Player Matchup

Atlas
Atlas
Armored x Tiger
Atlas
Level 160
God Stats
5W - 5L
1,838 SR
Queue Stats
30W - 26L
1,431 Elo+
Party 2
Tiamat
Tiamat
Cranezy
Tiamat
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 24L
1,351 Elo+
Party 2
Awilix
Awilix
Enderking12321
Awilix
Level 61
God Stats
3W - 5L
1,409 SR
Queue Stats
4W - 7L
1,343 Elo+
Party 2
Mulan
Mulan
LustShadow
Mulan
Level 151
God Stats
7W - 8L
1,521 SR
Queue Stats
84W - 101L
1,414 Elo+
Party 2
Heimdallr
Heimdallr
Voltage2421
Heimdallr
Level 49
God Stats
1W - 0L
1,182 SR
Queue Stats
5W - 1L
1,776 Elo+
Party 2
Team Averages
Level 116
1,490 SR
1,463 Elo+

VS

Team Averages
Level 46
1,511 SR
1,450 Elo+
Medusa
Medusa
C_Monte912
Medusa
Level 69
God Stats
8W - 10L
1,524 SR
Queue Stats
46W - 44L
1,458 Elo+
Party 1
Poseidon
Poseidon
Wivi90
Poseidon
Level 43
God Stats
2W - 6L
1,287 SR
Queue Stats
31W - 59L
1,311 Elo+
Solo
King Arthur
King Arthur
rabicoco31
King Arthur
Level 65
God Stats
5W - 10L
1,556 SR
Queue Stats
308W - 313L
1,535 Elo+
Party 3
Cabrakan
Cabrakan
reaperkiller2007
Cabrakan
Level 26
God Stats
7W - 7L
1,613 SR
Queue Stats
82W - 104L
1,445 Elo+
Party 1
Thoth
Thoth
renegadepro06
Thoth
Level 28
God Stats
5W - 6L
1,574 SR
Queue Stats
98W - 122L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 7
5,958
596
4,649
6,598
4,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Cranezy
Tiamat
10
3 / 2 / 5
6,361
636
4,996
4,840
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 4
6,138
614
2,805
5,976
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Mulan
12
4 / 1 / 2
7,146
715
4,574
6,365
3,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
Voltage2421
Heimdallr
13
7 / 1 / 0
7,771
777
3,940
5,402
1,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
C_Monte912
Medusa
8
1 / 5 / 2
5,166
517
3,535
6,091
1,658
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Wivi90
Poseidon
8
0 / 3 / 0
4,893
489
1,400
4,590
1,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
rabicoco31
King Arthur
8
0 / 6 / 0
4,689
469
2,204
7,945
2,637
Mace

Mace

+10
Physical Power

8
3 / 2 / 1
4,965
497
2,149
8,588
5,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 3 / 3
4,372
437
1,987
3,946
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
19
Kills
4
4
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
Medusa
C_Monte912
Medusa
1
5
2
0.4
W
Tiamat
Cranezy
Tiamat
3
2
5
2.75
W
4
0
4
6
W
Mulan
4
1
2
5
W
Heimdallr
Voltage2421
Heimdallr
7
1
0
7
L
Poseidon
Wivi90
Poseidon
0
3
0
0
L
King Arthur
rabicoco31
King Arthur
0
6
0
0
L
3
2
1
1.75
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,964
Damage
11,275
29,181
Taken
31,160
14,039
Mitigated
12,717
10,193
Healing
5,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,649
1,768
0
1,406
6,598
4,333
0
1,565
5,033
17,524
0
L
Medusa
C_Monte912
Medusa
3,535
1,405
340
520
6,091
1,658
0
1,979
4,103
0
21,078
W
Tiamat
Cranezy
Tiamat
4,996
476
0
1,346
4,840
2,647
544
1,453
3,387
29,378
0
W
2,805
1,356
0
2,749
5,976
1,665
0
203
5,773
0
23,885
W
Mulan
4,574
496
0
1,989
6,365
3,600
590
2,043
4,322
0
40,899
W
Heimdallr
Voltage2421
Heimdallr
3,940
2,286
0
2,703
5,402
1,794
2,237
272
5,130
0
45,547
L
Poseidon
Wivi90
Poseidon
1,400
239
0
1,268
4,590
1,667
340
0
4,326
24,758
0
L
King Arthur
rabicoco31
King Arthur
2,204
248
118
645
7,945
2,637
0
1,685
6,134
0
24,396
L
2,149
457
223
2,192
8,588
5,568
0
3,113
5,316
6,934
0
L
1,987
200
0
490
3,946
1,187
0
2,431
1,297
14,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,374
Gold Earned
24,085
318
Minions Killed
180
0
Camps Cleared
0
990,442
Distance Traveled
888,492
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,958
596
17
2
0
203,110
1
L
Medusa
5,166
517
41
4
0
195,664
2
W
Tiamat
6,361
636
56
6
0
186,610
3
W
Awilix
6,138
614
47
5
0
217,674
0
W
Mulan
7,146
715
92
9
0
181,855
3
W
Heimdallr
7,771
777
106
11
0
201,193
0
L
Poseidon
4,893
489
49
5
0
128,539
0
L
King Arthur
4,689
469
50
5
0
208,163
0
L
Cabrakan
4,965
497
16
2
0
185,913
1
L
Thoth
4,372
437
24
2
0
170,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role