Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BingBongDeadly
Tsukuyomi
Level 107
God Stats
8W - 11L
1,414 SR
Queue Stats
632W - 707L
1,485 Elo+
Party 2
Aphrodite
Aphrodite
ImPahe
Aphrodite
Level 57
God Stats
0W - 2L
1,307 SR
Queue Stats
18W - 22L
1,485 Elo+
Solo
Sol
Sol
Pesuver
Sol
Level 121
God Stats
2W - 6L
1,491 SR
Queue Stats
104W - 111L
1,472 Elo+
Solo
Hachiman
Hachiman
TheNye
Hachiman
Level 98
God Stats
6W - 5L
1,538 SR
Queue Stats
726W - 695L
1,493 Elo+
Party 2
Team Averages
Level 108
1,450 SR
1,487 Elo+

VS

Team Averages
Level 118
1,503 SR
1,495 Elo+
Loki
Loki
Gametime Bois
Loki
Level 108
God Stats
4W - 4L
1,413 SR
Queue Stats
19W - 23L
1,468 Elo+
Party 1
Hou Yi
Hou Yi
ItzApexer
Hou Yi
Level 72
God Stats
3W - 4L
1,358 SR
Queue Stats
5W - 6L
1,425 Elo+
Party 1
Nox
Nox
OnesOwnGoal
Nox
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 83L
1,460 Elo+
Party 1
Nike
Nike
SammieJojo
Nike
Level 139
God Stats
4W - 1L
1,742 SR
Queue Stats
44W - 68L
1,448 Elo+
Party 1
Sylvanus
Sylvanus
hareh
Sylvanus
Level 160
God Stats
6W - 3L
1,500 SR
Queue Stats
19W - 10L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 3 / 2
8,128
542
8,842
11,678
9,306
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tsukuyomi
BingBongDeadly
Tsukuyomi
12
4 / 5 / 2
7,641
509
5,389
11,995
3,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
ImPahe
Aphrodite
11
2 / 2 / 2
7,120
475
4,438
8,486
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
13
1 / 5 / 0
7,972
531
5,377
7,819
2,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
TheNye
Hachiman
12
0 / 6 / 2
6,944
463
4,496
10,836
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 4
9,375
625
6,300
8,864
4,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
ItzApexer
Hou Yi
14
4 / 2 / 4
8,814
588
8,039
9,481
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 3 / 9
8,408
561
6,541
8,447
3,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 5
7,951
530
6,401
11,596
5,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Sylvanus
hareh
Sylvanus
13
5 / 0 / 8
8,447
563
7,654
11,832
8,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
8
Kills
21
21
Deaths
8
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
2
0.67
L
Tsukuyomi
BingBongDeadly
Tsukuyomi
4
5
2
1
W
8
1
4
10
L
Aphrodite
ImPahe
Aphrodite
2
2
2
1.5
W
Hou Yi
ItzApexer
Hou Yi
4
2
4
3
W
4
3
9
2.83
L
Sol
1
5
0
0.2
W
0
2
5
1.25
L
Hachiman
TheNye
Hachiman
0
6
2
0.17
W
Sylvanus
hareh
Sylvanus
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,542
Damage
34,935
50,814
Taken
50,220
20,538
Mitigated
25,413
17,001
Healing
14,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,842
1,199
155
4,485
11,678
9,306
448
2,165
9,513
52,124
0
L
Tsukuyomi
BingBongDeadly
Tsukuyomi
5,389
1,581
0
1,745
11,995
3,652
0
3,202
8,793
0
42,165
W
6,300
2,732
0
2,412
8,864
4,686
0
3,446
5,418
0
51,436
L
Aphrodite
ImPahe
Aphrodite
4,438
321
1,191
5,002
8,486
2,939
0
2,706
5,780
35,454
0
W
Hou Yi
ItzApexer
Hou Yi
8,039
4,216
0
2,844
9,481
2,787
954
1,082
8,399
0
62,398
W
6,541
922
728
1,805
8,447
3,250
749
4,252
4,195
38,521
0
L
Sol
5,377
1,064
0
2,088
7,819
2,845
0
3,277
4,542
40,525
3,823
W
6,401
941
0
430
11,596
5,939
418
5,748
5,848
0
52,081
L
Hachiman
TheNye
Hachiman
4,496
1,961
0
2,335
10,836
1,796
0
2,039
8,797
0
40,779
W
Sylvanus
hareh
Sylvanus
7,654
2,661
2,506
4,212
11,832
8,751
40
3,723
8,109
29,329
9,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,805
Gold Earned
42,995
424
Minions Killed
421
0
Camps Cleared
0
1,322,541
Distance Traveled
1,458,705
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,128
542
99
7
0
223,535
0
L
Tsukuyomi
7,641
509
72
5
0
326,882
1
W
Loki
9,375
625
78
5
0
346,215
3
L
Aphrodite
7,120
475
63
4
0
247,051
2
W
Hou Yi
8,814
588
97
6
0
263,146
2
W
Nox
8,408
561
81
5
0
310,331
3
L
Sol
7,972
531
107
7
0
276,213
6
W
Nike
7,951
530
102
7
0
287,565
3
L
Hachiman
6,944
463
83
6
0
248,860
4
W
Sylvanus
8,447
563
63
4
0
251,448
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role