Player Matchup

Baron Samedi
Baron Samedi
Murderlock2001
Baron Samedi
Level 17
God Stats
12W - 13L
1,450 SR
Queue Stats
301W - 314L
1,355 Elo+
Party 1
Sobek
Sobek
X1 Ghost 1X9388
Sobek
Level 29
God Stats
8W - 7L
1,500 SR
Queue Stats
485W - 424L
1,441 Elo+
Party 1
Medusa
Medusa
X1 snaga 1X
Medusa
Level 64
God Stats
3W - 4L
1,577 SR
Queue Stats
348W - 291L
1,428 Elo+
Party 1
Team Averages
Level 37
1,509 SR
1,408 Elo+

VS

Team Averages
Level 49
1,458 SR
1,449 Elo+
Chang'e
Chang'e
ToxicKib
Chang'e
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,493 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bojangles69
Ah Muzen Cab
Level 47
God Stats
1W - 1L
1,585 SR
Queue Stats
8W - 13L
1,361 Elo+
Solo
Geb
Geb
ingrownhair69
Geb
Level 18
God Stats
0W - 2L
1,291 SR
Queue Stats
26W - 22L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Murderlock2001
Baron Samedi
15
3 / 4 / 6
10,845
678
10,374
13,864
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 3 / 10
12,191
762
8,994
20,533
27,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
17
8 / 3 / 5
12,059
754
16,685
11,155
3,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ToxicKib
Chang'e
15
1 / 5 / 7
10,363
648
11,564
10,346
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
bojangles69
Ah Muzen Cab
15
5 / 8 / 4
11,493
718
11,592
15,289
6,101
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 2 / 6
11,463
716
10,706
15,487
15,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
15
Kills
9
10
Deaths
15
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Murderlock2001
Baron Samedi
3
4
6
1.5
L
Chang'e
ToxicKib
Chang'e
1
5
7
0.9
W
4
3
10
3
W
Medusa
8
3
5
3.5
L
Ah Muzen Cab
bojangles69
Ah Muzen Cab
5
8
4
0.88
L
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,053
Damage
33,862
45,552
Taken
41,122
36,397
Mitigated
24,991
10,901
Healing
12,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Murderlock2001
Baron Samedi
10,374
1,501
812
3,632
13,864
4,605
356
9,177
4,687
39,788
0
L
Chang'e
ToxicKib
Chang'e
11,564
1,081
1,613
3,377
10,346
3,612
318
5,531
4,815
35,591
0
W
8,994
882
480
4,660
20,533
27,898
763
7,861
12,672
27,833
0
W
Medusa
16,685
7,252
326
991
11,155
3,894
2,028
5,926
5,229
0
60,800
L
Ah Muzen Cab
bojangles69
Ah Muzen Cab
11,592
6,027
108
2,862
15,289
6,101
1,125
6,523
8,766
0
33,323
L
10,706
745
132
3,922
15,487
15,278
0
7,660
7,827
35,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,095
Gold Earned
33,319
187
Minions Killed
165
5
Camps Cleared
7
823,050
Distance Traveled
773,455
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,845
678
63
4
3
257,194
0
L
Chang'e
10,363
648
74
5
4
247,489
5
W
Sobek
12,191
762
42
3
0
301,179
2
W
Medusa
12,059
754
82
5
2
264,677
2
L
Ah Muzen Cab
11,493
718
56
4
0
225,510
2
L
Geb
11,463
716
35
2
3
300,456
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role