Player Matchup

Izanami
Izanami
G0ldnGhost
Izanami
Level 85
God Stats
14W - 14L
1,495 SR
Queue Stats
161W - 213L
1,304 Elo+
Party 2
Janus
Janus
Maxdabble7
Janus
Level 106
God Stats
5W - 7L
1,344 SR
Queue Stats
45W - 53L
1,461 Elo+
Solo
Chaac
Chaac
TurtMaGurts
Chaac
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Team Averages
Level 65
1,446 SR
1,422 Elo+

VS

Team Averages
Level 101
1,408 SR
1,482 Elo+
Merlin
Merlin
CodeDeath87
Merlin
Level 123
God Stats
4W - 6L
1,500 SR
Queue Stats
50W - 87L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Knives216638
Gilgamesh
Level 116
God Stats
10W - 12L
1,144 SR
Queue Stats
138W - 171L
1,392 Elo+
Party 1
Vamana
Vamana
Pimelkye
Vamana
Level 64
God Stats
11W - 3L
1,580 SR
Queue Stats
15W - 12L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
G0ldnGhost
Izanami
11
1 / 6 / 1
6,795
680
7,569
9,618
4,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
7
0 / 6 / 0
5,643
564
3,134
5,135
1,165
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
2 / 7 / 0
6,574
657
8,900
12,505
8,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
2 / 1 / 13
7,237
724
5,217
6,903
2,113
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Knives216638
Gilgamesh
13
11 / 1 / 8
8,983
898
9,104
13,769
10,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vamana
Pimelkye
Vamana
12
6 / 1 / 11
8,380
838
9,815
12,309
9,518
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
3
Kills
19
19
Deaths
3
1
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
1
13
8.5
L
Izanami
G0ldnGhost
Izanami
1
6
1
0.25
W
Gilgamesh
Knives216638
Gilgamesh
11
1
8
15
L
Janus
0
6
0
0
W
Vamana
Pimelkye
Vamana
6
1
11
11.5
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,603
Damage
24,136
27,258
Taken
32,981
13,348
Mitigated
22,059
4,144
Healing
14,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
5,217
253
508
2,498
6,903
2,113
703
640
6,263
16,227
0
L
Izanami
G0ldnGhost
Izanami
7,569
3,319
61
595
9,618
4,067
0
1,932
7,477
0
29,697
W
Gilgamesh
Knives216638
Gilgamesh
9,104
1,789
290
6,055
13,769
10,428
321
1,159
12,610
2,921
20,285
L
Janus
3,134
205
0
0
5,135
1,165
0
1,226
3,735
7,616
0
W
Vamana
Pimelkye
Vamana
9,815
3,503
640
4,229
12,309
9,518
553
1,649
10,660
0
25,913
L
8,900
1,671
38
3,450
12,505
8,116
0
3,168
8,985
0
18,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,012
Gold Earned
24,600
77
Minions Killed
101
3
Camps Cleared
5
439,817
Distance Traveled
586,078
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,237
724
26
3
1
192,356
3
L
Izanami
6,795
680
48
5
1
151,456
1
W
Gilgamesh
8,983
898
33
3
3
192,689
3
L
Janus
5,643
564
7
1
0
119,139
1
W
Vamana
8,380
838
42
4
1
201,033
1
L
Chaac
6,574
657
22
2
2
169,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role