Player Matchup

Agni
Agni
 
Agni
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Angel21742451
Thor
Level 12
God Stats
0W - 1L
1,251 SR
Queue Stats
1W - 2L
1,454 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KitsuneDoesSmite
Morgan Le Fay
Level 12
God Stats
0W - 1L
1,303 SR
Queue Stats
1W - 2L
1,454 Elo+
Party 2
Hachiman
Hachiman
SotoMamoto
Hachiman
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,454 Elo+
Party 2
Thanatos
Thanatos
johnersnyc
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 46
1,411 SR
1,472 Elo+

VS

Team Averages
Level 47
1,486 SR
1,410 Elo+
Ravana
Ravana
Swaglordy42069
Ravana
Level 18
God Stats
1W - 2L
1,195 SR
Queue Stats
24W - 13L
1,338 Elo+
Party 3
Olorun
Olorun
Vennie33
Olorun
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 15L
1,466 Elo+
Party 1
Ganesha
Ganesha
b0bisacat
Ganesha
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 107L
1,291 Elo+
Party 3
Guan Yu
Guan Yu
hbomb4564
Guan Yu
Level 15
God Stats
5W - 5L
1,500 SR
Queue Stats
25W - 15L
1,320 Elo+
Party 3
Artemis
Artemis
marvj15
Artemis
Level 47
God Stats
2W - 0L
1,736 SR
Queue Stats
29W - 16L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
2 / 6 / 2
10,744
1,074
11,774
14,767
3,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 12 / 7
11,675
1,168
8,067
19,676
6,110
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
KitsuneDoesSmite
Morgan Le Fay
17
4 / 8 / 5
11,615
1,162
17,952
16,503
5,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
SotoMamoto
Hachiman
17
5 / 7 / 5
12,838
1,284
12,564
17,249
5,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
johnersnyc
Thanatos
16
2 / 16 / 6
11,269
1,127
9,501
21,600
6,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 25
12,682
1,268
13,514
8,286
3,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
Vennie33
Olorun
20
19 / 4 / 20
15,281
1,528
26,341
16,485
6,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
b0bisacat
Ganesha
19
1 / 2 / 39
13,256
1,326
10,804
16,555
18,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
hbomb4564
Guan Yu
18
5 / 2 / 25
12,098
1,210
7,178
17,038
16,935
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
marvj15
Artemis
20
17 / 3 / 21
15,094
1,509
26,038
9,448
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
179
14
Kills
49
49
Deaths
14
25
Assists
130
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
6
2
0.5
L
1
12
7
0.38
L
Morgan Le Fay
KitsuneDoesSmite
Morgan Le Fay
4
8
5
0.81
L
Hachiman
SotoMamoto
Hachiman
5
7
5
1.07
W
7
3
25
6.5
W
Olorun
Vennie33
Olorun
19
4
20
7.25
W
Ganesha
b0bisacat
Ganesha
1
2
39
10.25
W
Guan Yu
hbomb4564
Guan Yu
5
2
25
8.75
L
Thanatos
johnersnyc
Thanatos
2
16
6
0.31
W
Artemis
marvj15
Artemis
17
3
21
9.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,858
Damage
83,875
89,795
Taken
67,812
26,610
Mitigated
49,293
6,109
Healing
20,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
11,774
430
0
160
14,767
3,782
0
6,651
8,116
33,640
0
L
8,067
2,446
0
0
19,676
6,110
0
8,214
11,462
0
17,470
L
Morgan Le Fay
KitsuneDoesSmite
Morgan Le Fay
17,952
2,179
0
455
16,503
5,055
0
7,892
8,611
24,838
0
L
Hachiman
SotoMamoto
Hachiman
12,564
8,000
0
1,727
17,249
5,460
0
4,952
12,297
0
48,490
W
13,514
3,723
0
770
8,286
3,541
0
3,359
4,755
0
20,399
W
Olorun
Vennie33
Olorun
26,341
12,511
1,463
7,857
16,485
6,599
0
6,371
9,920
57,358
0
W
Ganesha
b0bisacat
Ganesha
10,804
921
0
3,264
16,555
18,782
0
6,736
9,061
14,767
0
W
Guan Yu
hbomb4564
Guan Yu
7,178
1,139
1,384
2,392
17,038
16,935
0
8,982
7,740
1,435
16,438
L
Thanatos
johnersnyc
Thanatos
9,501
3,341
0
3,767
21,600
6,203
0
9,510
12,090
0
16,737
W
Artemis
marvj15
Artemis
26,038
13,199
0
3,103
9,448
3,436
0
3,128
6,180
0
48,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,141
Gold Earned
68,411
156
Minions Killed
184
8
Camps Cleared
4
823,783
Distance Traveled
961,617
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,744
1,074
44
4
0
176,552
0
L
Thor
11,675
1,168
18
2
3
158,058
0
L
Morgan Le Fay
11,615
1,162
26
3
0
168,834
1
L
Hachiman
12,838
1,284
50
5
5
156,952
0
W
Ravana
12,682
1,268
21
2
2
194,854
1
W
Olorun
15,281
1,528
87
9
0
170,547
0
W
Ganesha
13,256
1,326
0
0
0
203,283
0
W
Guan Yu
12,098
1,210
30
3
0
226,259
0
L
Thanatos
11,269
1,127
18
2
0
163,387
0
W
Artemis
15,094
1,509
46
5
2
166,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role