Player Matchup

Rama
Rama
Mr_disrespecty
Rama
Level 103
God Stats
15W - 11L
1,500 SR
Queue Stats
711W - 714L
1,575 Elo+
Party 1
Bakasura
Bakasura
RoughKnight37
Bakasura
Level 45
God Stats
2W - 1L
1,504 SR
Queue Stats
18W - 13L
1,436 Elo+
Party 1
Nike
Nike
cortezboss84
Nike
Level 102
God Stats
10W - 5L
1,731 SR
Queue Stats
269W - 333L
1,385 Elo+
Party 1
Cerberus
Cerberus
cyber_mexican5
Cerberus
Level 28
God Stats
3W - 3L
1,785 SR
Queue Stats
26W - 31L
1,563 Elo+
Party 1
Scylla
Scylla
xdynastymeudtx
Scylla
Level 92
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 145L
1,468 Elo+
Party 1
Team Averages
Level 74
1,604 SR
1,485 Elo+

VS

Team Averages
Level 51
1,401 SR
1,354 Elo+
Thor
Thor
Chirpin91
Thor
Level 2
God Stats
0W - 1L
1,294 SR
Queue Stats
1W - 5L
1,238 Elo+
Party 2
Medusa
Medusa
GatorJoe1227
Medusa
Level 35
God Stats
1W - 9L
1,120 SR
Queue Stats
1W - 9L
1,238 Elo+
Party 2
King Arthur
King Arthur
Herculesisbae
King Arthur
Level 106
God Stats
4W - 4L
1,707 SR
Queue Stats
99W - 101L
1,442 Elo+
Party 3
Athena
Athena
Mazequing
Athena
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,410 Elo+
Party 3
Aphrodite
Aphrodite
dakuita
Aphrodite
Level 102
God Stats
3W - 3L
1,383 SR
Queue Stats
94W - 96L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 7
9,324
717
14,922
10,242
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
RoughKnight37
Bakasura
13
2 / 3 / 1
7,602
585
2,258
11,879
5,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 2 / 0
7,315
563
3,407
10,551
8,034
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
12
7 / 1 / 10
7,594
584
5,540
7,982
7,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 1 / 3
7,974
613
5,723
5,862
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
1 / 8 / 0
5,185
399
653
8,588
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
8
0 / 7 / 1
5,302
408
6,500
8,456
796
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Herculesisbae
King Arthur
13
2 / 1 / 0
7,651
589
7,597
7,970
6,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
Mazequing
Athena
7
0 / 7 / 0
5,086
391
1,884
12,450
4,291
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
dakuita
Aphrodite
13
4 / 3 / 0
7,563
582
7,446
10,551
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
26
Kills
7
7
Deaths
26
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thor
1
8
0
0.13
L
Medusa
0
7
1
0.07
L
King Arthur
Herculesisbae
King Arthur
2
1
0
2
L
Athena
Mazequing
Athena
0
7
0
0
W
12
0
7
15.5
W
Bakasura
RoughKnight37
Bakasura
2
3
1
0.83
W
1
2
0
0.5
W
Cerberus
7
1
10
12
L
Aphrodite
dakuita
Aphrodite
4
3
0
1.33
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,850
Damage
24,080
46,516
Taken
48,015
25,797
Mitigated
16,366
16,624
Healing
11,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
653
232
0
790
8,588
2,046
0
1,936
6,554
0
14,592
L
Medusa
6,500
3,010
0
1,115
8,456
796
164
1,425
7,011
0
27,458
L
King Arthur
Herculesisbae
King Arthur
7,597
1,231
0
2,814
7,970
6,111
0
171
7,799
8,683
44,280
L
Athena
Mazequing
Athena
1,884
849
36
344
12,450
4,291
0
3,590
8,808
12,303
0
W
14,922
11,938
0
6,777
10,242
3,313
923
1,046
9,196
0
68,794
W
Bakasura
RoughKnight37
Bakasura
2,258
1,829
0
6,142
11,879
5,044
0
3,022
8,857
0
51,743
W
3,407
685
0
562
10,551
8,034
0
1,306
8,518
1,599
38,907
W
Cerberus
5,540
695
416
1,745
7,982
7,439
748
1,536
6,446
24,931
0
L
Aphrodite
dakuita
Aphrodite
7,446
339
0
5,928
10,551
3,122
788
3,950
6,354
51,480
0
W
5,723
889
36
946
5,862
1,967
950
3,726
2,136
40,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,809
Gold Earned
30,787
457
Minions Killed
304
0
Camps Cleared
0
1,315,043
Distance Traveled
1,223,701
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,185
399
27
2
0
235,409
1
L
Medusa
5,302
408
31
2
0
231,308
0
L
King Arthur
7,651
589
115
9
0
271,416
4
L
Athena
5,086
391
23
2
0
245,368
0
W
Rama
9,324
717
123
9
0
242,070
0
W
Bakasura
7,602
585
100
8
0
298,295
1
W
Nike
7,315
563
87
7
0
249,769
0
W
Cerberus
7,594
584
62
5
0
279,461
0
L
Aphrodite
7,563
582
108
8
0
240,200
2
W
Scylla
7,974
613
85
7
0
245,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role