Player Matchup

Zeus
Zeus
Gold III
CC F0X
Zeus
Gold III
Level 128
God Stats
2W - 3L
1,729 SR
Queue Stats
53W - 44L
1,599 MMR
Party 1
Chaac
Chaac
Gold III
Forsaken One599
Chaac
Gold III
Level 153
God Stats
6W - 6L
1,439 SR
Queue Stats
55W - 46L
1,599 MMR
Party 1
Hun Batz
Hun Batz
Gold III
MatusDaMoose
Hun Batz
Gold III
Level 134
God Stats
2W - 0L
1,711 SR
Queue Stats
52W - 41L
1,599 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,626 SR
1,599 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,501 SR
1,599 MMR
Achilles
Achilles
Platinum V
NotWagsSmurf
Achilles
Platinum V
Level 99
God Stats
37W - 37L
1,517 SR
Queue Stats
396W - 344L
1,616 MMR
Solo
Medusa
Medusa
Bronze III
jlocky lock
Medusa
Bronze III
Level 128
God Stats
2W - 2L
1,487 SR
Queue Stats
43W - 46L
1,590 MMR
Party 2
Vulcan
Vulcan
Bronze III
ltalian Mobsta
Vulcan
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,590 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
CC F0X
Zeus
18
9 / 4 / 11
13,250
779
19,523
10,330
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 14
11,873
698
12,476
24,188
21,135
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
MatusDaMoose
Hun Batz
17
8 / 4 / 9
12,776
752
14,114
13,877
7,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
BastetFenrirGilgameshAh Muzen CabArtio

VS

Bans
AtlasOdinSolGaneshaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NotWagsSmurf
Achilles
15
7 / 7 / 3
12,527
737
11,798
26,127
29,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
16
2 / 7 / 4
10,478
616
9,794
15,565
4,523
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 6 / 9
10,923
643
14,507
10,488
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
20
Kills
10
10
Deaths
20
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
CC F0X
Zeus
9
4
11
3.63
W
3
2
14
5
W
Hun Batz
MatusDaMoose
Hun Batz
8
4
9
3.13
L
Achilles
NotWagsSmurf
Achilles
7
7
3
1.21
L
Medusa
2
7
4
0.57
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,113
Damage
36,099
48,395
Taken
52,180
32,100
Mitigated
37,211
10,276
Healing
10,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
CC F0X
Zeus
19,523
1,676
0
0
10,330
2,978
1,047
3,163
7,167
47,059
0
W
12,476
4,072
0
9,393
24,188
21,135
234
8,675
15,513
0
41,964
W
Hun Batz
MatusDaMoose
Hun Batz
14,114
3,461
0
883
13,877
7,987
1,548
5,639
8,238
0
45,292
L
Achilles
NotWagsSmurf
Achilles
11,798
1,890
356
5,853
26,127
29,946
12
9,063
16,618
5,151
19,445
L
Medusa
9,794
2,625
0
2,855
15,565
4,523
0
5,319
9,964
0
41,552
L
14,507
3,871
0
1,932
10,488
2,742
0
4,613
5,561
43,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,899
Gold Earned
33,928
210
Minions Killed
150
8
Camps Cleared
7
926,957
Distance Traveled
868,603
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,250
779
81
5
2
290,044
2
W
Chaac
11,873
698
58
3
1
340,367
0
W
Hun Batz
12,776
752
71
4
5
296,546
1
L
Achilles
12,527
737
11
1
1
287,465
3
L
Medusa
10,478
616
64
4
1
282,747
2
L
Vulcan
10,923
643
75
4
5
298,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role