Player Matchup
Team Averages
Gold III
Average Tier
Level 140
1,500 SR
1,500
MMR
VS
Team Averages
Bronze IV
Average Tier
Level 80
1,297 SR
925
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
7,012
1,169
3,325
4,042
1,707
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
8-Pointed Shuriken
+20
Physical Power
PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
AndreiDumi
Loki
9
0 / 2 / 0
4,855
809
2,156
4,984
1,124
Jotunn's Wrath
+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
Mace
+10
Physical Power
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
7,012
1,169
89
15
5
110,354
2
L
4,855
809
38
6
1
131,787
2