Player Matchup

Jormungandr
Jormungandr
MambaHebi
Jormungandr
Level 156
God Stats
32W - 39L
1,443 SR
Queue Stats
322W - 335L
1,594 Elo+
Party 1
Scylla
Scylla
Mythic_Wolf__
Scylla
Level 113
God Stats
0W - 4L
1,154 SR
Queue Stats
124W - 115L
1,522 Elo+
Solo
Amaterasu
Amaterasu
PepperMintDust
Amaterasu
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 131L
1,584 Elo+
Solo
Aphrodite
Aphrodite
drowsypet
Aphrodite
Level 61
God Stats
131W - 103L
1,647 SR
Queue Stats
156W - 135L
1,629 Elo+
Party 1
Neith
Neith
nabranza
Neith
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,533 Elo+
Solo
Team Averages
Level 116
1,449 SR
1,573 Elo+

VS

Team Averages
Level 96
1,633 SR
1,540 Elo+
Nox
Nox
Bkwargreymon
Nox
Level 65
God Stats
4W - 4L
1,434 SR
Queue Stats
174W - 183L
1,519 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CPU Knight Zero
Morgan Le Fay
Level 128
God Stats
38W - 21L
1,560 SR
Queue Stats
385W - 304L
1,511 Elo+
Party 3
Izanami
Izanami
GhostGorgon3254
Izanami
Level 69
God Stats
90W - 96L
1,498 SR
Queue Stats
109W - 112L
1,494 Elo+
Party 2
Chaac
Chaac
Jobot
Chaac
Level 60
God Stats
8W - 5L
1,710 SR
Queue Stats
21W - 18L
1,618 Elo+
Party 2
Athena
Athena
LucianDrago
Athena
Level 157
God Stats
21W - 4L
1,960 SR
Queue Stats
347W - 279L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MambaHebi
Jormungandr
17
1 / 1 / 7
11,807
1,181
13,958
24,765
22,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 2 / 2
11,506
1,151
16,871
10,028
3,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
PepperMintDust
Amaterasu
17
1 / 5 / 5
11,303
1,130
9,671
19,461
20,200
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
drowsypet
Aphrodite
16
1 / 0 / 4
11,206
1,121
8,303
13,798
8,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
nabranza
Neith
17
2 / 5 / 4
11,323
1,132
13,828
14,483
4,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

215

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 5
12,099
1,210
14,800
9,873
4,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
CPU Knight Zero
Morgan Le Fay
17
2 / 0 / 11
11,501
1,150
23,428
5,548
2,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 2 / 7
11,774
1,177
14,998
11,608
4,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Jobot
Chaac
17
2 / 1 / 9
11,088
1,109
15,960
21,183
21,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Athena
17
1 / 2 / 10
11,749
1,175
8,376
18,392
25,091
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
8
Kills
13
13
Deaths
8
22
Assists
42
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
W
Morgan Le Fay
CPU Knight Zero
Morgan Le Fay
2
0
11
7.5
W
2
2
7
2.75
W
Chaac
Jobot
Chaac
2
1
9
6.5
W
Athena
1
2
10
3
L
Jormungandr
MambaHebi
Jormungandr
1
1
7
4.5
L
3
2
2
2
L
Amaterasu
PepperMintDust
Amaterasu
1
5
5
0.7
L
Aphrodite
drowsypet
Aphrodite
1
0
4
3
L
Neith
nabranza
Neith
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,631
Damage
77,562
82,535
Taken
66,604
59,950
Mitigated
58,702
20,843
Healing
16,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,800
1,060
312
735
9,873
4,353
0
6,065
3,808
33,997
0
W
Morgan Le Fay
CPU Knight Zero
Morgan Le Fay
23,428
1,322
106
1,123
5,548
2,512
0
2,913
2,635
35,176
0
W
14,998
12,547
0
2,198
11,608
4,824
0
4,789
6,819
0
50,273
W
Chaac
Jobot
Chaac
15,960
2,520
766
7,956
21,183
21,922
0
13,702
7,481
0
30,278
W
Athena
8,376
2,099
394
2,494
18,392
25,091
0
12,092
6,300
11,992
0
L
Jormungandr
MambaHebi
Jormungandr
13,958
2,921
0
854
24,765
22,751
0
15,031
9,645
35,997
0
L
16,871
1,114
0
0
10,028
3,125
0
5,987
3,942
40,425
0
L
Amaterasu
PepperMintDust
Amaterasu
9,671
4,179
240
2,639
19,461
20,200
0
8,987
10,195
1,202
24,130
L
Aphrodite
drowsypet
Aphrodite
8,303
1,079
8,834
6,994
13,798
8,989
0
7,565
6,013
13,984
0
L
Neith
nabranza
Neith
13,828
6,779
0
1,282
14,483
4,885
0
9,034
5,258
0
32,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,145
Gold Earned
58,211
204
Minions Killed
207
7
Camps Cleared
10
936,329
Distance Traveled
1,001,216
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,099
1,210
55
6
2
192,460
0
W
Morgan Le Fay
11,501
1,150
31
3
1
215,639
0
W
Izanami
11,774
1,177
87
9
6
199,314
1
W
Chaac
11,088
1,109
27
3
1
216,611
0
W
Athena
11,749
1,175
7
1
0
177,192
0
L
Jormungandr
11,807
1,181
38
4
1
185,962
0
L
Scylla
11,506
1,151
70
7
3
215,935
0
L
Amaterasu
11,303
1,130
42
4
1
210,066
0
L
Aphrodite
11,206
1,121
19
2
1
174,218
0
L
Neith
11,323
1,132
35
4
1
150,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role