Player Matchup

Sun Wukong
Sun Wukong
NAG Atlas
Sun Wukong
Level 118
God Stats
7W - 3L
2,003 SR
Queue Stats
50W - 38L
1,610 Elo+
Party 2
Tiamat
Tiamat
NAG Slimjim
Tiamat
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,525 Elo+
Party 2
Olorun
Olorun
OO74Corp
Olorun
Level 121
God Stats
6W - 9L
1,390 SR
Queue Stats
100W - 132L
1,446 Elo+
Solo
Team Averages
Level 113
1,631 SR
1,527 Elo+

VS

Team Averages
Level 122
1,506 SR
1,481 Elo+
Ra
Ra
CoRnHoLeMuNcH96
Ra
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 65L
1,500 Elo+
Party 1
Bastet
Bastet
HerrDerLaage
Bastet
Level 154
God Stats
56W - 59L
1,517 SR
Queue Stats
706W - 861L
1,442 Elo+
Solo
Cthulhu
Cthulhu
carmego
Cthulhu
Level 109
God Stats
1W - 0L
1,499 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NAG Atlas
Sun Wukong
10
4 / 6 / 1
7,037
704
5,472
11,066
4,855
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
10
1 / 6 / 6
6,974
697
2,988
8,290
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
OO74Corp
Olorun
10
2 / 5 / 4
6,679
668
4,225
8,753
3,578
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 12
8,518
852
9,615
5,646
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
12
5 / 3 / 12
8,179
818
7,892
7,080
2,521
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
carmego
Cthulhu
13
7 / 2 / 10
8,334
833
6,931
9,005
7,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
7
Kills
17
17
Deaths
8
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
3
12
3.67
W
Bastet
5
3
12
3.67
L
Sun Wukong
NAG Atlas
Sun Wukong
4
6
1
0.75
L
Tiamat
1
6
6
0.67
L
Olorun
OO74Corp
Olorun
2
5
4
0.8
W
Cthulhu
carmego
Cthulhu
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,685
Damage
24,438
28,109
Taken
21,731
11,689
Mitigated
12,684
6,629
Healing
4,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,615
607
1,217
722
5,646
2,271
510
1,812
3,834
41,889
0
W
Bastet
7,892
708
0
733
7,080
2,521
772
2,315
4,765
0
16,150
L
Sun Wukong
NAG Atlas
Sun Wukong
5,472
795
125
2,575
11,066
4,855
0
7,018
3,795
0
17,509
L
Tiamat
2,988
602
0
1,098
8,290
3,256
0
4,452
3,789
8,172
0
L
Olorun
OO74Corp
Olorun
4,225
1,293
897
1,934
8,753
3,578
0
4,929
3,648
18,298
0
W
Cthulhu
carmego
Cthulhu
6,931
427
457
1,311
9,005
7,892
259
3,476
5,529
14,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,690
Gold Earned
25,031
74
Minions Killed
117
2
Camps Cleared
6
456,476
Distance Traveled
540,835
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,518
852
83
8
5
174,147
3
W
Bastet
8,179
818
22
2
1
199,461
4
L
Sun Wukong
7,037
704
17
2
0
158,069
1
L
Tiamat
6,974
697
19
2
1
153,886
0
L
Olorun
6,679
668
38
4
1
144,521
3
W
Cthulhu
8,334
833
12
1
0
167,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role