Player Matchup

Thanatos
Thanatos
ADRY7M7
Thanatos
Level 95
God Stats
2W - 1L
1,687 SR
Queue Stats
141W - 182L
1,410 Elo+
Party 2
Ymir
Ymir
esoj30003
Ymir
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,388 Elo+
Party 2
Chiron
Chiron
moreno__02
Chiron
Level 27
God Stats
8W - 11L
1,500 SR
Queue Stats
147W - 197L
1,383 Elo+
Party 2
Team Averages
Level 47
1,562 SR
1,394 Elo+

VS

Team Averages
Level 59
1,472 SR
1,357 Elo+
Vulcan
Vulcan
AstroPickle5262
Vulcan
Level 39
God Stats
4W - 2L
1,450 SR
Queue Stats
9W - 15L
1,284 Elo+
Party 1
Nu Wa
Nu Wa
DaStarGalaxy
Nu Wa
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 126L
1,354 Elo+
Party 1
Da Ji
Da Ji
MaxiAlmond317
Da Ji
Level 60
God Stats
7W - 12L
1,467 SR
Queue Stats
18W - 23L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ADRY7M7
Thanatos
14
5 / 6 / 4
10,524
702
8,794
14,605
5,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
15
2 / 3 / 8
11,107
740
6,114
19,641
21,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
moreno__02
Chiron
15
6 / 7 / 2
11,045
736
9,900
15,343
4,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 9
10,582
705
10,510
9,725
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
4 / 2 / 11
11,432
762
13,694
9,901
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 6 / 7
11,787
786
13,565
12,161
4,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
13
Kills
16
16
Deaths
13
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ADRY7M7
Thanatos
5
6
4
1.17
W
3
5
9
1.5
W
4
2
11
4.75
W
9
6
7
2.08
L
Ymir
2
3
8
2
L
Chiron
moreno__02
Chiron
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,808
Damage
37,769
49,589
Taken
31,787
30,956
Mitigated
10,284
13,576
Healing
3,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ADRY7M7
Thanatos
8,794
1,306
0
6,409
14,605
5,034
926
6,574
7,975
0
36,851
W
10,510
4,421
0
125
9,725
3,016
593
1,689
8,036
37,211
0
W
13,694
2,843
430
1,720
9,901
2,460
941
1,846
8,055
43,133
0
W
13,565
4,088
0
1,221
12,161
4,808
830
3,091
9,070
0
29,261
L
Ymir
6,114
221
35
3,969
19,641
21,091
237
8,297
11,003
24,540
0
L
Chiron
moreno__02
Chiron
9,900
997
714
2,449
15,343
4,831
518
9,277
5,816
0
42,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,676
Gold Earned
33,801
140
Minions Killed
160
6
Camps Cleared
7
706,755
Distance Traveled
786,607
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,524
702
36
2
3
231,383
1
W
Vulcan
10,582
705
70
5
0
266,342
0
W
Nu Wa
11,432
762
56
4
4
264,044
4
W
Da Ji
11,787
786
34
2
3
256,221
3
L
Ymir
11,107
740
26
2
2
252,629
0
L
Chiron
11,045
736
78
5
1
222,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role