Player Matchup

Cthulhu
Cthulhu
David89906
Cthulhu
Level 28
God Stats
0W - 3L
1,294 SR
Queue Stats
105W - 130L
1,287 Elo+
Solo
Ao Kuang
Ao Kuang
DeCapitator6922
Ao Kuang
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 56L
1,341 Elo+
Solo
Ullr
Ullr
Indigo_Queen
Ullr
Level 97
God Stats
2W - 4L
1,267 SR
Queue Stats
282W - 287L
1,446 Elo+
Solo
Hercules
Hercules
JakynRemy
Hercules
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 113L
1,422 Elo+
Solo
Fafnir
Fafnir
Marrow66
Fafnir
Level 109
God Stats
2W - 2L
1,715 SR
Queue Stats
32W - 24L
1,576 Elo+
Solo
Team Averages
Level 84
1,455 SR
1,414 Elo+

VS

Team Averages
Level 91
1,500 SR
1,443 Elo+
Vamana
Vamana
Devinator02
Vamana
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,429 Elo+
Party 1
Da Ji
Da Ji
HALOGOD213
Da Ji
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,541 Elo+
Party 1
Sol
Sol
HarlemStruggle1
Sol
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,470 Elo+
Party 1
Ratatoskr
Ratatoskr
heatbite
Ratatoskr
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,412 Elo+
Party 1
Agni
Agni
purplden
Agni
Level 84
God Stats
3W - 3L
1,500 SR
Queue Stats
219W - 280L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
David89906
Cthulhu
14
4 / 7 / 5
8,732
794
8,889
19,973
13,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
13
2 / 4 / 5
7,929
721
4,324
9,882
4,042
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
2 / 3 / 3
8,550
777
6,973
8,646
3,737
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
JakynRemy
Hercules
14
2 / 4 / 3
7,764
706
4,381
11,493
13,137
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
Marrow66
Fafnir
14
4 / 4 / 6
8,817
802
7,204
14,865
17,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
7 / 3 / 12
9,657
878
11,744
13,749
13,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
15
4 / 4 / 12
9,170
834
11,031
7,502
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
4 / 1 / 14
9,615
874
15,959
6,366
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
heatbite
Ratatoskr
16
5 / 3 / 11
9,270
843
7,349
9,541
3,588
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Agni
14
2 / 3 / 12
8,533
776
9,698
6,527
2,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
83
14
Kills
22
22
Deaths
14
22
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
David89906
Cthulhu
4
7
5
0.93
L
Ao Kuang
2
4
5
1.13
W
Vamana
7
3
12
4.33
W
Da Ji
4
4
12
2.5
W
4
1
14
11
L
2
3
3
1.17
L
Hercules
JakynRemy
Hercules
2
4
3
0.88
L
Fafnir
Marrow66
Fafnir
4
4
6
1.75
W
Ratatoskr
heatbite
Ratatoskr
5
3
11
3.5
W
Agni
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,771
Damage
55,781
64,859
Taken
43,685
52,104
Mitigated
24,529
20,422
Healing
19,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
David89906
Cthulhu
8,889
278
879
3,819
19,973
13,445
0
6,614
13,142
17,011
0
L
Ao Kuang
4,324
1,151
1,326
2,234
9,882
4,042
0
3,613
5,981
9,452
0
W
Vamana
11,744
4,436
1,988
7,469
13,749
13,485
295
4,762
8,746
411
16,501
W
Da Ji
11,031
2,984
653
437
7,502
2,801
531
3,855
3,522
0
15,093
W
15,959
8,141
1,238
3,111
6,366
2,340
2,194
2,387
3,946
31,689
0
L
6,973
2,577
1,065
1,159
8,646
3,737
1,440
4,047
4,418
0
20,373
L
Hercules
JakynRemy
Hercules
4,381
353
1,230
4,311
11,493
13,137
0
5,402
5,942
0
8,993
L
Fafnir
Marrow66
Fafnir
7,204
1,637
1,469
2,930
14,865
17,743
27
6,137
8,548
13,607
0
W
Ratatoskr
heatbite
Ratatoskr
7,349
2,878
726
1,549
9,541
3,588
214
5,789
3,609
0
11,375
W
Agni
9,698
538
1,512
750
6,527
2,315
306
3,017
3,445
22,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,792
Gold Earned
46,245
83
Minions Killed
92
0
Camps Cleared
0
1,024,793
Distance Traveled
1,134,873
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,732
794
26
2
0
203,747
1
L
Ao Kuang
7,929
721
7
1
0
222,475
0
W
Vamana
9,657
878
12
1
0
242,902
0
W
Da Ji
9,170
834
7
1
0
214,166
0
W
Sol
9,615
874
30
3
0
210,323
2
L
Ullr
8,550
777
34
3
0
190,002
0
L
Hercules
7,764
706
10
1
0
210,128
1
L
Fafnir
8,817
802
6
1
0
198,441
1
W
Ratatoskr
9,270
843
14
1
0
244,799
3
W
Agni
8,533
776
29
3
0
222,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role