Player Matchup

Cerberus
Cerberus
Kain79k
Cerberus
Level 159
God Stats
5W - 3L
1,500 SR
Queue Stats
340W - 370L
1,600 Elo+
Solo
Kuzenbo
Kuzenbo
TheDivineTuna
Kuzenbo
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
200W - 208L
1,432 Elo+
Party 1
Persephone
Persephone
itzazbecks96
Persephone
Level 127
God Stats
2W - 3L
1,758 SR
Queue Stats
215W - 204L
1,478 Elo+
Party 1
Nu Wa
Nu Wa
xDr DivineEarth
Nu Wa
Level 129
God Stats
1W - 6L
1,260 SR
Queue Stats
220W - 222L
1,461 Elo+
Party 1
Bakasura
Bakasura
ЖRickSanchezЖ
Bakasura
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,516 Elo+
Solo
Team Averages
Level 127
1,504 SR
1,498 Elo+

VS

Team Averages
Level 111
1,493 SR
1,506 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Br41nd34dM0nk
Anubis
Level 45
God Stats
1W - 1L
1,267 SR
Queue Stats
6W - 5L
1,491 Elo+
Solo
Ah Puch
Ah Puch
RRL2077
Ah Puch
Level 122
God Stats
5W - 6L
1,700 SR
Queue Stats
351W - 379L
1,424 Elo+
Solo
Kumbhakarna
Kumbhakarna
lordonez
Kumbhakarna
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
191W - 192L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kain79k
Cerberus
15
3 / 6 / 9
9,397
723
5,845
22,351
12,956
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kuzenbo
17
3 / 5 / 8
10,104
777
8,393
21,972
22,452
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
itzazbecks96
Persephone
17
2 / 5 / 10
10,092
776
12,350
9,224
2,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 5 / 9
10,560
812
16,046
9,396
3,278
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
16
4 / 5 / 7
9,926
764
6,186
11,969
4,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
7 / 5 / 16
11,448
881
15,675
12,053
4,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
 
Thanatos
15
6 / 5 / 8
10,152
781
10,404
11,311
3,402
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
8 / 4 / 15
11,173
859
13,892
11,615
5,847
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
RRL2077
Ah Puch
18
4 / 2 / 14
10,698
823
16,230
11,649
3,681
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
lordonez
Kumbhakarna
18
2 / 5 / 21
11,294
869
7,359
18,551
21,228
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
101
19
Kills
27
26
Deaths
21
43
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
5
16
3
W
Thanatos
 
Thanatos
6
5
8
2
W
8
4
15
3.88
L
Cerberus
Kain79k
Cerberus
3
6
9
1.25
W
Ah Puch
RRL2077
Ah Puch
4
2
14
5.5
L
Kuzenbo
3
5
8
1.4
L
Persephone
itzazbecks96
Persephone
2
5
10
1.4
W
Kumbhakarna
lordonez
Kumbhakarna
2
5
21
2.5
L
7
5
9
2.3
L
Bakasura
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,820
Damage
63,560
74,912
Taken
65,179
46,213
Mitigated
38,869
19,714
Healing
28,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,675
7,784
1,061
2,119
12,053
4,711
1,364
7,905
3,778
0
38,892
W
Thanatos
 
Thanatos
10,404
2,822
0
6,572
11,311
3,402
1,803
9,727
1,364
0
20,293
W
13,892
921
1,265
3,470
11,615
5,847
1,058
8,179
3,175
26,877
0
L
Cerberus
Kain79k
Cerberus
5,845
335
1,079
5,421
22,351
12,956
78
10,846
11,505
15,659
0
W
Ah Puch
RRL2077
Ah Puch
16,230
330
796
5,606
11,649
3,681
151
7,284
3,087
41,529
0
L
Kuzenbo
8,393
2,455
667
6,047
21,972
22,452
70
8,778
13,194
15,836
0
L
Persephone
itzazbecks96
Persephone
12,350
727
380
473
9,224
2,760
124
6,009
3,210
27,345
0
W
Kumbhakarna
lordonez
Kumbhakarna
7,359
921
2,200
4,946
18,551
21,228
0
8,563
9,440
21,744
0
L
16,046
2,620
1,316
2,065
9,396
3,278
0
5,219
4,177
31,730
0
L
Bakasura
6,186
5,315
0
2,266
11,969
4,767
1,080
6,625
5,344
0
10,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,079
Gold Earned
54,765
127
Minions Killed
183
0
Camps Cleared
0
1,208,276
Distance Traveled
1,203,773
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,448
881
51
4
0
263,251
0
W
Thanatos
10,152
781
23
2
0
220,700
0
W
Anubis
11,173
859
33
3
0
214,856
0
L
Cerberus
9,397
723
22
2
0
237,215
2
W
Ah Puch
10,698
823
49
4
0
283,243
2
L
Kuzenbo
10,104
777
14
1
0
229,424
1
L
Persephone
10,092
776
42
3
0
270,515
0
W
Kumbhakarna
11,294
869
27
2
0
221,723
4
L
Nu Wa
10,560
812
21
2
0
237,456
0
L
Bakasura
9,926
764
28
2
0
233,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role