Player Matchup

Chaac
Chaac
Derp246
Chaac
Level 11
God Stats
4W - 9L
1,395 SR
Queue Stats
11W - 25L
1,352 Elo+
Party 3
Tyr
Tyr
Mdizzy
Tyr
Level 22
God Stats
5W - 5L
1,542 SR
Queue Stats
16W - 26L
1,357 Elo+
Solo
Chiron
Chiron
Polynezeas
Chiron
Level 7
God Stats
1W - 2L
1,590 SR
Queue Stats
8W - 12L
1,415 Elo+
Party 3
Zeus
Zeus
TigasPJL
Zeus
Level 8
God Stats
1W - 2L
1,728 SR
Queue Stats
2W - 5L
1,479 Elo+
Party 1
Medusa
Medusa
aldluk
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,546 Elo+
Party 1
Team Averages
Level 11
1,551 SR
1,430 Elo+

VS

Team Averages
Level 105
1,672 SR
1,599 Elo+
King Arthur
King Arthur
ArchaonTEC
King Arthur
Level 88
God Stats
18W - 6L
1,738 SR
Queue Stats
274W - 216L
1,626 Elo+
Party 2
Danzaburou
Danzaburou
CosmicRavioli
Danzaburou
Level 41
God Stats
54W - 20L
1,826 SR
Queue Stats
71W - 41L
1,738 Elo+
Party 2
Khepri
Khepri
SolidifiedChoas
Khepri
Level 97
God Stats
26W - 16L
1,551 SR
Queue Stats
51W - 43L
1,601 Elo+
Party 2
Bastet
Bastet
TheIonious
Bastet
Level 156
God Stats
4W - 1L
1,736 SR
Queue Stats
462W - 383L
1,648 Elo+
Party 2
Janus
Janus
wiljea
Janus
Level 141
God Stats
4W - 6L
1,508 SR
Queue Stats
259W - 266L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Derp246
Chaac
16
1 / 8 / 4
10,452
653
11,482
21,592
18,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tyr
Mdizzy
Tyr
16
1 / 10 / 1
10,045
628
6,343
20,402
7,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
Polynezeas
Chiron
18
4 / 6 / 1
11,219
701
9,005
15,764
4,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
17
0 / 9 / 2
10,304
644
12,261
17,517
4,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
aldluk
Medusa
17
1 / 8 / 0
10,234
640
8,370
15,245
5,399
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArchaonTEC
King Arthur
19
10 / 2 / 13
13,096
819
15,612
20,080
19,839
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
CosmicRavioli
Danzaburou
20
8 / 2 / 12
13,277
830
11,020
14,319
6,093
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 2 / 19
11,621
726
6,323
19,070
26,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bastet
TheIonious
Bastet
20
18 / 0 / 16
14,151
884
33,762
12,921
5,735
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
wiljea
Janus
20
5 / 2 / 11
13,075
817
14,756
7,876
2,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
112
7
Kills
41
41
Deaths
8
8
Assists
71
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ArchaonTEC
King Arthur
10
2
13
8.25
W
Danzaburou
CosmicRavioli
Danzaburou
8
2
12
7
L
Chaac
Derp246
Chaac
1
8
4
0.38
L
Tyr
Mdizzy
Tyr
1
10
1
0.15
L
Chiron
Polynezeas
Chiron
4
6
1
0.75
W
0
2
19
4.75
W
Bastet
TheIonious
Bastet
18
0
16
26
L
Zeus
0
9
2
0.11
L
Medusa
aldluk
Medusa
1
8
0
0.13
W
Janus
wiljea
Janus
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,461
Damage
81,473
90,520
Taken
74,266
40,053
Mitigated
60,817
12,265
Healing
23,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ArchaonTEC
King Arthur
15,612
2,251
0
3,938
20,080
19,839
749
3,524
16,556
0
42,610
W
Danzaburou
CosmicRavioli
Danzaburou
11,020
4,461
0
5,677
14,319
6,093
4,756
2,352
11,967
0
58,131
L
Chaac
Derp246
Chaac
11,482
1,131
204
4,013
21,592
18,018
0
4,156
17,365
256
27,809
L
Tyr
Mdizzy
Tyr
6,343
708
290
2,083
20,402
7,771
0
5,731
14,455
0
21,433
L
Chiron
Polynezeas
Chiron
9,005
2,677
853
3,039
15,764
4,444
25
2,370
13,308
0
22,196
W
6,323
547
510
5,561
19,070
26,319
342
2,401
16,669
12,480
0
W
Bastet
TheIonious
Bastet
33,762
9,508
0
5,766
12,921
5,735
1,292
1,049
11,872
0
57,765
L
Zeus
12,261
940
203
1,263
17,517
4,421
0
3,948
13,439
46,551
0
L
Medusa
aldluk
Medusa
8,370
3,245
0
317
15,245
5,399
114
4,265
10,874
0
38,242
W
Janus
wiljea
Janus
14,756
929
245
1,656
7,876
2,831
1,570
3,191
4,685
55,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,254
Gold Earned
65,220
218
Minions Killed
311
0
Camps Cleared
0
1,398,974
Distance Traveled
1,711,567
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,096
819
70
4
0
380,694
1
W
Danzaburou
13,277
830
85
5
0
309,793
2
L
Chaac
10,452
653
31
2
0
298,180
1
L
Tyr
10,045
628
39
2
0
280,502
2
L
Chiron
11,219
701
27
2
0
290,090
2
W
Khepri
11,621
726
7
0
0
333,953
0
W
Bastet
14,151
884
45
3
0
373,760
1
L
Zeus
10,304
644
63
4
0
243,155
3
L
Medusa
10,234
640
58
4
0
287,047
5
W
Janus
13,075
817
104
7
0
313,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role