Player Matchup

Hel
Hel
GutsyParadigm
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,494 Elo+
Party 2
Serqet
Serqet
HappyMcK
Serqet
Level 49
God Stats
5W - 2L
1,875 SR
Queue Stats
46W - 32L
1,568 Elo+
Party 2
Nemesis
Nemesis
Il Tbone lI
Nemesis
Level 109
God Stats
6W - 1L
1,500 SR
Queue Stats
173W - 150L
1,514 Elo+
Party 1
Bellona
Bellona
ImNotPeelinU
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,228 Elo+
Party 1
Izanami
Izanami
YaBoyPinto
Izanami
Level 38
God Stats
9W - 5L
1,647 SR
Queue Stats
43W - 38L
1,523 Elo+
Party 2
Team Averages
Level 45
1,604 SR
1,465 Elo+

VS

Team Averages
Level 65
1,478 SR
1,434 Elo+
Fenrir
Fenrir
Makumba888
Fenrir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,382 Elo+
Party 3
The Morrigan
The Morrigan
MiidOrTroll
The Morrigan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,436 Elo+
Party 3
Cabrakan
Cabrakan
jaguar1059
Cabrakan
Level 107
God Stats
10W - 7L
1,632 SR
Queue Stats
63W - 58L
1,518 Elo+
Solo
Serqet
Serqet
kroonox8
Serqet
Level 44
God Stats
0W - 1L
1,253 SR
Queue Stats
5W - 8L
1,436 Elo+
Party 3
Apollo
Apollo
vitakidda20
Apollo
Level 81
God Stats
3W - 4L
1,505 SR
Queue Stats
17W - 35L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,385
539
2,517
4,745
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
HappyMcK
Serqet
9
2 / 0 / 3
5,784
578
2,510
5,025
2,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Il Tbone lI
Nemesis
11
1 / 0 / 0
5,981
598
4,128
4,583
1,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
ImNotPeelinU
Bellona
11
3 / 0 / 0
6,308
631
4,619
5,111
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
YaBoyPinto
Izanami
10
3 / 1 / 3
6,434
643
4,164
4,370
1,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Makumba888
Fenrir
7
0 / 5 / 0
4,289
429
1,726
7,078
2,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Morrigan
MiidOrTroll
The Morrigan
11
2 / 0 / 0
5,833
583
2,517
4,701
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
jaguar1059
Cabrakan
7
0 / 3 / 0
4,072
407
1,621
6,229
3,075
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
kroonox8
Serqet
9
1 / 1 / 1
5,203
520
3,026
6,210
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
8
0 / 3 / 0
4,857
486
1,783
4,446
923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
11
Kills
3
3
Deaths
12
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
W
Serqet
HappyMcK
Serqet
2
0
3
3.5
W
Nemesis
Il Tbone lI
Nemesis
1
0
0
1
W
Bellona
ImNotPeelinU
Bellona
3
0
0
3
L
Fenrir
Makumba888
Fenrir
0
5
0
0
L
The Morrigan
MiidOrTroll
The Morrigan
2
0
0
2
W
Izanami
YaBoyPinto
Izanami
3
1
3
4.5
L
Cabrakan
jaguar1059
Cabrakan
0
3
0
0
L
Serqet
kroonox8
Serqet
1
1
1
1.5
L
Apollo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,938
Damage
10,673
23,834
Taken
28,664
10,354
Mitigated
9,804
10,271
Healing
5,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,517
110
919
1,404
4,745
1,328
106
590
3,893
25,546
0
W
Serqet
HappyMcK
Serqet
2,510
266
134
1,828
5,025
2,607
152
1,489
3,464
0
14,161
W
Nemesis
Il Tbone lI
Nemesis
4,128
816
0
630
4,583
1,321
0
667
3,842
0
37,343
W
Bellona
ImNotPeelinU
Bellona
4,619
2,454
0
3,460
5,111
3,980
440
0
4,978
0
30,393
L
Fenrir
Makumba888
Fenrir
1,726
722
0
880
7,078
2,697
0
0
7,078
0
13,845
L
The Morrigan
MiidOrTroll
The Morrigan
2,517
222
0
963
4,701
1,369
0
1,040
3,475
31,481
350
W
Izanami
YaBoyPinto
Izanami
4,164
2,911
0
1,896
4,370
1,118
456
751
3,619
0
37,714
L
Cabrakan
jaguar1059
Cabrakan
1,621
292
186
1,044
6,229
3,075
0
218
5,963
6,464
0
L
Serqet
kroonox8
Serqet
3,026
959
0
1,916
6,210
1,740
0
917
5,137
0
22,861
L
Apollo
1,783
1,261
0
555
4,446
923
0
0
4,331
0
25,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,892
Gold Earned
24,254
295
Minions Killed
220
0
Camps Cleared
0
1,056,252
Distance Traveled
925,575
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,385
539
51
5
0
183,111
0
W
Serqet
5,784
578
19
2
0
241,299
6
W
Nemesis
5,981
598
73
7
0
246,004
2
W
Bellona
6,308
631
68
7
0
197,291
3
L
Fenrir
4,289
429
33
3
0
150,900
2
L
The Morrigan
5,833
583
68
7
0
187,800
3
W
Izanami
6,434
643
84
8
0
188,547
3
L
Cabrakan
4,072
407
13
1
0
171,403
0
L
Serqet
5,203
520
50
5
0
242,115
0
L
Apollo
4,857
486
56
6
0
173,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role