Player Matchup

Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Bungiegito
Medusa
Level 87
God Stats
5W - 8L
1,724 SR
Queue Stats
210W - 182L
1,483 Elo+
Solo
Zhong Kui
Zhong Kui
JanZombieRolls
Zhong Kui
Level 137
God Stats
4W - 6L
1,485 SR
Queue Stats
553W - 546L
1,515 Elo+
Party 2
Bakasura
Bakasura
SIRIOSS0398
Bakasura
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,267 Elo+
Party 1
Mulan
Mulan
brotchy
Mulan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 39L
1,337 Elo+
Party 1
Team Averages
Level 116
1,542 SR
1,420 Elo+

VS

Team Averages
Level 91
1,492 SR
1,461 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
ErinMA-1007
Loki
Level 67
God Stats
53W - 49L
1,457 SR
Queue Stats
266W - 281L
1,484 Elo+
Party 4
Yemoja
Yemoja
OmNom42
Yemoja
Level 95
God Stats
16W - 16L
1,484 SR
Queue Stats
143W - 139L
1,390 Elo+
Solo
Vamana
Vamana
ROKET_FLASH1
Vamana
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 21L
1,614 Elo+
Party 4
Sol
Sol
ZMirHALA
Sol
Level 108
God Stats
7W - 12L
1,520 SR
Queue Stats
56W - 62L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
3 / 4 / 9
10,997
500
4,711
16,561
19,637
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Bungiegito
Medusa
17
4 / 2 / 11
12,076
549
16,249
16,373
6,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
JanZombieRolls
Zhong Kui
19
9 / 1 / 3
13,089
595
14,617
18,849
14,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
SIRIOSS0398
Bakasura
17
1 / 4 / 4
11,359
516
2,441
14,279
7,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mulan
brotchy
Mulan
20
3 / 1 / 0
13,383
608
12,276
22,590
20,675
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
2 / 4 / 1
7,931
361
4,307
8,056
2,361
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 7 / 0
9,294
422
8,999
16,006
5,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
OmNom42
Yemoja
14
4 / 3 / 1
8,841
402
3,808
8,986
7,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
19
1 / 1 / 0
12,012
546
9,121
23,841
18,027
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 5 / 0
7,438
338
4,267
7,497
2,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
20
Kills
9
12
Deaths
20
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
4
9
1.88
L
Ah Muzen Cab
 
Ah Muzen Cab
2
4
1
0.63
W
Medusa
Bungiegito
Medusa
4
2
11
4.75
L
2
7
0
0.29
W
Zhong Kui
JanZombieRolls
Zhong Kui
9
1
3
10.5
L
Yemoja
OmNom42
Yemoja
4
3
1
1.5
L
Vamana
1
1
0
1
W
Bakasura
SIRIOSS0398
Bakasura
1
4
4
0.75
L
0
5
0
0
W
Mulan
brotchy
Mulan
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,294
Damage
30,502
88,652
Taken
64,386
67,947
Mitigated
36,532
32,418
Healing
22,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,711
139
105
195
16,561
19,637
772
3,671
12,890
29,686
1,516
L
Ah Muzen Cab
 
Ah Muzen Cab
4,307
1,277
0
2,392
8,056
2,361
276
1,722
6,334
0
33,813
W
Medusa
Bungiegito
Medusa
16,249
5,853
0
8,931
16,373
6,024
6,007
3,541
12,832
0
90,933
L
8,999
1,422
0
3,682
16,006
5,553
0
4,679
11,327
0
60,948
W
Zhong Kui
JanZombieRolls
Zhong Kui
14,617
1,084
263
8,866
18,849
14,329
7,646
4,641
14,208
89,777
0
L
Yemoja
OmNom42
Yemoja
3,808
1,025
1,509
2,057
8,986
7,652
0
3,977
5,009
20,379
0
L
Vamana
9,121
1,775
774
11,301
23,841
18,027
0
6,496
17,304
14,352
80,953
W
Bakasura
SIRIOSS0398
Bakasura
2,441
1,782
0
5,610
14,279
7,282
2,692
2,518
11,761
0
45,190
L
4,267
1,459
0
1,036
7,497
2,939
1,108
4,955
2,542
27,571
3,519
W
Mulan
brotchy
Mulan
12,276
1,417
0
8,448
22,590
20,675
1,790
3,216
19,374
17,606
91,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,904
Gold Earned
45,516
642
Minions Killed
433
0
Camps Cleared
0
2,085,900
Distance Traveled
1,562,405
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,997
500
47
2
0
409,208
12
L
Ah Muzen Cab
7,931
361
61
3
0
190,912
0
W
Medusa
12,076
549
126
6
0
416,359
3
L
Loki
9,294
422
88
4
0
402,023
0
W
Zhong Kui
13,089
595
147
7
0
405,855
1
L
Yemoja
8,841
402
25
1
0
303,613
12
L
Vamana
12,012
546
197
9
0
461,164
3
W
Bakasura
11,359
516
118
5
0
421,431
0
L
Sol
7,438
338
62
3
0
204,693
1
W
Mulan
13,383
608
204
9
0
433,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role