Player Matchup

Bellona
Bellona
 
Bellona
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Ghunter8
Loki
Level 94
God Stats
4W - 2L
1,764 SR
Queue Stats
63W - 57L
1,571 Elo+
Party 1
Freya
Freya
Kayoe
Freya
Level 91
God Stats
3W - 3L
1,506 SR
Queue Stats
18W - 22L
1,606 Elo+
Party 1
Fafnir
Fafnir
blackotdonut
Fafnir
Level 67
God Stats
1W - 1L
1,715 SR
Queue Stats
34W - 65L
1,618 Elo+
Party 2
Neith
Neith
soleangel2049
Neith
Level 105
God Stats
4W - 3L
1,690 SR
Queue Stats
312W - 328L
1,508 Elo+
Party 2
Team Averages
Level 95
1,635 SR
1,561 Elo+

VS

Team Averages
Level 101
1,438 SR
1,589 Elo+
Freya
Freya
DreadHead25
Freya
Level 128
God Stats
3W - 0L
1,703 SR
Queue Stats
69W - 66L
1,702 Elo+
Party 3
Nike
Nike
Redtostrong4u
Nike
Level 129
God Stats
5W - 6L
1,313 SR
Queue Stats
90W - 97L
1,555 Elo+
Solo
Izanami
Izanami
SerenityLeo
Izanami
Level 15
God Stats
1W - 4L
1,173 SR
Queue Stats
5W - 7L
1,314 Elo+
Solo
Janus
Janus
dapeoplesjungle
Janus
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 50L
1,729 Elo+
Party 3
Tiamat
Tiamat
wayneperry
Tiamat
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
7 / 8 / 5
10,633
665
13,688
21,316
18,462
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
17
1 / 4 / 6
10,603
663
9,394
16,306
5,787
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
Kayoe
Freya
17
5 / 6 / 3
10,561
660
15,682
21,088
9,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
16
0 / 4 / 8
10,363
648
5,274
20,229
27,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
3 / 5 / 4
11,180
699
13,142
14,376
6,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 11
12,359
772
26,470
17,524
7,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 5 / 9
12,592
787
16,888
22,512
16,940
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
SerenityLeo
Izanami
17
0 / 7 / 13
10,440
653
9,387
14,118
4,647
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 0 / 11
12,183
761
13,629
3,847
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
wayneperry
Tiamat
18
2 / 3 / 10
10,841
678
14,827
12,437
6,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
81
16
Kills
27
27
Deaths
16
26
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
7
8
5
1.19
W
7
1
11
12.5
L
Loki
1
4
6
1
L
Freya
Kayoe
Freya
5
6
3
1.08
W
11
5
9
3.1
W
Izanami
SerenityLeo
Izanami
0
7
13
0.93
L
Fafnir
0
4
8
1
W
7
0
11
12.5
L
3
5
4
1
W
Tiamat
wayneperry
Tiamat
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,180
Damage
81,201
93,315
Taken
70,438
67,650
Mitigated
37,036
23,767
Healing
14,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
13,688
2,408
1,138
3,512
21,316
18,462
0
12,427
8,889
0
23,643
W
26,470
9,433
0
6,237
17,524
7,450
2,693
5,176
12,348
58,797
0
L
Loki
9,394
390
607
3,500
16,306
5,787
109
10,277
6,029
0
42,004
L
Freya
Kayoe
Freya
15,682
5,178
928
7,948
21,088
9,072
208
13,996
7,092
36,503
0
W
16,888
2,685
692
4,242
22,512
16,940
846
7,072
15,440
0
37,017
W
Izanami
SerenityLeo
Izanami
9,387
3,952
264
1,673
14,118
4,647
1,766
3,137
10,981
0
34,712
L
Fafnir
5,274
1,194
671
3,102
20,229
27,966
0
9,550
10,679
13,876
0
W
13,629
229
0
0
3,847
1,078
1,154
551
3,296
34,652
0
L
13,142
6,081
0
2,361
14,376
6,363
0
8,676
5,700
0
49,449
W
Tiamat
wayneperry
Tiamat
14,827
1,221
0
1,410
12,437
6,921
104
5,020
7,417
33,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,340
Gold Earned
58,415
244
Minions Killed
259
0
Camps Cleared
0
1,465,704
Distance Traveled
1,621,183
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,633
665
17
1
0
284,462
0
W
Freya
12,359
772
61
4
0
332,796
2
L
Loki
10,603
663
77
5
0
343,128
1
L
Freya
10,561
660
45
3
0
281,504
0
W
Nike
12,592
787
35
2
0
344,766
1
W
Izanami
10,440
653
46
3
0
294,617
1
L
Fafnir
10,363
648
23
1
0
293,846
1
W
Janus
12,183
761
72
5
0
320,693
2
L
Neith
11,180
699
82
5
0
262,764
1
W
Tiamat
10,841
678
45
3
0
328,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role