Player Matchup

The Morrigan
The Morrigan
MattsDemonicSelf
The Morrigan
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
251W - 217L
1,507 Elo+
Party 1
Skadi
Skadi
Mayojua98
Skadi
Level 107
God Stats
13W - 9L
1,613 SR
Queue Stats
330W - 388L
1,459 Elo+
Solo
Artemis
Artemis
RenegadeTie739
Artemis
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 93L
1,577 Elo+
Solo
Cthulhu
Cthulhu
SCR0GMASTER
Cthulhu
Level 159
God Stats
22W - 12L
1,922 SR
Queue Stats
832W - 985L
1,576 Elo+
Solo
Achilles
Achilles
Shomnomnom
Achilles
Level 127
God Stats
1W - 2L
1,298 SR
Queue Stats
163W - 142L
1,531 Elo+
Party 1
Team Averages
Level 132
1,567 SR
1,530 Elo+

VS

Team Averages
Level 110
1,633 SR
1,572 Elo+
Discordia
Discordia
Bschmidt128
Discordia
Level 123
God Stats
6W - 6L
1,726 SR
Queue Stats
266W - 247L
1,580 Elo+
Party 2
Heimdallr
Heimdallr
HOLLIGAN ALPHA
Heimdallr
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
285W - 299L
1,566 Elo+
Solo
Jormungandr
Jormungandr
Jake8804S
Jormungandr
Level 76
God Stats
2W - 2L
1,677 SR
Queue Stats
59W - 52L
1,507 Elo+
Party 2
Tiamat
Tiamat
OverallAverag33
Tiamat
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 99L
1,555 Elo+
Party 2
Izanami
Izanami
WhiffAlot
Izanami
Level 144
God Stats
0W - 1L
1,762 SR
Queue Stats
17W - 22L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MattsDemonicSelf
The Morrigan
15
1 / 8 / 10
10,262
641
5,776
8,719
2,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Mayojua98
Skadi
20
7 / 4 / 14
12,130
758
12,537
13,028
5,257
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

20
13 / 4 / 11
13,645
853
22,505
17,381
7,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
SCR0GMASTER
Cthulhu
19
3 / 5 / 16
11,822
739
15,518
36,118
31,400
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Shomnomnom
Achilles
19
5 / 5 / 16
12,174
761
15,117
29,696
34,658
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bschmidt128
Discordia
20
6 / 4 / 16
12,940
809
30,963
13,230
5,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
HOLLIGAN ALPHA
Heimdallr
18
6 / 6 / 8
11,495
718
16,041
15,579
7,622
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Jormungandr
Jake8804S
Jormungandr
20
3 / 4 / 21
12,518
782
20,018
18,112
23,524
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
2 / 8 / 10
10,528
658
8,943
16,308
9,735
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
WhiffAlot
Izanami
17
9 / 7 / 6
11,769
736
16,240
15,579
6,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
87
29
Kills
26
26
Deaths
29
67
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bschmidt128
Discordia
6
4
16
3.5
L
Heimdallr
HOLLIGAN ALPHA
Heimdallr
6
6
8
1.67
L
Jormungandr
Jake8804S
Jormungandr
3
4
21
3.38
W
The Morrigan
MattsDemonicSelf
The Morrigan
1
8
10
0.75
W
Skadi
Mayojua98
Skadi
7
4
14
3.5
L
2
8
10
0.88
W
13
4
11
4.63
W
Cthulhu
SCR0GMASTER
Cthulhu
3
5
16
2.2
W
Achilles
Shomnomnom
Achilles
5
5
16
2.6
L
Izanami
WhiffAlot
Izanami
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,453
Damage
92,205
104,942
Taken
78,808
81,781
Mitigated
53,386
44,033
Healing
25,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bschmidt128
Discordia
30,963
1,073
2,474
3,887
13,230
5,916
1,151
3,796
9,237
58,098
0
L
Heimdallr
HOLLIGAN ALPHA
Heimdallr
16,041
6,541
983
2,978
15,579
7,622
1,729
3,726
11,520
0
36,032
L
Jormungandr
Jake8804S
Jormungandr
20,018
3,259
1,030
3,899
18,112
23,524
256
3,980
13,870
37,769
0
W
The Morrigan
MattsDemonicSelf
The Morrigan
5,776
269
1,128
652
8,719
2,992
164
4,183
4,280
15,459
825
W
Skadi
Mayojua98
Skadi
12,537
3,957
1,794
1,389
13,028
5,257
3,503
9,285
3,448
0
37,864
L
8,943
1,097
1,422
3,619
16,308
9,735
126
5,564
10,575
19,983
0
W
22,505
10,622
1,944
5,817
17,381
7,474
1,602
10,380
6,832
0
44,093
W
Cthulhu
SCR0GMASTER
Cthulhu
15,518
477
4,038
14,040
36,118
31,400
315
19,065
16,401
32,943
0
W
Achilles
Shomnomnom
Achilles
15,117
3,272
1,849
11,382
29,696
34,658
330
15,356
13,950
0
20,064
L
Izanami
WhiffAlot
Izanami
16,240
10,483
1,523
3,421
15,579
6,589
625
4,027
11,396
0
28,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,033
Gold Earned
59,250
178
Minions Killed
173
0
Camps Cleared
0
1,451,755
Distance Traveled
1,325,219
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,940
809
54
3
0
305,247
0
L
Heimdallr
11,495
718
37
2
0
234,562
3
L
Jormungandr
12,518
782
32
2
0
290,427
0
W
The Morrigan
10,262
641
34
2
0
240,698
4
W
Skadi
12,130
758
40
3
0
277,602
0
L
Tiamat
10,528
658
18
1
0
257,396
0
W
Artemis
13,645
853
54
3
0
260,688
0
W
Cthulhu
11,822
739
42
3
0
322,490
3
W
Achilles
12,174
761
8
1
0
350,277
0
L
Izanami
11,769
736
32
2
0
237,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role