Player Matchup

Khepri
Khepri
B1ack0ut770102
Khepri
Level 78
God Stats
6W - 4L
1,500 SR
Queue Stats
379W - 521L
1,324 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kovahdin
Morgan Le Fay
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,219 Elo+
Solo
Danzaburou
Danzaburou
Lightsilververa
Danzaburou
Level 18
God Stats
6W - 4L
1,709 SR
Queue Stats
10W - 23L
1,178 Elo+
Party 1
Fenrir
Fenrir
Starjunkdragon
Fenrir
Level 140
God Stats
5W - 9L
1,327 SR
Queue Stats
396W - 526L
1,377 Elo+
Party 1
Mulan
Mulan
nilias1
Mulan
Level 106
God Stats
18W - 11L
1,643 SR
Queue Stats
78W - 60L
1,491 Elo+
Solo
Team Averages
Level 92
1,536 SR
1,318 Elo+

VS

Team Averages
Level 61
1,417 SR
1,389 Elo+
Cthulhu
Cthulhu
Avtor_spectio
Cthulhu
Level 18
God Stats
5W - 10L
1,169 SR
Queue Stats
35W - 78L
1,206 Elo+
Solo
Zeus
Zeus
FCBMUTD
Zeus
Level 45
God Stats
6W - 7L
1,733 SR
Queue Stats
54W - 68L
1,536 Elo+
Party 2
Hades
Hades
FabiTheArchitect
Hades
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
124W - 120L
1,420 Elo+
Party 2
Pele
Pele
HipHop44
Pele
Level 8
God Stats
0W - 3L
1,182 SR
Queue Stats
6W - 10L
1,227 Elo+
Solo
Hachiman
Hachiman
Mryony8
Hachiman
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 60L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 10
7,517
752
3,563
7,133
6,544
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Morgan Le Fay
Kovahdin
Morgan Le Fay
15
7 / 1 / 9
8,746
875
13,432
5,138
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Lightsilververa
Danzaburou
14
2 / 4 / 5
7,924
792
3,091
9,078
4,076
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
9 / 3 / 8
8,992
899
9,638
9,357
4,206
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
nilias1
Mulan
15
3 / 2 / 12
8,755
876
10,966
11,849
9,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 3 / 7
7,400
740
5,039
8,597
7,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
FCBMUTD
Zeus
12
0 / 6 / 4
6,956
696
4,775
8,910
2,514
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 5 / 5
7,924
792
10,046
13,578
9,572
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
11
0 / 5 / 3
6,575
658
2,281
6,471
1,961
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
Mryony8
Hachiman
16
8 / 3 / 1
8,913
891
11,009
10,467
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
22
Kills
12
12
Deaths
22
44
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
3
7
1.5
W
1
2
10
3
L
Zeus
FCBMUTD
Zeus
0
6
4
0.33
L
3
5
5
1.1
L
Pele
0
5
3
0.3
W
Morgan Le Fay
Kovahdin
Morgan Le Fay
7
1
9
11.5
W
Danzaburou
Lightsilververa
Danzaburou
2
4
5
1.13
L
Hachiman
Mryony8
Hachiman
8
3
1
2.83
W
9
3
8
4.33
W
Mulan
nilias1
Mulan
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,690
Damage
33,150
42,555
Taken
48,023
26,174
Mitigated
25,182
6,875
Healing
8,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
5,039
217
552
905
8,597
7,325
0
3,988
4,338
10,233
0
W
3,563
166
153
338
7,133
6,544
120
4,517
2,501
14,289
0
L
Zeus
FCBMUTD
Zeus
4,775
505
392
970
8,910
2,514
0
2,507
6,210
18,149
0
L
10,046
408
365
1,832
13,578
9,572
0
5,276
7,803
22,971
0
L
Pele
2,281
592
0
305
6,471
1,961
0
3,712
2,470
0
4,336
W
Morgan Le Fay
Kovahdin
Morgan Le Fay
13,432
1,043
0
524
5,138
2,215
275
2,332
2,707
34,600
0
W
Danzaburou
Lightsilververa
Danzaburou
3,091
1,390
337
1,177
9,078
4,076
1,902
3,065
5,947
0
9,984
L
Hachiman
Mryony8
Hachiman
11,009
5,163
0
3,480
10,467
3,810
1,018
2,409
7,887
0
30,898
W
9,638
2,461
0
565
9,357
4,206
88
4,522
4,723
0
14,047
W
Mulan
nilias1
Mulan
10,966
1,451
150
3,631
11,849
9,133
0
4,905
6,817
6,005
24,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,934
Gold Earned
37,768
149
Minions Killed
123
0
Camps Cleared
0
1,098,998
Distance Traveled
870,837
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,400
740
17
2
0
180,727
1
W
Khepri
7,517
752
20
2
0
240,120
1
L
Zeus
6,956
696
23
2
0
188,127
2
L
Hades
7,924
792
35
4
0
180,724
1
L
Pele
6,575
658
4
0
0
102,387
0
W
Morgan Le Fay
8,746
875
45
5
0
218,492
3
W
Danzaburou
7,924
792
31
3
0
197,473
0
L
Hachiman
8,913
891
44
4
0
218,872
1
W
Fenrir
8,992
899
8
1
0
233,526
0
W
Mulan
8,755
876
45
5
0
209,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role