Player Matchup

Morgan Le Fay
Morgan Le Fay
HurtHunnidBands
Morgan Le Fay
Level 96
God Stats
1W - 6L
1,249 SR
Queue Stats
213W - 255L
1,439 Elo+
Solo
Nike
Nike
J_bxngz
Nike
Level 25
God Stats
1W - 3L
1,728 SR
Queue Stats
98W - 91L
1,620 Elo+
Party 2
Athena
Athena
MaliciousStrike
Athena
Level 55
God Stats
5W - 7L
1,547 SR
Queue Stats
7W - 15L
1,451 Elo+
Party 2
Achilles
Achilles
MyShiningDiamond
Achilles
Level 126
God Stats
32W - 19L
1,795 SR
Queue Stats
113W - 96L
1,644 Elo+
Party 2
Chernobog
Chernobog
OK_W_-
Chernobog
Level 104
God Stats
3W - 5L
1,309 SR
Queue Stats
296W - 266L
1,637 Elo+
Party 2
Team Averages
Level 81
1,526 SR
1,558 Elo+

VS

Team Averages
Level 80
1,775 SR
1,629 Elo+
Mercury
Mercury
GodKingNaruto
Mercury
Level 135
God Stats
8W - 1L
1,867 SR
Queue Stats
53W - 27L
1,647 Elo+
Party 1
Sylvanus
Sylvanus
Mercyful1214
Sylvanus
Level 27
God Stats
5W - 1L
1,704 SR
Queue Stats
86W - 40L
1,665 Elo+
Party 1
Achilles
Achilles
PanicGlitch
Achilles
Level 44
God Stats
2W - 1L
1,753 SR
Queue Stats
19W - 20L
1,488 Elo+
Solo
Ullr
Ullr
SaperManInABox
Ullr
Level 84
God Stats
6W - 5L
1,725 SR
Queue Stats
61W - 29L
1,687 Elo+
Party 1
Merlin
Merlin
Warmonger27
Merlin
Level 108
God Stats
11W - 2L
1,826 SR
Queue Stats
37W - 20L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HurtHunnidBands
Morgan Le Fay
18
4 / 7 / 10
12,114
551
10,821
18,461
6,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nike
J_bxngz
Nike
17
1 / 6 / 6
10,988
499
12,975
23,255
21,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 11 / 6
11,022
501
5,527
33,086
33,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
13 / 10 / 4
12,591
572
14,213
24,344
9,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
OK_W_-
Chernobog
15
0 / 11 / 5
9,735
443
9,522
21,249
5,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
8 / 3 / 9
13,731
624
15,606
15,755
5,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Mercyful1214
Sylvanus
18
9 / 8 / 20
12,172
553
11,028
23,428
25,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
PanicGlitch
Achilles
18
5 / 3 / 8
12,070
549
9,382
19,597
25,362
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
21 / 4 / 13
16,095
732
41,888
16,534
7,013
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
18
2 / 6 / 16
11,973
544
20,859
12,433
4,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
111
24
Kills
45
45
Deaths
24
31
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Mercury
8
3
9
4.17
L
Morgan Le Fay
HurtHunnidBands
Morgan Le Fay
4
7
10
1.29
L
Nike
J_bxngz
Nike
1
6
6
0.67
L
6
11
6
0.82
W
Sylvanus
Mercyful1214
Sylvanus
9
8
20
2.38
L
13
10
4
1.5
L
Chernobog
OK_W_-
Chernobog
0
11
5
0.23
W
Achilles
PanicGlitch
Achilles
5
3
8
3
W
21
4
13
6.88
W
Merlin
2
6
16
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,058
Damage
98,763
120,395
Taken
87,747
76,438
Mitigated
68,473
17,405
Healing
15,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
15,606
8,871
0
1,030
15,755
5,722
2,311
2,884
12,758
0
99,919
L
Morgan Le Fay
HurtHunnidBands
Morgan Le Fay
10,821
2,204
0
4,066
18,461
6,282
102
5,148
12,841
68,760
0
L
Nike
J_bxngz
Nike
12,975
1,468
0
4,553
23,255
21,666
23
4,532
18,275
10,110
64,146
L
5,527
1,049
459
2,186
33,086
33,020
0
8,598
23,798
19,026
0
W
Sylvanus
Mercyful1214
Sylvanus
11,028
3,707
1,922
4,122
23,428
25,476
1,239
6,217
17,123
27,630
8,275
L
14,213
6,269
0
2,808
24,344
9,559
0
5,705
18,331
0
75,046
L
Chernobog
OK_W_-
Chernobog
9,522
4,467
0
3,333
21,249
5,911
0
5,717
15,337
0
72,601
W
Achilles
PanicGlitch
Achilles
9,382
2,488
0
2,664
19,597
25,362
138
3,577
15,129
0
64,138
W
41,888
20,513
0
4,448
16,534
7,013
6,789
3,032
13,195
0
137,877
W
Merlin
20,859
879
166
1,415
12,433
4,900
3,599
3,569
8,738
80,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,450
Gold Earned
66,041
528
Minions Killed
640
0
Camps Cleared
0
1,934,259
Distance Traveled
2,016,141
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,731
624
155
7
0
491,701
0
L
Morgan Le Fay
12,114
551
134
6
0
356,557
6
L
Nike
10,988
499
145
7
0
366,797
8
L
Athena
11,022
501
27
1
0
425,954
0
W
Sylvanus
12,172
553
45
2
0
347,941
3
L
Achilles
12,591
572
94
4
0
402,025
3
L
Chernobog
9,735
443
128
6
0
382,926
4
W
Achilles
12,070
549
124
6
0
397,356
7
W
Ullr
16,095
732
190
9
0
410,853
1
W
Merlin
11,973
544
126
6
0
368,290
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role