Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BlineBeast
Ah Puch
Level 96
God Stats
7W - 7L
1,500 SR
Queue Stats
385W - 427L
1,346 Elo+
Solo
Discordia
Discordia
EightData771400
Discordia
Level 84
God Stats
3W - 2L
1,293 SR
Queue Stats
55W - 79L
1,509 Elo+
Solo
Fenrir
Fenrir
SavageLoveBeast
Fenrir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 99L
1,559 Elo+
Solo
Team Averages
Level 99
1,459 SR
1,483 Elo+

VS

Team Averages
Level 88
1,506 SR
1,455 Elo+
Chronos
Chronos
Albanys
Chronos
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 84L
1,583 Elo+
Solo
Cernunnos
Cernunnos
Goon234
Cernunnos
Level 84
God Stats
3W - 0L
1,694 SR
Queue Stats
49W - 64L
1,424 Elo+
Solo
Janus
Janus
Shoryuken420
Janus
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
141W - 159L
1,500 Elo+
Party 1
Ares
Ares
StillTheRipper
Ares
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
206W - 222L
1,266 Elo+
Solo
Odin
Odin
dangel_son
Odin
Level 36
God Stats
3W - 5L
1,335 SR
Queue Stats
102W - 110L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
3 / 7 / 6
9,887
706
7,657
17,043
14,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sobek
 
Sobek
14
0 / 5 / 7
8,337
596
2,962
15,164
15,529
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Puch
BlineBeast
Ah Puch
17
7 / 5 / 1
10,812
772
10,792
12,767
5,587
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
EightData771400
Discordia
19
1 / 2 / 7
10,478
748
14,475
7,865
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 10 / 4
8,332
595
9,848
17,737
15,463
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Albanys
Chronos
19
5 / 1 / 20
10,984
785
16,134
9,183
6,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
Goon234
Cernunnos
18
11 / 4 / 12
11,428
816
12,427
13,480
7,754
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 4 / 16
9,938
710
10,612
6,827
3,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 2 / 22
10,564
755
11,556
14,158
17,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 2 / 22
10,570
755
7,048
12,352
13,836
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
121
12
Kills
29
29
Deaths
13
25
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
7
6
0.86
L
Sobek
 
Sobek
0
5
7
0.7
W
Chronos
Albanys
Chronos
5
1
20
15
L
Ah Puch
BlineBeast
Ah Puch
7
5
1
1.5
L
Discordia
EightData771400
Discordia
1
2
7
2.25
W
Cernunnos
Goon234
Cernunnos
11
4
12
4.25
L
1
10
4
0.3
W
4
4
16
3
W
4
2
22
7.5
W
5
2
22
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,734
Damage
57,777
70,576
Taken
56,000
55,244
Mitigated
49,313
15,501
Healing
23,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,657
225
789
1,350
17,043
14,943
0
11,745
5,298
21,527
0
L
Sobek
 
Sobek
2,962
103
587
2,105
15,164
15,529
0
7,793
7,371
5,144
0
W
Chronos
Albanys
Chronos
16,134
7,266
1,729
2,699
9,183
6,367
1,693
5,198
3,825
35,533
0
L
Ah Puch
BlineBeast
Ah Puch
10,792
765
600
4,075
12,767
5,587
0
6,977
5,790
29,800
0
L
Discordia
EightData771400
Discordia
14,475
553
1,826
2,541
7,865
3,722
0
3,647
4,218
41,723
0
W
Cernunnos
Goon234
Cernunnos
12,427
7,324
3,317
4,001
13,480
7,754
2,034
8,468
4,858
0
27,499
L
9,848
867
158
1,470
17,737
15,463
31
8,232
9,505
72
12,872
W
10,612
654
255
0
6,827
3,572
540
3,977
2,850
16,941
0
W
11,556
214
2,301
2,099
14,158
17,784
827
9,178
4,574
20,112
0
W
7,048
1,690
4,259
2,834
12,352
13,836
497
8,171
3,935
92
14,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,846
Gold Earned
53,484
128
Minions Killed
138
0
Camps Cleared
0
1,175,728
Distance Traveled
1,337,721
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,887
706
18
1
0
238,738
0
L
Sobek
8,337
596
6
0
0
230,977
2
W
Chronos
10,984
785
49
4
0
251,326
0
L
Ah Puch
10,812
772
48
3
0
219,575
0
L
Discordia
10,478
748
43
3
0
264,185
4
W
Cernunnos
11,428
816
42
3
0
245,814
0
L
Fenrir
8,332
595
13
1
0
222,253
1
W
Janus
9,938
710
15
1
0
250,343
0
W
Ares
10,564
755
11
1
0
286,939
1
W
Odin
10,570
755
21
2
0
303,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role