Player Matchup

Kuzenbo
Kuzenbo
BigPapaStaIin
Kuzenbo
Level 64
God Stats
0W - 1L
1,257 SR
Queue Stats
1W - 6L
1,325 Elo+
Party 1
Susano
Susano
Lucky_YUMB
Susano
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 145L
1,482 Elo+
Solo
Tyr
Tyr
Lugok
Tyr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Misscricrie
Xbalanque
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 68L
1,308 Elo+
Party 3
Baba Yaga
Baba Yaga
Sahamil
Baba Yaga
Level 29
God Stats
0W - 1L
1,707 SR
Queue Stats
8W - 14L
1,336 Elo+
Party 3
Team Averages
Level 64
1,493 SR
1,390 Elo+

VS

Team Averages
Level 113
1,453 SR
1,427 Elo+
He Bo
He Bo
 
He Bo
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artemis
Artemis
Austinshep17
Artemis
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 65L
1,449 Elo+
Party 4
Eset
Eset
DynamicTriad
Eset
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,415 Elo+
Party 2
Hera
Hera
PrincesS82
Hera
Level 149
God Stats
1W - 2L
1,264 SR
Queue Stats
27W - 27L
1,358 Elo+
Solo
Mercury
Mercury
SlavicPanda
Mercury
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
20
9 / 5 / 12
12,330
822
12,930
24,027
36,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Susano
Lucky_YUMB
Susano
15
3 / 12 / 10
9,782
652
9,172
18,708
9,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tyr
Lugok
Tyr
19
3 / 7 / 16
10,671
711
11,163
20,832
19,307
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Misscricrie
Xbalanque
19
5 / 10 / 14
11,980
799
15,099
17,240
8,073
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
Sahamil
Baba Yaga
17
3 / 8 / 14
10,912
727
12,720
15,527
6,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
3 / 8 / 9
10,160
677
12,454
14,255
5,266
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Austinshep17
Artemis
20
19 / 4 / 16
13,859
924
28,868
17,515
8,552
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 2 / 22
11,724
782
10,415
11,890
5,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 6 / 21
12,458
831
21,007
12,286
5,437
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
SlavicPanda
Mercury
19
10 / 4 / 18
12,503
834
13,644
14,389
6,846
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
128
23
Kills
42
42
Deaths
24
66
Assists
86
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
8
9
0.94
W
Artemis
Austinshep17
Artemis
19
4
16
6.75
L
Kuzenbo
9
5
12
3
W
3
2
22
7
L
Susano
Lucky_YUMB
Susano
3
12
10
0.67
L
Tyr
Lugok
Tyr
3
7
16
1.57
L
Xbalanque
Misscricrie
Xbalanque
5
10
14
1.2
W
7
6
21
2.92
L
Baba Yaga
Sahamil
Baba Yaga
3
8
14
1.25
W
Mercury
SlavicPanda
Mercury
10
4
18
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,084
Damage
86,388
96,334
Taken
70,335
80,037
Mitigated
31,849
26,464
Healing
24,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
12,454
377
910
3,260
14,255
5,266
701
4,908
9,347
20,156
0
W
Artemis
Austinshep17
Artemis
28,868
18,436
1,210
6,209
17,515
8,552
1,951
6,722
10,793
0
43,185
L
Kuzenbo
12,930
3,733
2,162
5,407
24,027
36,053
77
12,598
11,429
20,611
0
W
10,415
961
1,387
3,446
11,890
5,748
368
4,594
7,296
31,647
0
L
Susano
Lucky_YUMB
Susano
9,172
559
859
2,318
18,708
9,878
332
6,231
12,477
0
16,880
L
Tyr
Lugok
Tyr
11,163
643
1,502
5,342
20,832
19,307
587
11,849
8,983
0
21,141
L
Xbalanque
Misscricrie
Xbalanque
15,099
6,656
1,298
2,344
17,240
8,073
1,572
5,617
11,623
0
39,029
W
21,007
6,627
609
1,958
12,286
5,437
864
4,767
7,519
40,202
0
L
Baba Yaga
Sahamil
Baba Yaga
12,720
366
1,541
3,691
15,527
6,726
1,235
7,679
7,848
28,019
0
W
Mercury
SlavicPanda
Mercury
13,644
4,492
2,006
3,532
14,389
6,846
1,351
4,659
9,730
98
31,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,675
Gold Earned
60,704
129
Minions Killed
179
0
Camps Cleared
0
1,252,881
Distance Traveled
1,328,158
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,160
677
23
2
0
243,519
0
W
Artemis
13,859
924
32
2
0
234,896
0
L
Kuzenbo
12,330
822
9
1
0
311,114
0
W
Eset
11,724
782
50
3
0
293,612
0
L
Susano
9,782
652
11
1
0
240,427
1
L
Tyr
10,671
711
28
2
0
271,522
0
L
Xbalanque
11,980
799
56
4
0
204,549
0
W
Hera
12,458
831
37
2
0
229,613
0
L
Baba Yaga
10,912
727
25
2
0
225,269
4
W
Mercury
12,503
834
37
2
0
326,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role