Player Matchup

Sun Wukong
Sun Wukong
AlphaHMan
Sun Wukong
Level 137
God Stats
10W - 12L
1,639 SR
Queue Stats
219W - 205L
1,588 Elo+
Party 2
Chiron
Chiron
KaosInfinite
Chiron
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
245W - 241L
1,572 Elo+
Party 2
Baron Samedi
Baron Samedi
Op EluSioN
Baron Samedi
Level 120
God Stats
11W - 2L
1,787 SR
Queue Stats
25W - 31L
1,848 Elo+
Solo
Mulan
Mulan
Sokaris_4
Mulan
Level 69
God Stats
2W - 3L
1,723 SR
Queue Stats
224W - 217L
1,632 Elo+
Solo
Nemesis
Nemesis
helrazr44
Nemesis
Level 148
God Stats
3W - 1L
1,816 SR
Queue Stats
152W - 141L
1,590 Elo+
Solo
Team Averages
Level 121
1,693 SR
1,646 Elo+

VS

Team Averages
Level 116
1,739 SR
1,621 Elo+
Chang'e
Chang'e
Dzopamin
Chang'e
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 58L
1,618 Elo+
Solo
Ne Zha
Ne Zha
IWillBMYou
Ne Zha
Level 119
God Stats
2W - 0L
1,712 SR
Queue Stats
253W - 218L
1,630 Elo+
Party 1
Atlas
Atlas
MandoROnin
Atlas
Level 160
God Stats
60W - 40L
1,694 SR
Queue Stats
213W - 215L
1,698 Elo+
Solo
Danzaburou
Danzaburou
Pineapplezz
Danzaburou
Level 121
God Stats
6W - 4L
1,895 SR
Queue Stats
47W - 46L
1,567 Elo+
Party 1
Bacchus
Bacchus
Ävultis
Bacchus
Level 89
God Stats
3W - 0L
1,894 SR
Queue Stats
29W - 37L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlphaHMan
Sun Wukong
20
4 / 7 / 8
13,500
750
17,595
25,513
15,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
20
5 / 6 / 4
13,064
726
15,020
22,002
6,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Op EluSioN
Baron Samedi
20
3 / 6 / 11
12,646
703
23,403
19,999
10,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Sokaris_4
Mulan
20
3 / 6 / 8
12,538
697
15,028
22,938
20,494
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
helrazr44
Nemesis
20
5 / 5 / 6
12,527
696
13,876
20,126
7,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dzopamin
Chang'e
20
6 / 4 / 12
14,286
794
12,831
16,332
7,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
IWillBMYou
Ne Zha
20
6 / 6 / 10
13,567
754
25,131
20,851
11,280
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
20
7 / 1 / 18
15,200
844
17,736
27,561
41,209
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Pineapplezz
Danzaburou
20
6 / 6 / 15
13,988
777
19,144
18,589
8,843
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Ävultis
Bacchus
20
5 / 3 / 16
13,783
766
22,419
24,027
20,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
101
20
Kills
30
30
Deaths
20
37
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AlphaHMan
Sun Wukong
4
7
8
1.14
W
Chang'e
Dzopamin
Chang'e
6
4
12
3
W
Ne Zha
IWillBMYou
Ne Zha
6
6
10
1.83
L
Chiron
5
6
4
1.17
W
Atlas
7
1
18
16
L
Baron Samedi
Op EluSioN
Baron Samedi
3
6
11
1.42
W
Danzaburou
Pineapplezz
Danzaburou
6
6
15
2.25
L
Mulan
Sokaris_4
Mulan
3
6
8
1.17
L
Nemesis
helrazr44
Nemesis
5
5
6
1.6
W
Bacchus
Ävultis
Bacchus
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,922
Damage
97,261
110,578
Taken
107,360
60,453
Mitigated
88,625
25,403
Healing
36,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AlphaHMan
Sun Wukong
17,595
3,429
46
3,404
25,513
15,879
0
11,779
13,458
0
66,397
W
Chang'e
Dzopamin
Chang'e
12,831
1,877
7,918
6,567
16,332
7,165
1,511
3,540
12,792
62,021
0
W
Ne Zha
IWillBMYou
Ne Zha
25,131
5,083
0
3,184
20,851
11,280
3,072
2,987
17,864
0
71,246
L
Chiron
15,020
5,940
333
6,235
22,002
6,417
322
11,473
10,298
0
59,663
W
Atlas
17,736
6,285
529
9,492
27,561
41,209
519
7,906
19,655
44,198
0
L
Baron Samedi
Op EluSioN
Baron Samedi
23,403
1,537
3,442
7,598
19,999
10,524
302
9,197
10,574
45,406
0
W
Danzaburou
Pineapplezz
Danzaburou
19,144
8,569
509
3,590
18,589
8,843
3,135
6,209
12,380
0
55,816
L
Mulan
Sokaris_4
Mulan
15,028
1,256
0
2,322
22,938
20,494
0
11,470
11,299
0
46,405
L
Nemesis
helrazr44
Nemesis
13,876
4,588
0
2,023
20,126
7,139
0
8,224
11,842
0
36,368
W
Bacchus
Ävultis
Bacchus
22,419
2,269
894
3,328
24,027
20,128
736
2,761
21,266
45,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,275
Gold Earned
70,824
356
Minions Killed
346
0
Camps Cleared
0
1,631,157
Distance Traveled
1,874,377
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,500
750
94
5
0
353,502
0
W
Chang'e
14,286
794
100
6
0
357,186
6
W
Ne Zha
13,567
754
75
4
0
378,755
3
L
Chiron
13,064
726
91
5
0
314,906
3
W
Atlas
15,200
844
52
3
0
391,121
3
L
Baron Samedi
12,646
703
57
3
0
287,125
0
W
Danzaburou
13,988
777
74
4
0
349,840
1
L
Mulan
12,538
697
73
4
0
337,223
2
L
Nemesis
12,527
696
41
2
0
338,401
0
W
Bacchus
13,783
766
45
3
0
397,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role