Player Matchup

Izanami
Izanami
Branflakesu
Izanami
Level 5
God Stats
9W - 6L
1,500 SR
Queue Stats
203W - 86L
1,683 Elo+
Party 2
Cliodhna
Cliodhna
Jakovnik
Cliodhna
Level 86
God Stats
57W - 20L
1,658 SR
Queue Stats
359W - 227L
1,648 Elo+
Party 2
Aphrodite
Aphrodite
VeryEpicDoge
Aphrodite
Level 102
God Stats
6W - 2L
1,500 SR
Queue Stats
283W - 191L
1,643 Elo+
Party 2
He Bo
He Bo
inumbrans
He Bo
Level 114
God Stats
12W - 4L
1,506 SR
Queue Stats
561W - 424L
1,590 Elo+
Party 2
Gilgamesh
Gilgamesh
minichaz1537
Gilgamesh
Level 104
God Stats
5W - 3L
1,725 SR
Queue Stats
262W - 154L
1,615 Elo+
Party 2
Team Averages
Level 82
1,578 SR
1,636 Elo+

VS

Team Averages
Level 77
1,584 SR
1,571 Elo+
Geb
Geb
Adam-sensei
Geb
Level 127
God Stats
4W - 2L
1,772 SR
Queue Stats
55W - 36L
1,665 Elo+
Party 1
Persephone
Persephone
Chadowz
Persephone
Level 146
God Stats
7W - 10L
1,418 SR
Queue Stats
964W - 878L
1,573 Elo+
Party 1
Hercules
Hercules
DRySMOKE
Hercules
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,155 Elo+
Solo
Artemis
Artemis
Leprof
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,731 Elo+
Party 1
Fenrir
Fenrir
Vansti
Fenrir
Level 9
God Stats
2W - 4L
1,732 SR
Queue Stats
6W - 5L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Branflakesu
Izanami
19
11 / 3 / 10
12,787
581
19,857
15,623
5,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
Jakovnik
Cliodhna
19
10 / 3 / 16
12,868
585
15,196
18,673
8,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
VeryEpicDoge
Aphrodite
16
1 / 2 / 20
11,018
501
6,519
14,945
13,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

He Bo
inumbrans
He Bo
19
14 / 3 / 8
12,949
589
24,097
15,723
6,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
minichaz1537
Gilgamesh
18
8 / 6 / 7
12,154
552
16,385
20,511
20,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 8
10,755
489
14,776
24,680
22,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Persephone
Chadowz
Persephone
17
1 / 10 / 9
10,627
483
11,309
18,198
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
DRySMOKE
Hercules
18
7 / 4 / 3
11,545
525
8,180
18,299
13,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
Leprof
Artemis
17
2 / 10 / 5
10,741
488
5,535
14,796
3,266
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Vansti
Fenrir
15
4 / 14 / 2
9,652
439
13,113
26,575
8,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
43
44
Kills
16
17
Deaths
44
61
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
6
8
1
W
Izanami
Branflakesu
Izanami
11
3
10
5.33
L
Persephone
Chadowz
Persephone
1
10
9
0.55
L
Hercules
DRySMOKE
Hercules
7
4
3
2.13
W
Cliodhna
Jakovnik
Cliodhna
10
3
16
6
L
Artemis
Leprof
Artemis
2
10
5
0.45
L
Fenrir
Vansti
Fenrir
4
14
2
0.36
W
Aphrodite
VeryEpicDoge
Aphrodite
1
2
20
5.5
W
He Bo
inumbrans
He Bo
14
3
8
6
W
Gilgamesh
minichaz1537
Gilgamesh
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,054
Damage
52,913
85,475
Taken
102,548
54,964
Mitigated
52,894
34,558
Healing
11,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,776
1,126
0
1,893
24,680
22,960
0
8,376
16,304
37,321
0
W
Izanami
Branflakesu
Izanami
19,857
12,046
0
5,486
15,623
5,889
3,764
5,661
9,962
0
106,300
L
Persephone
Chadowz
Persephone
11,309
453
0
1,338
18,198
4,700
0
7,400
10,788
70,776
0
L
Hercules
DRySMOKE
Hercules
8,180
2,320
0
3,964
18,299
13,797
0
2,585
15,714
0
42,686
W
Cliodhna
Jakovnik
Cliodhna
15,196
2,608
0
4,946
18,673
8,329
848
3,668
15,005
0
94,279
L
Artemis
Leprof
Artemis
5,535
2,223
0
1,218
14,796
3,266
1,022
3,551
11,245
0
48,952
L
Fenrir
Vansti
Fenrir
13,113
3,097
0
3,555
26,575
8,171
54
8,633
17,942
0
60,627
W
Aphrodite
VeryEpicDoge
Aphrodite
6,519
1,838
7,889
7,959
14,945
13,861
520
6,957
7,862
23,644
3,041
W
He Bo
inumbrans
He Bo
24,097
1,318
684
2,968
15,723
6,142
380
5,685
9,963
98,210
0
W
Gilgamesh
minichaz1537
Gilgamesh
16,385
6,397
0
4,626
20,511
20,743
2,458
3,777
16,598
0
73,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,776
Gold Earned
53,320
571
Minions Killed
437
0
Camps Cleared
0
2,152,172
Distance Traveled
1,860,056
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,755
489
35
2
0
421,634
2
W
Izanami
12,787
581
176
8
0
387,915
0
L
Persephone
10,627
483
114
5
0
378,563
12
L
Hercules
11,545
525
95
4
0
359,646
0
W
Cliodhna
12,868
585
136
6
0
505,036
1
L
Artemis
10,741
488
104
5
0
343,494
0
L
Fenrir
9,652
439
89
4
0
356,719
0
W
Aphrodite
11,018
501
36
2
0
431,138
0
W
He Bo
12,949
589
128
6
0
403,872
8
W
Gilgamesh
12,154
552
95
4
0
424,211
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role