Player Matchup

Ymir
Ymir
CKien
Ymir
Level 105
God Stats
4W - 8L
1,582 SR
Queue Stats
258W - 266L
1,454 Elo+
Party 1
Bakasura
Bakasura
GaIand
Bakasura
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
191W - 195L
1,489 Elo+
Solo
Zeus
Zeus
Hakson03
Zeus
Level 133
God Stats
5W - 6L
1,611 SR
Queue Stats
366W - 370L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
Montalvo DC
Baron Samedi
Level 122
God Stats
6W - 3L
1,826 SR
Queue Stats
89W - 95L
1,518 Elo+
Solo
Ullr
Ullr
TostiKCR
Ullr
Level 157
God Stats
9W - 9L
1,500 SR
Queue Stats
283W - 319L
1,584 Elo+
Party 1
Team Averages
Level 120
1,604 SR
1,502 Elo+

VS

Team Averages
Level 101
1,446 SR
1,487 Elo+
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GloBii x
Neith
Level 112
God Stats
1W - 3L
1,500 SR
Queue Stats
179W - 167L
1,571 Elo+
Solo
Khepri
Khepri
Mysterious1ONE
Khepri
Level 87
God Stats
1W - 3L
1,303 SR
Queue Stats
456W - 467L
1,451 Elo+
Solo
Pele
Pele
paolagdos
Pele
Level 87
God Stats
0W - 4L
1,500 SR
Queue Stats
256W - 249L
1,515 Elo+
Solo
Freya
Freya
reyching
Freya
Level 61
God Stats
25W - 24L
1,430 SR
Queue Stats
58W - 76L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CKien
Ymir
10
4 / 2 / 5
6,290
629
2,781
8,230
4,494
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
GaIand
Bakasura
12
4 / 1 / 2
7,002
700
3,776
5,672
2,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
13
8 / 2 / 2
7,609
761
12,958
6,426
1,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Montalvo DC
Baron Samedi
10
1 / 1 / 1
6,088
609
3,528
5,217
2,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ullr
10
6 / 4 / 3
6,601
660
9,305
8,121
2,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
3 / 6 / 0
5,427
543
3,008
10,247
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
GloBii x
Neith
10
3 / 5 / 1
5,987
599
7,205
8,096
1,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 7 / 4
5,631
563
3,104
9,121
3,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
9
3 / 5 / 4
5,806
581
4,636
8,358
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
reyching
Freya
10
0 / 1 / 1
5,351
535
3,412
6,114
2,082
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
23
Kills
10
10
Deaths
24
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
6
0
0.5
W
Ymir
CKien
Ymir
4
2
5
3.25
W
Bakasura
GaIand
Bakasura
4
1
2
5
L
Neith
GloBii x
Neith
3
5
1
0.7
W
Zeus
8
2
2
4.5
W
Baron Samedi
Montalvo DC
Baron Samedi
1
1
1
1.5
L
1
7
4
0.43
W
Ullr
6
4
3
1.88
L
Pele
3
5
4
1
L
Freya
reyching
Freya
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,348
Damage
21,365
33,666
Taken
41,936
13,524
Mitigated
10,916
11,667
Healing
11,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,008
1,644
109
2,810
10,247
2,308
0
7,945
2,266
24,884
0
W
Ymir
CKien
Ymir
2,781
613
90
1,315
8,230
4,494
0
1,278
6,952
22,363
0
W
Bakasura
GaIand
Bakasura
3,776
2,553
0
3,184
5,672
2,535
0
990
4,682
0
34,709
L
Neith
GloBii x
Neith
7,205
4,159
0
2,238
8,096
1,678
0
1,172
6,770
0
35,141
W
Zeus
12,958
4,545
0
1,308
6,426
1,841
0
2,945
3,481
49,814
0
W
Baron Samedi
Montalvo DC
Baron Samedi
3,528
321
0
2,757
5,217
2,412
436
2,854
2,363
30,073
0
L
3,104
497
787
770
9,121
3,031
0
3,232
5,889
13,733
0
W
Ullr
9,305
4,990
0
3,013
8,121
2,242
0
1,457
6,664
0
31,380
L
Pele
4,636
1,501
0
2,049
8,358
1,817
0
3,654
4,614
0
27,591
L
Freya
reyching
Freya
3,412
1,116
0
2,308
6,114
2,082
0
3,264
2,820
26,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,590
Gold Earned
28,202
319
Minions Killed
257
0
Camps Cleared
0
908,248
Distance Traveled
881,142
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,427
543
48
5
0
155,090
2
W
Ymir
6,290
629
36
4
0
160,356
4
W
Bakasura
7,002
700
80
8
0
242,795
2
L
Neith
5,987
599
69
7
0
166,896
3
W
Zeus
7,609
761
89
9
0
180,722
2
W
Baron Samedi
6,088
609
63
6
0
156,809
3
L
Khepri
5,631
563
23
2
0
181,128
1
W
Ullr
6,601
660
51
5
0
167,566
1
L
Pele
5,806
581
51
5
0
202,875
4
L
Freya
5,351
535
66
7
0
175,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role