Player Matchup

Danzaburou
Danzaburou
FrillyKisses
Danzaburou
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 10L
1,641 Elo+
Party 2
Geb
Geb
GalaxyEclipse22
Geb
Level 123
God Stats
14W - 8L
1,710 SR
Queue Stats
56W - 49L
1,651 Elo+
Party 1
Bellona
Bellona
Gienerwang
Bellona
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,641 Elo+
Party 2
Raijin
Raijin
Slappin Cheeks8
Raijin
Level 146
God Stats
1W - 5L
1,434 SR
Queue Stats
83W - 90L
1,609 Elo+
Party 1
Arachne
Arachne
SlimThiccAzz
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,692 Elo+
Party 2
Team Averages
Level 101
1,529 SR
1,647 Elo+

VS

Team Averages
Level 119
1,519 SR
1,509 Elo+
Artemis
Artemis
AUGUSTINE3829
Artemis
Level 129
God Stats
3W - 1L
1,727 SR
Queue Stats
96W - 100L
1,502 Elo+
Solo
Kukulkan
Kukulkan
JuggsJoyful
Kukulkan
Level 105
God Stats
4W - 1L
1,338 SR
Queue Stats
55W - 56L
1,500 Elo+
Party 4
Achilles
Achilles
L0YALXZ
Achilles
Level 128
God Stats
59W - 56L
1,581 SR
Queue Stats
63W - 65L
1,603 Elo+
Party 4
Discordia
Discordia
LadySnow97
Discordia
Level 119
God Stats
61W - 32L
1,655 SR
Queue Stats
95W - 60L
1,433 Elo+
Party 3
Artio
Artio
sludgequeen666
Artio
Level 112
God Stats
3W - 10L
1,295 SR
Queue Stats
292W - 220L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FrillyKisses
Danzaburou
16
2 / 6 / 4
9,108
651
6,198
14,097
5,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 3 / 10
8,922
637
7,932
13,495
11,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Gienerwang
Bellona
17
6 / 7 / 3
9,809
701
8,407
16,373
12,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 2 / 6
9,862
704
9,825
13,936
5,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
SlimThiccAzz
Arachne
13
0 / 6 / 7
7,979
570
4,106
10,676
3,243
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
4 / 5 / 7
9,935
710
11,226
11,448
5,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
JuggsJoyful
Kukulkan
18
7 / 0 / 6
10,834
774
9,896
5,008
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
L0YALXZ
Achilles
18
2 / 1 / 15
10,450
746
12,652
11,537
12,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
LadySnow97
Discordia
19
10 / 4 / 6
11,349
811
16,948
9,036
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 2 / 16
9,890
706
7,233
15,313
19,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
74
10
Kills
24
24
Deaths
12
30
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Artemis
4
5
7
1.5
L
Danzaburou
FrillyKisses
Danzaburou
2
6
4
0.67
L
0
3
10
1.67
L
Bellona
Gienerwang
Bellona
6
7
3
1.07
W
Kukulkan
JuggsJoyful
Kukulkan
7
0
6
10
W
Achilles
L0YALXZ
Achilles
2
1
15
9.5
W
Discordia
LadySnow97
Discordia
10
4
6
3.25
L
2
2
6
2.5
L
Arachne
SlimThiccAzz
Arachne
0
6
7
0.58
W
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,468
Damage
57,955
68,577
Taken
52,342
38,087
Mitigated
43,356
7,791
Healing
14,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
11,226
3,501
0
2,519
11,448
5,299
2,805
3,776
7,186
0
35,624
L
Danzaburou
FrillyKisses
Danzaburou
6,198
2,790
389
1,787
14,097
5,165
1,221
6,790
6,846
0
26,125
L
7,932
490
0
250
13,495
11,974
22
5,642
7,308
22,382
0
L
Bellona
Gienerwang
Bellona
8,407
920
504
1,374
16,373
12,400
0
9,236
6,915
0
29,614
W
Kukulkan
JuggsJoyful
Kukulkan
9,896
0
0
446
5,008
2,447
1,110
1,218
3,559
37,046
0
W
Achilles
L0YALXZ
Achilles
12,652
3,203
0
3,072
11,537
12,764
1,109
4,149
6,766
0
27,753
W
Discordia
LadySnow97
Discordia
16,948
164
0
957
9,036
3,508
1,355
2,071
6,703
56,127
0
L
9,825
1,115
230
2,822
13,936
5,305
27
6,075
7,501
44,276
0
L
Arachne
SlimThiccAzz
Arachne
4,106
3,256
0
435
10,676
3,243
30
5,266
5,092
0
6,340
W
7,233
568
1,846
5,695
15,313
19,338
483
4,747
9,738
15,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,680
Gold Earned
52,458
199
Minions Killed
249
0
Camps Cleared
0
1,159,098
Distance Traveled
1,449,831
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,935
710
43
3
0
238,456
0
L
Danzaburou
9,108
651
46
3
0
229,156
1
L
Geb
8,922
637
32
2
0
227,285
1
L
Bellona
9,809
701
35
3
0
262,556
2
W
Kukulkan
10,834
774
63
5
0
292,484
0
W
Achilles
10,450
746
41
3
0
309,165
1
W
Discordia
11,349
811
80
6
0
302,989
2
L
Raijin
9,862
704
81
6
0
251,100
1
L
Arachne
7,979
570
5
0
0
189,001
1
W
Artio
9,890
706
22
2
0
306,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role