Player Matchup

Medusa
Medusa
Bipp16
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,446 Elo+
Solo
Baba Yaga
Baba Yaga
ChillTuup
Baba Yaga
Level 62
God Stats
5W - 3L
1,645 SR
Queue Stats
36W - 52L
1,424 Elo+
Party 2
Athena
Athena
Chillpro
Athena
Level 27
God Stats
1W - 1L
1,717 SR
Queue Stats
22W - 31L
1,343 Elo+
Party 2
Chang'e
Chang'e
Jinx9149
Chang'e
Level 127
God Stats
2W - 4L
1,412 SR
Queue Stats
51W - 62L
1,445 Elo+
Solo
Kali
Kali
XSoULxKiLLerX
Kali
Level 27
God Stats
38W - 49L
1,465 SR
Queue Stats
253W - 305L
1,352 Elo+
Solo
Team Averages
Level 52
1,548 SR
1,402 Elo+

VS

Team Averages
Level 94
1,601 SR
1,529 Elo+
Bakasura
Bakasura
 
Bakasura
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
HereComesYamo
Charybdis
Level 62
God Stats
4W - 7L
1,579 SR
Queue Stats
17W - 24L
1,499 Elo+
Party 1
Gilgamesh
Gilgamesh
MadamTrouble
Gilgamesh
Level 140
God Stats
2W - 3L
1,684 SR
Queue Stats
281W - 312L
1,665 Elo+
Solo
Sol
Sol
RunAwayRhogar
Sol
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,574 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Wee Brian 16
Kumbhakarna
Level 124
God Stats
3W - 0L
1,742 SR
Queue Stats
23W - 27L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bipp16
Medusa
13
0 / 5 / 3
7,498
625
3,855
11,457
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
ChillTuup
Baba Yaga
17
3 / 5 / 2
9,630
803
11,195
13,112
5,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
Chillpro
Athena
16
3 / 2 / 3
9,203
767
6,037
16,174
15,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
Jinx9149
Chang'e
16
1 / 6 / 6
8,938
745
13,255
14,895
6,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 7 / 2
9,594
800
8,747
14,913
6,974
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
10 / 4 / 6
10,614
885
12,186
13,426
7,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
HereComesYamo
Charybdis
17
6 / 3 / 10
9,980
832
16,612
11,272
4,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
MadamTrouble
Gilgamesh
17
2 / 3 / 10
9,624
802
7,043
16,123
10,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 2 / 6
10,289
857
15,830
7,975
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Wee Brian 16
Kumbhakarna
16
1 / 0 / 17
9,873
823
6,635
16,626
18,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
12
Kills
25
25
Deaths
12
16
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
4
6
3.25
L
Medusa
Bipp16
Medusa
0
5
3
0.3
L
Baba Yaga
ChillTuup
Baba Yaga
3
5
2
0.8
L
Athena
Chillpro
Athena
3
2
3
2.25
W
Charybdis
HereComesYamo
Charybdis
6
3
10
3.67
L
Chang'e
Jinx9149
Chang'e
1
6
6
0.67
W
Gilgamesh
MadamTrouble
Gilgamesh
2
3
10
2.33
W
6
2
6
4.5
W
Kumbhakarna
Wee Brian 16
Kumbhakarna
1
0
17
9.5
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,089
Damage
58,306
70,551
Taken
65,422
38,107
Mitigated
43,638
17,389
Healing
24,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
12,186
6,284
0
4,003
13,426
7,059
2,168
5,576
7,335
0
31,371
L
Medusa
Bipp16
Medusa
3,855
1,695
0
1,178
11,457
3,456
0
2,387
8,691
0
15,789
L
Baba Yaga
ChillTuup
Baba Yaga
11,195
407
0
2,993
13,112
5,992
124
4,633
7,990
39,249
0
L
Athena
Chillpro
Athena
6,037
1,556
287
3,744
16,174
15,628
0
6,330
9,337
17,377
0
W
Charybdis
HereComesYamo
Charybdis
16,612
10,984
193
4,180
11,272
4,416
2,537
5,490
5,564
0
43,224
L
Chang'e
Jinx9149
Chang'e
13,255
740
1,644
4,269
14,895
6,057
80
5,319
9,419
39,913
0
W
Gilgamesh
MadamTrouble
Gilgamesh
7,043
1,935
320
5,815
16,123
10,902
1,091
8,065
7,664
0
35,702
W
15,830
3,575
0
3,141
7,975
3,208
565
3,465
4,344
47,964
0
W
Kumbhakarna
Wee Brian 16
Kumbhakarna
6,635
699
955
5,491
16,626
18,053
110
6,126
10,028
16,366
0
L
8,747
4,812
0
3,274
14,913
6,974
0
3,584
10,686
0
23,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,863
Gold Earned
50,380
201
Minions Killed
239
0
Camps Cleared
0
1,128,575
Distance Traveled
1,272,488
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,614
885
54
5
0
270,166
0
L
Medusa
7,498
625
10
1
0
204,897
3
L
Baba Yaga
9,630
803
64
5
0
215,651
0
L
Athena
9,203
767
31
3
0
256,486
0
W
Charybdis
9,980
832
56
5
0
227,173
0
L
Chang'e
8,938
745
58
5
0
227,407
1
W
Gilgamesh
9,624
802
44
4
0
263,963
1
W
Sol
10,289
857
68
6
0
248,164
3
W
Kumbhakarna
9,873
823
17
1
0
263,022
2
L
Kali
9,594
800
38
3
0
224,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role