0
97,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role