Player Matchup

Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold II
ChrisFade
Ravana
Gold II
Level 76
God Stats
4W - 0L
1,896 SR
Queue Stats
206W - 193L
1,602 MMR
Solo
Ra
Ra
Gold III
ImFriendlyAlien
Ra
Gold III
Level 160
God Stats
3W - 1L
1,782 SR
Queue Stats
153W - 145L
1,617 MMR
Solo
Hou Yi
Hou Yi
Platinum V
Türkk
Hou Yi
Platinum V
Level 61
God Stats
12W - 14L
1,709 SR
Queue Stats
90W - 105L
1,602 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
Zvingos
Cu Chulainn
Gold II
Level 102
God Stats
17W - 14L
1,504 SR
Queue Stats
68W - 67L
1,602 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,678 SR
1,585 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,663 SR
1,586 MMR
Yemoja
Yemoja
Gold V
 
Yemoja
Gold V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold V
Gunzoh
Mulan
Gold V
Level 127
God Stats
2W - 1L
1,688 SR
Queue Stats
15W - 13L
1,669 MMR
Party 1
Agni
Agni
Silver III
Ketaminé
Agni
Silver III
Level 48
God Stats
0W - 1L
1,680 SR
Queue Stats
6W - 7L
1,547 MMR
Party 1
Chiron
Chiron
Gold V
MrPurpleMiki
Chiron
Gold V
Level 147
God Stats
2W - 3L
1,732 SR
Queue Stats
31W - 35L
1,615 MMR
Solo
Anubis
Anubis
Bronze III
xMatrix32
Anubis
Bronze III
Level 63
God Stats
2W - 2L
1,715 SR
Queue Stats
2W - 4L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 0 / 4
5,603
560
1,941
5,205
1,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ravana
ChrisFade
Ravana
11
7 / 0 / 4
6,618
662
4,174
3,799
1,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
5 / 0 / 6
6,672
667
6,054
5,619
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Türkk
Hou Yi
9
1 / 1 / 4
5,419
542
1,505
4,637
1,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Zvingos
Cu Chulainn
11
2 / 1 / 3
6,490
649
4,555
8,245
4,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
CamazotzGebSolThoth

VS

Bans
GilgameshBellonaBastetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
3
0 / 1 / 0
3,594
359
0
2,886
1,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
Gunzoh
Mulan
6
0 / 4 / 1
4,180
418
1,588
5,443
1,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
8
1 / 4 / 0
5,046
505
3,075
4,471
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
5
0 / 1 / 0
4,050
405
905
3,057
434
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
xMatrix32
Anubis
7
1 / 6 / 0
4,405
441
4,009
7,719
2,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
16
Kills
2
2
Deaths
16
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
0
4
3
L
Yemoja
 
Yemoja
0
1
0
0
W
Ravana
ChrisFade
Ravana
7
0
4
9
L
Mulan
Gunzoh
Mulan
0
4
1
0.13
W
5
0
6
8
L
Agni
1
4
0
0.25
L
Chiron
0
1
0
0
W
Hou Yi
Türkk
Hou Yi
1
1
4
3
W
Cu Chulainn
Zvingos
Cu Chulainn
2
1
3
3.5
L
Anubis
xMatrix32
Anubis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,229
Damage
9,577
27,505
Taken
23,576
10,579
Mitigated
6,768
9,995
Healing
4,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,941
807
807
1,658
5,205
1,292
130
2,008
2,911
0
17,019
L
Yemoja
 
Yemoja
0
0
0
0
2,886
1,472
0
1,179
1,671
79
0
W
Ravana
ChrisFade
Ravana
4,174
1,064
0
995
3,799
1,348
0
425
3,374
0
32,058
L
Mulan
Gunzoh
Mulan
1,588
52
0
1,214
5,443
1,344
0
1,389
3,990
0
12,283
W
6,054
379
270
1,772
5,619
1,714
0
1,599
4,020
36,252
0
L
Agni
3,075
424
0
885
4,471
786
0
781
3,618
19,997
0
L
Chiron
905
0
50
899
3,057
434
0
0
3,057
0
13,091
W
Hou Yi
Türkk
Hou Yi
1,505
787
0
1,875
4,637
1,284
1,038
507
4,130
0
26,596
W
Cu Chulainn
Zvingos
Cu Chulainn
4,555
419
0
2,618
8,245
4,941
0
2,545
5,700
0
36,978
L
Anubis
xMatrix32
Anubis
4,009
805
0
1,343
7,719
2,732
0
2,408
5,186
16,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,802
Gold Earned
21,275
301
Minions Killed
129
0
Camps Cleared
0
1,018,601
Distance Traveled
805,554
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,603
560
32
3
0
216,649
2
L
Yemoja
3,594
359
0
0
0
146,137
0
W
Ravana
6,618
662
59
6
0
223,148
3
L
Mulan
4,180
418
28
3
0
184,783
0
W
Ra
6,672
667
75
8
0
210,515
1
L
Agni
5,046
505
50
5
0
166,947
3
L
Chiron
4,050
405
21
2
0
144,555
0
W
Hou Yi
5,419
542
53
5
0
161,878
2
W
Cu Chulainn
6,490
649
82
8
0
206,411
0
L
Anubis
4,405
441
30
3
0
163,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role