Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
SkyWardDelta
Cernunnos
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,576 Elo+
Party 1
Nox
Nox
SoulDARKNESS210
Nox
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,604 Elo+
Party 1
Artio
Artio
ThiefRed69
Artio
Level 157
God Stats
1W - 2L
1,729 SR
Queue Stats
96W - 106L
1,588 Elo+
Party 1
Arachne
Arachne
o Amenadiel
Arachne
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,566 Elo+
Party 1
Team Averages
Level 143
1,546 SR
1,567 Elo+

VS

Team Averages
Level 99
1,587 SR
1,610 Elo+
Anubis
Anubis
Exozs2
Anubis
Level 146
God Stats
5W - 2L
1,511 SR
Queue Stats
36W - 39L
1,480 Elo+
Solo
Horus
Horus
Johnnyelite3
Horus
Level 55
God Stats
4W - 8L
1,565 SR
Queue Stats
39W - 30L
1,630 Elo+
Party 3
Amaterasu
Amaterasu
LucizPeixoto
Amaterasu
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,887 Elo+
Party 3
Zeus
Zeus
PicaDourada
Zeus
Level 2
God Stats
10W - 8L
1,500 SR
Queue Stats
37W - 31L
1,500 Elo+
Party 2
Charybdis
Charybdis
lucas1231499
Charybdis
Level 147
God Stats
7W - 1L
1,858 SR
Queue Stats
30W - 24L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
1 / 3 / 2
7,999
727
14,558
14,435
7,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
SkyWardDelta
Cernunnos
13
0 / 2 / 1
7,353
668
5,699
8,725
2,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 1 / 1
7,546
686
6,421
6,782
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
14
0 / 2 / 2
7,461
678
3,548
10,086
8,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
o Amenadiel
Arachne
13
1 / 8 / 0
7,552
687
2,960
13,209
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Exozs2
Anubis
15
1 / 0 / 12
8,485
771
8,522
7,162
4,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
5 / 0 / 5
9,154
832
4,749
11,645
10,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
LucizPeixoto
Amaterasu
15
2 / 2 / 9
8,328
757
7,387
11,834
8,346
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 1 / 7
9,194
836
10,933
5,552
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
lucas1231499
Charybdis
16
2 / 0 / 6
8,605
782
10,154
8,171
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
3
Kills
16
16
Deaths
3
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
3
2
0.67
W
Anubis
Exozs2
Anubis
1
0
12
7
W
5
0
5
7.5
W
Amaterasu
LucizPeixoto
Amaterasu
2
2
9
3.25
W
6
1
7
9.5
L
Cernunnos
SkyWardDelta
Cernunnos
0
2
1
0.25
L
1
1
1
1.5
L
Artio
0
2
2
0.5
W
Charybdis
lucas1231499
Charybdis
2
0
6
5
L
Arachne
o Amenadiel
Arachne
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,186
Damage
41,745
53,237
Taken
44,364
24,607
Mitigated
28,705
10,689
Healing
19,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
14,558
308
76
5,202
14,435
7,253
978
4,432
10,003
38,704
0
W
Anubis
Exozs2
Anubis
8,522
419
0
3,467
7,162
4,104
857
4,469
2,609
33,814
0
W
4,749
1,907
2,615
5,235
11,645
10,937
120
6,481
5,014
0
17,121
W
Amaterasu
LucizPeixoto
Amaterasu
7,387
2,556
973
3,673
11,834
8,346
667
6,470
5,174
0
17,682
W
10,933
1,177
0
725
5,552
2,181
1,129
2,616
2,870
34,473
0
L
Cernunnos
SkyWardDelta
Cernunnos
5,699
2,162
0
1,216
8,725
2,727
835
2,446
6,279
0
29,949
L
6,421
135
0
737
6,782
2,207
102
3,330
3,452
18,276
0
L
Artio
3,548
540
540
1,745
10,086
8,912
32
4,207
5,879
21,106
0
W
Charybdis
lucas1231499
Charybdis
10,154
5,953
0
2,863
8,171
3,137
2,760
3,853
4,170
0
34,752
L
Arachne
o Amenadiel
Arachne
2,960
1,571
0
1,173
13,209
3,508
214
5,040
8,169
0
11,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,911
Gold Earned
43,766
188
Minions Killed
239
0
Camps Cleared
0
1,136,743
Distance Traveled
1,214,540
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,999
727
69
6
0
226,717
2
W
Anubis
8,485
771
69
6
0
238,410
4
W
Horus
9,154
832
26
2
0
258,980
0
W
Amaterasu
8,328
757
23
2
0
262,540
4
W
Zeus
9,194
836
55
5
0
224,198
0
L
Cernunnos
7,353
668
37
3
0
230,566
1
L
Nox
7,546
686
31
3
0
229,772
0
L
Artio
7,461
678
28
3
0
231,019
3
W
Charybdis
8,605
782
66
6
0
230,412
2
L
Arachne
7,552
687
23
2
0
218,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role