Player Matchup

Fafnir
Fafnir
Streitz
Fafnir
Level 127
God Stats
4W - 0L
1,696 SR
Queue Stats
27W - 17L
1,678 Elo+
Party 2
Odin
Odin
VenUmbreon
Odin
Level 29
God Stats
18W - 8L
1,684 SR
Queue Stats
22W - 14L
1,664 Elo+
Party 2
Chang'e
Chang'e
Vidlex
Chang'e
Level 127
God Stats
33W - 25L
1,571 SR
Queue Stats
301W - 373L
1,440 Elo+
Solo
Team Averages
Level 94
1,650 SR
1,594 Elo+

VS

Team Averages
Level 67
1,496 SR
1,465 Elo+
Nike
Nike
Diamondking379
Nike
Level 69
God Stats
33W - 24L
1,592 SR
Queue Stats
415W - 255L
1,585 Elo+
Solo
The Morrigan
The Morrigan
MasterBade
The Morrigan
Level 105
God Stats
10W - 7L
1,486 SR
Queue Stats
57W - 57L
1,406 Elo+
Party 1
Ullr
Ullr
TheMainDood
Ullr
Level 28
God Stats
1W - 2L
1,409 SR
Queue Stats
43W - 44L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Streitz
Fafnir
15
10 / 1 / 7
11,630
831
10,121
10,946
12,733
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 1 / 13
10,821
773
10,376
13,931
8,675
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Vidlex
Chang'e
15
7 / 3 / 12
11,002
786
12,761
12,679
7,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 3
8,404
600
6,341
13,829
15,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
MasterBade
The Morrigan
14
5 / 7 / 0
10,123
723
10,573
17,426
6,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 7 / 2
8,119
580
7,614
11,156
3,678
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
22
Kills
5
5
Deaths
22
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
The Morrigan
MasterBade
The Morrigan
5
7
0
0.71
W
Fafnir
Streitz
Fafnir
10
1
7
13.5
L
0
7
2
0.14
W
5
1
13
11.5
W
Chang'e
Vidlex
Chang'e
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,258
Damage
24,528
37,556
Taken
42,411
28,626
Mitigated
25,684
15,755
Healing
3,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,341
238
178
1,033
13,829
15,716
0
7,601
6,019
0
18,855
L
The Morrigan
MasterBade
The Morrigan
10,573
1,104
0
1,738
17,426
6,290
0
9,837
7,139
31,191
755
W
Fafnir
Streitz
Fafnir
10,121
3,083
580
3,768
10,946
12,733
870
3,655
6,736
28,168
0
L
7,614
2,119
0
444
11,156
3,678
0
5,842
5,112
0
23,699
W
10,376
1,756
0
4,445
13,931
8,675
542
2,916
10,466
1,637
27,818
W
Chang'e
Vidlex
Chang'e
12,761
549
2,679
4,283
12,679
7,218
148
3,194
9,017
41,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,453
Gold Earned
26,646
131
Minions Killed
96
5
Camps Cleared
4
789,687
Distance Traveled
632,512
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,404
600
25
2
0
209,714
1
L
The Morrigan
10,123
723
42
3
1
204,897
0
W
Fafnir
11,630
831
35
3
2
260,697
4
L
Ullr
8,119
580
29
2
3
217,901
2
W
Odin
10,821
773
43
3
2
281,145
1
W
Chang'e
11,002
786
53
4
1
247,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role