Player Matchup

King Arthur
King Arthur
ChefOfTheTruth
King Arthur
Level 62
God Stats
29W - 34L
1,418 SR
Queue Stats
59W - 72L
1,373 Elo+
Solo
Anubis
Anubis
Darth_Clamity
Anubis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,434 Elo+
Party 3
Izanami
Izanami
GodMuffinxD
Izanami
Level 38
God Stats
0W - 2L
1,752 SR
Queue Stats
31W - 57L
1,189 Elo+
Party 1
Sobek
Sobek
SlothyyDude
Sobek
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 88L
1,437 Elo+
Party 1
Pele
Pele
WhaleHooker
Pele
Level 48
God Stats
1W - 4L
1,346 SR
Queue Stats
74W - 100L
1,469 Elo+
Party 3
Team Averages
Level 69
1,503 SR
1,380 Elo+

VS

Team Averages
Level 102
1,504 SR
1,494 Elo+
Ares
Ares
Cesar1911
Ares
Level 126
God Stats
1W - 1L
1,270 SR
Queue Stats
2W - 5L
1,349 Elo+
Solo
Discordia
Discordia
LazypatatoQC
Discordia
Level 81
God Stats
12W - 8L
1,701 SR
Queue Stats
51W - 53L
1,615 Elo+
Solo
Hou Yi
Hou Yi
Mont1776
Hou Yi
Level 113
God Stats
3W - 0L
1,527 SR
Queue Stats
13W - 15L
1,506 Elo+
Party 2
Olorun
Olorun
UrbanCowboyHTX
Olorun
Level 108
God Stats
14W - 12L
1,495 SR
Queue Stats
33W - 37L
1,493 Elo+
Solo
Awilix
Awilix
choochiii
Awilix
Level 83
God Stats
3W - 2L
1,525 SR
Queue Stats
20W - 22L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChefOfTheTruth
King Arthur
10
0 / 4 / 2
6,159
513
907
6,456
2,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 2 / 1
6,995
583
2,171
5,341
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
GodMuffinxD
Izanami
10
4 / 4 / 0
6,328
527
4,025
5,734
1,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 4
5,982
499
3,257
12,400
11,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
7 / 3 / 2
7,520
627
6,362
9,620
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 4 / 2
5,774
481
2,049
9,159
5,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
LazypatatoQC
Discordia
12
2 / 2 / 2
7,167
597
3,641
3,516
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Mont1776
Hou Yi
11
2 / 2 / 1
6,362
530
5,074
5,710
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 4 / 4
7,704
642
6,831
6,771
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
choochiii
Awilix
13
9 / 2 / 1
7,986
666
6,783
7,591
2,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
12
Kills
16
16
Deaths
14
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
0
4
2
0.25
L
King Arthur
ChefOfTheTruth
King Arthur
0
4
2
0.25
L
1
2
1
0.75
L
Izanami
GodMuffinxD
Izanami
4
4
0
1
W
Discordia
LazypatatoQC
Discordia
2
2
2
1.5
W
Hou Yi
Mont1776
Hou Yi
2
2
1
1.25
L
0
3
4
0.67
W
3
4
4
1.25
L
7
3
2
2.67
W
Awilix
choochiii
Awilix
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,722
Damage
24,378
39,551
Taken
32,747
21,057
Mitigated
12,627
9,897
Healing
5,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
2,049
100
0
1,064
9,159
5,492
74
1,522
7,637
12,137
0
L
King Arthur
ChefOfTheTruth
King Arthur
907
150
0
930
6,456
2,861
0
2,223
4,193
0
27,563
L
2,171
0
0
1,627
5,341
2,065
448
2,580
2,555
35,992
0
L
Izanami
GodMuffinxD
Izanami
4,025
2,534
0
743
5,734
1,451
651
359
5,367
0
40,249
W
Discordia
LazypatatoQC
Discordia
3,641
72
0
316
3,516
802
34
872
2,418
33,685
0
W
Hou Yi
Mont1776
Hou Yi
5,074
2,276
0
1,366
5,710
1,439
1,420
1,462
4,208
0
39,232
L
3,257
320
123
3,552
12,400
11,852
0
2,450
9,910
14,986
0
W
6,831
3,294
0
2,553
6,771
2,447
1,992
542
6,123
40,090
5,134
L
6,362
1,177
0
2,922
9,620
2,828
531
3,530
5,978
0
38,317
W
Awilix
choochiii
Awilix
6,783
2,880
0
60
7,591
2,447
0
586
6,933
0
44,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,984
Gold Earned
34,993
339
Minions Killed
326
0
Camps Cleared
0
1,105,426
Distance Traveled
1,158,989
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,774
481
14
1
0
213,366
5
L
King Arthur
6,159
513
65
5
0
218,025
0
L
Anubis
6,995
583
95
8
0
208,692
5
L
Izanami
6,328
527
84
7
0
212,837
1
W
Discordia
7,167
597
77
6
0
245,754
5
W
Hou Yi
6,362
530
81
7
0
209,674
1
L
Sobek
5,982
499
22
2
0
228,139
1
W
Olorun
7,704
642
80
7
0
203,921
4
L
Pele
7,520
627
73
6
0
237,733
0
W
Awilix
7,986
666
74
6
0
286,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role