Player Matchup

Charybdis
Charybdis
Crasher_Play
Charybdis
Level 106
God Stats
8W - 1L
1,631 SR
Queue Stats
66W - 83L
1,452 Elo+
Party 1
Aphrodite
Aphrodite
NaldinhoNJ
Aphrodite
Level 37
God Stats
8W - 10L
1,500 SR
Queue Stats
19W - 26L
1,500 Elo+
Solo
Fenrir
Fenrir
SirGalahadTR
Fenrir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,392 Elo+
Party 1
Atlas
Atlas
astrid777666
Atlas
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,333 Elo+
Party 1
Chang'e
Chang'e
cabexeas_Rbl
Chang'e
Level 89
God Stats
22W - 21L
1,748 SR
Queue Stats
177W - 212L
1,463 Elo+
Party 1
Team Averages
Level 71
1,576 SR
1,428 Elo+

VS

Team Averages
Level 87
1,501 SR
1,402 Elo+
Apollo
Apollo
 
Apollo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Mupkow
Bakasura
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,292 Elo+
Party 3
Janus
Janus
Paperaneitor
Janus
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
143W - 147L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
lido45678901
Cthulhu
Level 65
God Stats
12W - 14L
1,503 SR
Queue Stats
70W - 105L
1,435 Elo+
Party 2
Neith
Neith
ronivaldogv2
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Crasher_Play
Charybdis
13
2 / 3 / 1
7,336
564
4,751
8,822
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
NaldinhoNJ
Aphrodite
1
0 / 0 / 0
4,077
314
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
13
7 / 1 / 2
7,757
597
6,315
9,993
3,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 0 / 1
7,100
546
1,602
4,485
3,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
cabexeas_Rbl
Chang'e
13
1 / 1 / 5
7,288
561
4,157
6,237
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 3 / 1
7,693
592
6,613
7,935
2,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Mupkow
Bakasura
9
0 / 2 / 1
5,605
431
322
4,484
1,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 3 / 0
7,410
570
5,507
7,596
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
lido45678901
Cthulhu
1
0 / 0 / 0
4,074
313
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 3 / 0
5,683
437
3,254
5,980
1,649
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
5
5
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
3
1
0.83
W
Charybdis
Crasher_Play
Charybdis
2
3
1
0.83
L
Bakasura
Mupkow
Bakasura
0
2
1
0.25
W
Aphrodite
NaldinhoNJ
Aphrodite
0
0
0
0
L
2
3
0
0.67
W
Fenrir
7
1
2
8
W
1
0
1
1.5
W
Chang'e
cabexeas_Rbl
Chang'e
1
1
5
3.5
L
Cthulhu
lido45678901
Cthulhu
0
0
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,825
Damage
15,696
29,537
Taken
25,995
11,640
Mitigated
7,753
9,391
Healing
5,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,613
4,218
0
2,329
7,935
2,762
1,040
1,326
6,609
0
51,321
W
Charybdis
Crasher_Play
Charybdis
4,751
2,914
0
4,117
8,822
2,546
175
0
8,822
0
48,227
L
Bakasura
Mupkow
Bakasura
322
153
0
754
4,484
1,298
0
1,201
3,283
0
15,440
W
Aphrodite
NaldinhoNJ
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
5,507
181
0
1,040
7,596
2,044
0
1,904
5,692
46,560
0
W
Fenrir
6,315
1,679
0
1,694
9,993
3,659
704
2,122
7,733
0
40,800
W
1,602
296
124
1,316
4,485
3,525
484
687
3,702
22,683
0
W
Chang'e
cabexeas_Rbl
Chang'e
4,157
165
175
1,965
6,237
1,910
0
2,248
3,773
44,858
0
L
Cthulhu
lido45678901
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
3,254
689
0
1,081
5,980
1,649
124
1,328
4,652
0
18,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,558
Gold Earned
30,465
303
Minions Killed
301
0
Camps Cleared
0
1,058,374
Distance Traveled
964,244
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,693
592
119
9
0
261,694
3
W
Charybdis
7,336
564
101
8
0
235,986
0
L
Bakasura
5,605
431
45
3
0
189,260
2
W
Aphrodite
4,077
314
0
0
0
9,618
0
L
Janus
7,410
570
99
8
0
276,813
3
W
Fenrir
7,757
597
72
6
0
279,407
2
W
Atlas
7,100
546
38
3
0
248,130
0
W
Chang'e
7,288
561
92
7
0
285,233
0
L
Cthulhu
4,074
313
0
0
0
0
0
L
Neith
5,683
437
38
3
0
236,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role