Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Carigno
Nike
Level 23
God Stats
1W - 2L
1,262 SR
Queue Stats
24W - 37L
1,154 Elo+
Party 2
Nox
Nox
CarognaTossica
Nox
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,235 Elo+
Party 2
Hercules
Hercules
Qtn_legend
Hercules
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tyr
Tyr
xZEMESx
Tyr
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 49L
1,232 Elo+
Party 2
Team Averages
Level 41
1,452 SR
1,324 Elo+

VS

Team Averages
Level 12
1,459 SR
1,432 Elo+
Ra
Ra
Avakiri
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Medusa
Medusa
JustMePuma
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Mandunkacz
Nu Wa
Level 25
God Stats
8W - 20L
1,296 SR
Queue Stats
38W - 73L
1,293 Elo+
Party 1
Atlas
Atlas
Sevrajj
Atlas
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
eFivve
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
17 / 3 / 14
11,182
932
24,450
11,012
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
Carigno
Nike
17
10 / 2 / 14
10,280
857
9,474
17,391
12,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 0 / 27
8,968
747
5,668
5,186
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
Qtn_legend
Hercules
15
1 / 4 / 10
9,066
756
3,872
12,881
11,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyr
15
5 / 1 / 10
9,177
765
6,305
11,377
6,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 5
8,664
722
6,247
8,378
2,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
JustMePuma
Medusa
15
3 / 7 / 4
9,234
770
7,964
9,848
2,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
13
4 / 8 / 3
8,484
707
9,053
12,516
2,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Sevrajj
Atlas
14
1 / 5 / 5
8,240
687
7,214
12,625
9,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
eFivve
Guan Yu
14
1 / 6 / 5
8,543
712
8,013
14,316
10,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
32
33
Kills
10
10
Deaths
33
75
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
17
3
14
8
L
1
7
5
0.5
W
Nike
Carigno
Nike
10
2
14
8.5
W
0
0
27
13.5
L
Medusa
JustMePuma
Medusa
3
7
4
0.71
L
Nu Wa
4
8
3
0.69
W
Hercules
Qtn_legend
Hercules
1
4
10
1.5
L
Atlas
Sevrajj
Atlas
1
5
5
0.7
L
Guan Yu
eFivve
Guan Yu
1
6
5
0.58
W
Tyr
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,769
Damage
38,491
57,847
Taken
57,683
37,699
Mitigated
27,808
14,812
Healing
7,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
24,450
2,423
2,347
3,923
11,012
5,256
449
4,833
6,061
52,876
0
L
6,247
342
1,282
839
8,378
2,591
43
4,962
3,214
33,579
0
W
Nike
Carigno
Nike
9,474
958
0
3,885
17,391
12,119
1,144
5,067
12,135
0
34,713
W
5,668
489
0
1,115
5,186
1,880
225
4,003
1,145
18,585
0
L
Medusa
JustMePuma
Medusa
7,964
2,650
247
673
9,848
2,562
46
5,525
3,964
0
14,877
L
Nu Wa
9,053
1,757
67
276
12,516
2,561
117
7,952
4,321
12,904
0
W
Hercules
Qtn_legend
Hercules
3,872
982
0
2,350
12,881
11,859
592
5,572
7,160
2,116
18,159
L
Atlas
Sevrajj
Atlas
7,214
3,088
0
1,346
12,625
9,420
0
5,889
6,289
15,221
0
L
Guan Yu
eFivve
Guan Yu
8,013
2,188
645
2,075
14,316
10,674
0
5,528
8,170
0
24,535
W
Tyr
6,305
1,759
0
1,192
11,377
6,585
0
3,039
8,205
0
24,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,673
Gold Earned
43,165
227
Minions Killed
143
0
Camps Cleared
0
1,180,367
Distance Traveled
1,056,158
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,182
932
70
6
0
244,594
0
L
Ra
8,664
722
69
6
0
195,700
0
W
Nike
10,280
857
43
4
0
229,969
1
W
Nox
8,968
747
44
4
0
237,672
0
L
Medusa
9,234
770
17
1
0
210,618
1
L
Nu Wa
8,484
707
9
1
0
204,993
3
W
Hercules
9,066
756
37
3
0
230,889
0
L
Atlas
8,240
687
14
1
0
209,715
0
L
Guan Yu
8,543
712
34
3
0
235,132
0
W
Tyr
9,177
765
33
3
0
237,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role