Player Matchup

Mulan
Mulan
G0ldnGhost
Mulan
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 213L
1,287 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NamikazeZ
Morgan Le Fay
Level 86
God Stats
14W - 30L
1,363 SR
Queue Stats
102W - 144L
1,341 Elo+
Solo
Fenrir
Fenrir
TurtMaGurts
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,124 Elo+
Party 2
Team Averages
Level 58
1,454 SR
1,251 Elo+

VS

Team Averages
Level 60
1,545 SR
1,340 Elo+
Olorun
Olorun
Xx808Legend629xX
Olorun
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 171L
1,300 Elo+
Solo
Medusa
Medusa
randybobandy125
Medusa
Level 93
God Stats
9W - 12L
1,720 SR
Queue Stats
254W - 344L
1,371 Elo+
Party 1
Yemoja
Yemoja
ur-koolr
Yemoja
Level 43
God Stats
16W - 24L
1,416 SR
Queue Stats
146W - 231L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
1 / 6 / 4
9,055
647
4,807
13,210
6,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
NamikazeZ
Morgan Le Fay
14
0 / 3 / 4
9,477
677
6,951
9,934
3,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
15
8 / 6 / 0
11,269
805
13,353
16,727
16,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 12
10,450
746
5,910
11,383
4,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
12 / 2 / 3
11,782
842
21,052
12,215
5,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
ur-koolr
Yemoja
14
1 / 1 / 11
10,318
737
4,313
9,176
8,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
9
Kills
15
15
Deaths
9
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mulan
1
6
4
0.5
L
Morgan Le Fay
NamikazeZ
Morgan Le Fay
0
3
4
0.67
L
Fenrir
8
6
0
1.33
W
2
6
12
1.33
W
12
2
3
6.75
W
Yemoja
ur-koolr
Yemoja
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,111
Damage
31,275
39,871
Taken
32,774
26,154
Mitigated
18,804
5,704
Healing
9,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
4,807
933
25
1,516
13,210
6,296
217
3,627
9,583
0
13,839
L
Morgan Le Fay
NamikazeZ
Morgan Le Fay
6,951
970
0
2,190
9,934
3,720
0
2,368
7,566
48,424
0
L
Fenrir
13,353
3,067
387
1,586
16,727
16,138
100
4,513
12,214
1,598
30,392
W
5,910
3,614
1,058
3,153
11,383
4,608
1,711
3,050
8,271
29,064
0
W
21,052
9,937
0
2,821
12,215
5,787
765
2,466
9,657
0
71,970
W
Yemoja
ur-koolr
Yemoja
4,313
513
629
1,761
9,176
8,409
345
2,423
6,595
13,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,801
Gold Earned
32,550
131
Minions Killed
162
7
Camps Cleared
6
630,357
Distance Traveled
764,916
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,055
647
25
2
0
152,518
0
L
Morgan Le Fay
9,477
677
79
6
4
229,218
0
L
Fenrir
11,269
805
27
2
3
248,621
0
W
Olorun
10,450
746
46
3
1
233,610
1
W
Medusa
11,782
842
106
8
5
262,217
2
W
Yemoja
10,318
737
10
1
0
269,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role