Player Matchup

Khepri
Khepri
LHART94
Khepri
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,640 Elo+
Solo
Chang'e
Chang'e
adgamon88
Chang'e
Level 121
God Stats
7W - 11L
1,481 SR
Queue Stats
195W - 217L
1,569 Elo+
Party 2
Medusa
Medusa
itsMartinFdez
Medusa
Level 108
God Stats
10W - 13L
1,500 SR
Queue Stats
108W - 113L
1,542 Elo+
Party 2
Team Averages
Level 123
1,494 SR
1,584 Elo+

VS

Team Averages
Level 46
1,542 SR
1,383 Elo+
Cerberus
Cerberus
Vanlord1
Cerberus
Level 24
God Stats
3W - 3L
1,461 SR
Queue Stats
7W - 10L
1,384 Elo+
Party 1
Medusa
Medusa
dog111best
Medusa
Level 86
God Stats
3W - 4L
1,451 SR
Queue Stats
8W - 11L
1,398 Elo+
Party 1
Eset
Eset
sgtViveron
Eset
Level 29
God Stats
2W - 1L
1,715 SR
Queue Stats
6W - 9L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
LHART94
Khepri
16
2 / 2 / 4
12,703
635
8,750
22,614
41,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
adgamon88
Chang'e
17
1 / 6 / 3
11,708
585
13,329
16,478
7,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 2
12,613
631
17,765
12,955
7,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Vanlord1
Cerberus
18
3 / 2 / 7
13,811
691
10,150
25,172
32,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
dog111best
Medusa
19
4 / 2 / 5
13,239
662
22,891
13,027
5,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 2 / 6
12,442
622
9,709
10,386
4,757
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
6
Kills
10
10
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Khepri
LHART94
Khepri
2
2
4
2
W
Cerberus
Vanlord1
Cerberus
3
2
7
3.25
L
Chang'e
adgamon88
Chang'e
1
6
3
0.42
W
Medusa
dog111best
Medusa
4
2
5
3.25
L
3
2
2
2
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,844
Damage
42,750
52,047
Taken
48,585
56,593
Mitigated
43,507
17,368
Healing
10,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
LHART94
Khepri
8,750
377
0
3,290
22,614
41,819
0
8,500
14,114
25,675
0
W
Cerberus
Vanlord1
Cerberus
10,150
542
0
5,828
25,172
32,873
375
9,168
16,004
31,369
0
L
Chang'e
adgamon88
Chang'e
13,329
886
5,109
5,349
16,478
7,494
888
5,935
10,543
56,442
0
W
Medusa
dog111best
Medusa
22,891
7,942
0
0
13,027
5,877
2,001
6,106
6,921
0
86,227
L
17,765
5,647
577
3,043
12,955
7,280
1,372
5,891
7,064
0
73,594
W
9,709
639
1,930
2,522
10,386
4,757
810
7,141
3,245
32,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,024
Gold Earned
39,492
210
Minions Killed
231
9
Camps Cleared
5
1,096,409
Distance Traveled
1,055,874
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,703
635
19
1
0
368,777
1
W
Cerberus
13,811
691
48
2
0
374,834
8
L
Chang'e
11,708
585
78
4
6
348,346
4
W
Medusa
13,239
662
131
7
2
364,356
0
L
Medusa
12,613
631
113
6
3
379,286
3
W
Eset
12,442
622
52
3
3
316,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role