Player Matchup

Tiamat
Tiamat
CapriciousR
Tiamat
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,252 Elo+
Solo
Terra
Terra
Nitros55
Terra
Level 39
God Stats
5W - 0L
1,500 SR
Queue Stats
69W - 100L
1,404 Elo+
Party 1
Arachne
Arachne
gunner103
Arachne
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 111L
1,413 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,357 Elo+

VS

Team Averages
Level 64
1,453 SR
1,471 Elo+
Vulcan
Vulcan
Andund
Vulcan
Level 49
God Stats
2W - 3L
1,359 SR
Queue Stats
289W - 289L
1,532 Elo+
Solo
Ratatoskr
Ratatoskr
ajernejcic
Ratatoskr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,497 Elo+
Party 2
Hun Batz
Hun Batz
iTz mantis OG
Hun Batz
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 62L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
6 / 4 / 12
13,214
734
20,389
17,138
9,445
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Terra
Nitros55
Terra
17
4 / 3 / 12
13,234
735
7,132
18,672
20,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
gunner103
Arachne
18
9 / 3 / 9
13,804
767
17,341
17,625
6,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Andund
Vulcan
15
5 / 5 / 4
12,013
667
19,857
12,837
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
ajernejcic
Ratatoskr
15
5 / 6 / 2
11,552
642
18,985
22,284
18,802
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
iTz mantis OG
Hun Batz
14
0 / 8 / 5
10,520
584
6,830
16,387
4,550
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
19
Kills
10
10
Deaths
19
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Andund
Vulcan
5
5
4
1.4
W
Tiamat
6
4
12
3
W
Terra
Nitros55
Terra
4
3
12
3.33
L
Ratatoskr
ajernejcic
Ratatoskr
5
6
2
1
W
Arachne
gunner103
Arachne
9
3
9
4.5
L
Hun Batz
iTz mantis OG
Hun Batz
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,862
Damage
45,672
53,435
Taken
51,508
36,644
Mitigated
26,933
17,226
Healing
5,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Andund
Vulcan
19,857
9,378
0
1,531
12,837
3,581
125
8,758
4,079
59,361
0
W
Tiamat
20,389
3,560
0
4,524
17,138
9,445
1,330
7,978
8,770
70,016
0
W
Terra
Nitros55
Terra
7,132
2,338
1,716
4,480
18,672
20,903
483
6,607
11,795
15,303
0
L
Ratatoskr
ajernejcic
Ratatoskr
18,985
4,568
0
2,809
22,284
18,802
351
11,331
10,953
0
46,287
W
Arachne
gunner103
Arachne
17,341
13,257
0
6,506
17,625
6,296
980
5,112
12,261
0
38,214
L
Hun Batz
iTz mantis OG
Hun Batz
6,830
584
0
730
16,387
4,550
297
7,721
8,666
0
31,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,252
Gold Earned
34,085
161
Minions Killed
211
9
Camps Cleared
7
1,086,853
Distance Traveled
932,055
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,013
667
95
5
1
313,241
6
W
Tiamat
13,214
734
92
5
3
325,404
2
W
Terra
13,234
735
20
1
0
354,044
1
L
Ratatoskr
11,552
642
64
4
2
303,133
3
W
Arachne
13,804
767
49
3
6
407,405
4
L
Hun Batz
10,520
584
52
3
4
315,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role