Player Matchup

King Arthur
King Arthur
CroGaming007
King Arthur
Level 61
God Stats
3W - 1L
1,721 SR
Queue Stats
48W - 35L
1,504 Elo+
Solo
Ymir
Ymir
Hesperidina
Ymir
Level 125
God Stats
2W - 3L
1,505 SR
Queue Stats
52W - 58L
1,448 Elo+
Solo
Izanami
Izanami
IN2REALITY
Izanami
Level 127
God Stats
4W - 4L
1,867 SR
Queue Stats
30W - 29L
1,619 Elo+
Solo
Tiamat
Tiamat
altico89
Tiamat
Level 127
God Stats
2W - 4L
1,408 SR
Queue Stats
203W - 203L
1,428 Elo+
Solo
Arachne
Arachne
iSpacy
Arachne
Level 159
God Stats
51W - 41L
1,572 SR
Queue Stats
573W - 567L
1,614 Elo+
Solo
Team Averages
Level 120
1,614 SR
1,523 Elo+

VS

Team Averages
Level 94
1,654 SR
1,561 Elo+
Baron Samedi
Baron Samedi
AhMugenCap
Baron Samedi
Level 58
God Stats
2W - 2L
1,720 SR
Queue Stats
22W - 16L
1,607 Elo+
Party 1
Tyr
Tyr
Romellow98
Tyr
Level 102
God Stats
5W - 2L
1,832 SR
Queue Stats
31W - 11L
1,546 Elo+
Solo
Pele
Pele
Shyzume
Pele
Level 94
God Stats
64W - 37L
1,665 SR
Queue Stats
106W - 99L
1,471 Elo+
Solo
Cernunnos
Cernunnos
Soloweii
Cernunnos
Level 108
God Stats
1W - 0L
1,553 SR
Queue Stats
18W - 18L
1,690 Elo+
Party 1
Jormungandr
Jormungandr
whitemustang
Jormungandr
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 62L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CroGaming007
King Arthur
7
0 / 5 / 0
4,542
454
1,975
7,503
2,386
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 1 / 2
4,969
497
2,442
7,302
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
IN2REALITY
Izanami
6
0 / 2 / 0
4,381
438
1,539
4,927
965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiamat
altico89
Tiamat
10
2 / 2 / 0
6,045
605
3,977
5,087
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
iSpacy
Arachne
10
1 / 4 / 1
5,625
563
2,688
7,387
2,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AhMugenCap
Baron Samedi
9
3 / 1 / 2
6,028
603
5,034
3,382
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
5 / 1 / 2
6,363
636
6,630
7,132
4,740
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
Shyzume
Pele
10
3 / 1 / 3
6,364
636
2,058
6,086
1,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Soloweii
Cernunnos
11
2 / 0 / 1
6,010
601
5,307
4,120
1,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
whitemustang
Jormungandr
9
1 / 0 / 2
5,445
545
3,928
5,105
3,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
14
14
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AhMugenCap
Baron Samedi
3
1
2
4
L
King Arthur
CroGaming007
King Arthur
0
5
0
0
L
0
1
2
1
L
Izanami
IN2REALITY
Izanami
0
2
0
0
W
5
1
2
6
W
Pele
Shyzume
Pele
3
1
3
4.5
W
Cernunnos
Soloweii
Cernunnos
2
0
1
2.5
L
Tiamat
altico89
Tiamat
2
2
0
1
L
Arachne
iSpacy
Arachne
1
4
1
0.38
W
Jormungandr
whitemustang
Jormungandr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,621
Damage
22,957
32,206
Taken
25,825
11,920
Mitigated
12,419
6,618
Healing
11,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AhMugenCap
Baron Samedi
5,034
585
578
1,562
3,382
1,055
462
1,046
2,206
24,114
1,942
L
King Arthur
CroGaming007
King Arthur
1,975
412
0
265
7,503
2,386
0
1,384
6,119
0
14,684
L
2,442
398
304
2,058
7,302
3,443
0
3,142
4,160
10,642
0
L
Izanami
IN2REALITY
Izanami
1,539
1,024
0
1,487
4,927
965
0
908
4,019
0
23,479
W
6,630
868
0
3,590
7,132
4,740
0
1,324
5,710
0
30,850
W
Pele
Shyzume
Pele
2,058
883
0
977
6,086
1,702
0
1,451
4,447
0
29,845
W
Cernunnos
Soloweii
Cernunnos
5,307
2,399
0
2,814
4,120
1,087
676
627
3,465
0
41,665
L
Tiamat
altico89
Tiamat
3,977
290
0
1,360
5,087
2,339
297
2,276
2,811
26,027
0
L
Arachne
iSpacy
Arachne
2,688
1,910
0
1,144
7,387
2,787
0
739
6,648
0
33,373
W
Jormungandr
whitemustang
Jormungandr
3,928
967
162
2,131
5,105
3,835
15
1,455
3,578
18,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,562
Gold Earned
30,210
235
Minions Killed
308
0
Camps Cleared
0
938,099
Distance Traveled
1,000,654
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,028
603
63
6
0
199,492
1
L
King Arthur
4,542
454
39
4
0
173,391
2
L
Ymir
4,969
497
18
2
0
186,356
3
L
Izanami
4,381
438
54
5
0
163,771
2
W
Tyr
6,363
636
60
6
0
189,375
1
W
Pele
6,364
636
61
6
0
217,902
4
W
Cernunnos
6,010
601
84
8
0
185,524
3
L
Tiamat
6,045
605
55
6
0
198,779
4
L
Arachne
5,625
563
69
7
0
215,802
0
W
Jormungandr
5,445
545
40
4
0
208,361
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role