Player Matchup

Skadi
Skadi
Hello19
Skadi
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 59L
1,625 Elo+
Solo
Olorun
Olorun
RevanTheDarkest
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,507 Elo+
Party 2
Anhur
Anhur
StopFocusingOnMe
Anhur
Level 147
God Stats
1W - 2L
1,237 SR
Queue Stats
75W - 70L
1,525 Elo+
Solo
Bakasura
Bakasura
aryanchild1488
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,507 Elo+
Party 2
Jormungandr
Jormungandr
onkzt
Jormungandr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 65L
1,500 Elo+
Solo
Team Averages
Level 77
1,447 SR
1,533 Elo+

VS

Team Averages
Level 97
1,573 SR
1,402 Elo+
Vamana
Vamana
FROG183
Vamana
Level 86
God Stats
6W - 6L
1,657 SR
Queue Stats
241W - 218L
1,439 Elo+
Party 1
Rama
Rama
Forya
Rama
Level 121
God Stats
1W - 0L
1,706 SR
Queue Stats
62W - 49L
1,486 Elo+
Solo
Hou Yi
Hou Yi
L0rdArthas
Hou Yi
Level 105
God Stats
5W - 8L
1,500 SR
Queue Stats
358W - 340L
1,306 Elo+
Party 1
Persephone
Persephone
Pr1malChaos
Persephone
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
113W - 120L
1,316 Elo+
Party 1
Baron Samedi
Baron Samedi
S4TTI
Baron Samedi
Level 106
God Stats
8W - 4L
1,500 SR
Queue Stats
383W - 361L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Hello19
Skadi
14
3 / 8 / 1
8,615
615
17,008
15,743
6,949
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
1 / 11 / 7
9,580
684
11,950
17,235
7,861
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 5 / 3
8,482
606
9,535
15,216
6,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
16
2 / 7 / 2
9,008
643
5,212
14,569
7,682
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
onkzt
Jormungandr
17
4 / 4 / 4
9,533
681
13,459
18,175
23,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
FROG183
Vamana
18
6 / 3 / 24
11,045
789
12,911
19,703
22,053
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
Forya
Rama
18
2 / 1 / 26
10,595
757
8,828
12,850
5,034
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
L0rdArthas
Hou Yi
20
14 / 1 / 13
12,074
862
19,302
13,173
5,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Persephone
Pr1malChaos
Persephone
15
1 / 4 / 17
9,999
714
10,654
11,252
3,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
S4TTI
Baron Samedi
19
12 / 4 / 20
11,778
841
23,227
19,874
9,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
135
11
Kills
35
35
Deaths
13
17
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Vamana
FROG183
Vamana
6
3
24
6
W
Rama
Forya
Rama
2
1
26
15
L
Skadi
Hello19
Skadi
3
8
1
0.44
W
Hou Yi
L0rdArthas
Hou Yi
14
1
13
20.5
W
Persephone
Pr1malChaos
Persephone
1
4
17
2.38
L
1
11
7
0.41
W
Baron Samedi
S4TTI
Baron Samedi
12
4
20
5.5
L
1
5
3
0.5
L
Bakasura
2
7
2
0.43
L
Jormungandr
onkzt
Jormungandr
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,164
Damage
74,922
80,938
Taken
76,852
52,959
Mitigated
44,710
15,797
Healing
45,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
FROG183
Vamana
12,911
5,949
1,210
7,895
19,703
22,053
324
5,591
13,657
0
29,698
W
Rama
Forya
Rama
8,828
4,564
2,886
3,829
12,850
5,034
1,733
3,871
8,739
0
30,187
L
Skadi
Hello19
Skadi
17,008
4,003
898
2,880
15,743
6,949
0
7,778
7,965
0
27,621
W
Hou Yi
L0rdArthas
Hou Yi
19,302
11,168
1,565
5,169
13,173
5,325
2,711
4,004
9,169
0
34,563
W
Persephone
Pr1malChaos
Persephone
10,654
714
2,854
3,733
11,252
3,131
529
3,308
7,940
21,488
0
L
11,950
5,801
607
2,742
17,235
7,861
0
9,364
7,871
20,072
0
W
Baron Samedi
S4TTI
Baron Samedi
23,227
1,183
7,388
9,388
19,874
9,167
412
8,633
11,047
32,326
0
L
9,535
5,515
760
3,872
15,216
6,910
0
5,575
9,641
0
20,892
L
Bakasura
5,212
3,327
187
1,366
14,569
7,682
0
5,887
8,682
0
6,439
L
Jormungandr
onkzt
Jormungandr
13,459
3,028
459
2,026
18,175
23,557
0
5,277
12,898
34,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,218
Gold Earned
55,491
114
Minions Killed
150
0
Camps Cleared
0
1,043,620
Distance Traveled
1,347,265
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,045
789
34
2
0
304,385
0
W
Rama
10,595
757
45
3
0
265,085
0
L
Skadi
8,615
615
23
2
0
171,910
0
W
Hou Yi
12,074
862
32
2
0
270,217
0
W
Persephone
9,999
714
22
2
0
248,509
0
L
Olorun
9,580
684
16
1
0
168,241
1
W
Baron Samedi
11,778
841
17
1
0
259,069
1
L
Anhur
8,482
606
27
2
0
213,673
3
L
Bakasura
9,008
643
13
1
0
260,043
0
L
Jormungandr
9,533
681
35
3
0
229,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role