Player Matchup

Morgan Le Fay
Morgan Le Fay
Alpha_Doomer_420
Morgan Le Fay
Level 143
God Stats
3W - 4L
1,500 SR
Queue Stats
380W - 367L
1,562 Elo+
Solo
Tiamat
Tiamat
Cweb133
Tiamat
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
204W - 216L
1,647 Elo+
Solo
Arachne
Arachne
Goseico
Arachne
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,493 Elo+
Party 2
Nike
Nike
Skylar_Star
Nike
Level 123
God Stats
5W - 1L
1,833 SR
Queue Stats
194W - 196L
1,430 Elo+
Party 2
Achilles
Achilles
XxWieldRoxasxX
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,577 Elo+
Party 2
Team Averages
Level 107
1,567 SR
1,542 Elo+

VS

Team Averages
Level 76
1,504 SR
1,520 Elo+
Tiamat
Tiamat
DrTungg
Tiamat
Level 160
God Stats
7W - 11L
1,717 SR
Queue Stats
498W - 544L
1,626 Elo+
Party 1
Chernobog
Chernobog
FlyingPotato0o0s
Chernobog
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
180W - 194L
1,533 Elo+
Solo
Chaac
Chaac
Kushtafah
Chaac
Level 83
God Stats
2W - 1L
1,300 SR
Queue Stats
78W - 64L
1,521 Elo+
Party 1
Nu Wa
Nu Wa
WayToFlail
Nu Wa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,402 Elo+
Solo
Cliodhna
Cliodhna
neonxkitty
Cliodhna
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 7L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alpha_Doomer_420
Morgan Le Fay
17
2 / 3 / 9
9,550
682
12,795
10,591
4,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Cweb133
Tiamat
17
1 / 5 / 8
10,109
722
16,440
15,509
11,537
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Goseico
Arachne
17
7 / 5 / 5
10,658
761
11,539
18,325
8,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 5 / 9
10,179
727
8,666
18,471
14,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
14
1 / 3 / 8
9,477
677
4,128
13,783
15,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DrTungg
Tiamat
19
5 / 2 / 12
10,930
781
11,443
10,709
7,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
18
7 / 3 / 12
10,947
782
16,600
11,561
5,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Kushtafah
Chaac
16
3 / 3 / 10
10,209
729
8,395
15,770
15,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
18
3 / 4 / 14
10,668
762
14,682
9,143
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
neonxkitty
Cliodhna
17
3 / 4 / 16
10,436
745
16,878
13,563
4,996
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
85
14
Kills
21
21
Deaths
16
39
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Alpha_Doomer_420
Morgan Le Fay
2
3
9
2.17
L
Tiamat
Cweb133
Tiamat
1
5
8
1
W
Tiamat
DrTungg
Tiamat
5
2
12
5.5
W
Chernobog
7
3
12
4.33
L
Arachne
Goseico
Arachne
7
5
5
1.9
W
Chaac
Kushtafah
Chaac
3
3
10
2.67
L
3
5
9
1.5
W
Nu Wa
3
4
14
2.5
L
Achilles
1
3
8
1.67
W
Cliodhna
neonxkitty
Cliodhna
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,568
Damage
67,998
76,679
Taken
60,746
55,679
Mitigated
36,439
21,628
Healing
25,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Alpha_Doomer_420
Morgan Le Fay
12,795
344
1,622
932
10,591
4,673
812
4,777
5,814
39,549
0
L
Tiamat
Cweb133
Tiamat
16,440
941
402
2,996
15,509
11,537
595
6,578
8,909
52,050
0
W
Tiamat
DrTungg
Tiamat
11,443
774
1,731
3,543
10,709
7,682
532
5,015
5,694
28,265
0
W
Chernobog
16,600
9,989
1,513
2,789
11,561
5,055
2,470
6,429
5,132
0
36,894
L
Arachne
Goseico
Arachne
11,539
6,201
881
7,373
18,325
8,805
1,097
6,335
11,785
0
18,993
W
Chaac
Kushtafah
Chaac
8,395
927
1,190
6,758
15,770
15,491
112
6,968
8,802
79
11,624
L
8,666
397
495
3,183
18,471
14,930
258
2,785
15,455
0
19,018
W
Nu Wa
14,682
5,731
1,286
578
9,143
3,215
1,483
4,892
4,251
31,848
0
L
Achilles
4,128
610
2,208
1,536
13,783
15,734
468
5,729
7,865
0
9,967
W
Cliodhna
neonxkitty
Cliodhna
16,878
1,377
1,368
4,468
13,563
4,996
1,154
5,931
7,632
0
33,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,973
Gold Earned
53,190
173
Minions Killed
176
0
Camps Cleared
0
1,195,153
Distance Traveled
1,227,398
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,550
682
41
3
0
273,764
0
L
Tiamat
10,109
722
87
6
0
254,435
0
W
Tiamat
10,930
781
30
2
0
262,655
0
W
Chernobog
10,947
782
56
4
0
227,527
0
L
Arachne
10,658
761
22
2
0
279,621
3
W
Chaac
10,209
729
14
1
0
228,328
0
L
Nike
10,179
727
11
1
0
193,898
1
W
Nu Wa
10,668
762
40
3
0
232,203
0
L
Achilles
9,477
677
12
1
0
193,435
0
W
Cliodhna
10,436
745
36
3
0
276,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role