Player Matchup

Mulan
Mulan
Bilbish
Mulan
Level 89
God Stats
1W - 1L
1,683 SR
Queue Stats
48W - 51L
1,504 Elo+
Party 2
Apollo
Apollo
BloodMaker555
Apollo
Level 121
God Stats
0W - 1L
1,730 SR
Queue Stats
1W - 8L
1,164 Elo+
Party 3
Thor
Thor
HelloFetus
Thor
Level 7
God Stats
16W - 14L
1,562 SR
Queue Stats
23W - 29L
1,455 Elo+
Party 2
Chiron
Chiron
Kegva
Chiron
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Merlin
Merlin
darkprince12115
Merlin
Level 100
God Stats
0W - 1L
1,221 SR
Queue Stats
29W - 38L
1,410 Elo+
Party 3
Team Averages
Level 75
1,539 SR
1,407 Elo+

VS

Team Averages
Level 73
1,602 SR
1,514 Elo+
Nu Wa
Nu Wa
Autos
Nu Wa
Level 97
God Stats
3W - 1L
1,704 SR
Queue Stats
113W - 66L
1,647 Elo+
Party 1
Hachiman
Hachiman
BrokeBoyOrz
Hachiman
Level 60
God Stats
6W - 3L
1,500 SR
Queue Stats
215W - 152L
1,657 Elo+
Party 1
Thor
Thor
PluralMeat
Thor
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,109 Elo+
Solo
Atlas
Atlas
PureBoost
Atlas
Level 60
God Stats
21W - 10L
1,861 SR
Queue Stats
195W - 138L
1,614 Elo+
Party 1
Odin
Odin
patotron
Odin
Level 66
God Stats
7W - 6L
1,444 SR
Queue Stats
184W - 155L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bilbish
Mulan
15
3 / 4 / 3
10,675
1,068
7,541
12,678
7,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 11 / 3
9,878
988
7,572
19,423
4,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 10 / 1
10,253
1,025
8,659
17,966
6,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Kegva
Chiron
15
0 / 7 / 4
10,134
1,013
8,416
17,371
4,572
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 10 / 2
10,263
1,026
9,286
16,630
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Autos
Nu Wa
19
8 / 1 / 28
12,993
1,299
27,481
6,886
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
BrokeBoyOrz
Hachiman
20
16 / 0 / 17
14,039
1,404
19,300
10,454
5,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
7 / 6 / 17
11,475
1,148
12,593
11,374
6,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
PureBoost
Atlas
19
7 / 0 / 31
13,906
1,391
12,429
14,049
23,788
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Odin
18
4 / 0 / 21
11,782
1,178
7,795
4,759
5,484
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
156
6
Kills
42
42
Deaths
7
13
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Autos
Nu Wa
8
1
28
22
L
Mulan
Bilbish
Mulan
3
4
3
1.13
L
0
11
3
0.14
W
Hachiman
BrokeBoyOrz
Hachiman
16
0
17
24.5
L
2
10
1
0.25
L
Chiron
Kegva
Chiron
0
7
4
0.29
W
7
6
17
2.58
W
Atlas
PureBoost
Atlas
7
0
31
22.5
L
1
10
2
0.2
W
Odin
4
0
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,474
Damage
79,598
84,068
Taken
47,522
26,405
Mitigated
43,279
4,972
Healing
9,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Autos
Nu Wa
27,481
5,415
0
1,290
6,886
2,593
0
2,242
4,535
49,311
0
L
Mulan
Bilbish
Mulan
7,541
364
0
205
12,678
7,966
0
6,820
5,858
541
17,775
L
7,572
2,314
0
370
19,423
4,503
0
10,066
9,357
0
27,004
W
Hachiman
BrokeBoyOrz
Hachiman
19,300
15,152
0
5,434
10,454
5,023
0
2,822
7,551
0
46,314
L
8,659
765
0
366
17,966
6,061
0
7,282
10,684
0
13,718
L
Chiron
Kegva
Chiron
8,416
3,357
96
2,594
17,371
4,572
0
6,670
10,697
0
26,398
W
12,593
4,214
0
21
11,374
6,391
0
799
10,424
47
14,989
W
Atlas
PureBoost
Atlas
12,429
3,238
419
2,468
14,049
23,788
0
2,365
11,407
26,087
0
L
9,286
268
48
1,293
16,630
3,303
0
9,112
7,518
39,562
0
W
Odin
7,795
1,132
0
320
4,759
5,484
0
1,434
3,264
0
30,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,203
Gold Earned
64,195
169
Minions Killed
211
5
Camps Cleared
12
793,579
Distance Traveled
971,749
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,993
1,299
65
7
4
195,525
1
L
Mulan
10,675
1,068
23
2
1
149,973
0
L
Apollo
9,878
988
33
3
1
160,232
1
W
Hachiman
14,039
1,404
85
9
1
190,277
0
L
Thor
10,253
1,025
10
1
1
171,612
0
L
Chiron
10,134
1,013
51
5
1
175,499
0
W
Thor
11,475
1,148
5
1
2
142,125
0
W
Atlas
13,906
1,391
20
2
2
222,827
1
L
Merlin
10,263
1,026
52
5
1
136,263
1
W
Odin
11,782
1,178
36
4
3
220,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role