Player Matchup

Osiris
Osiris
Etern1ty Light
Osiris
Level 116
God Stats
7W - 4L
1,680 SR
Queue Stats
323W - 222L
1,626 Elo+
Party 1
Horus
Horus
Etern1ty Psycho
Horus
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 29L
1,610 Elo+
Party 1
Chaac
Chaac
Jbench315
Chaac
Level 8
God Stats
11W - 7L
1,467 SR
Queue Stats
162W - 104L
1,571 Elo+
Party 1
Team Averages
Level 64
1,549 SR
1,602 Elo+

VS

Team Averages
Level 97
1,344 SR
1,434 Elo+
Ganesha
Ganesha
HauntdDreamz715
Ganesha
Level 108
God Stats
0W - 2L
1,203 SR
Queue Stats
39W - 53L
1,526 Elo+
Party 2
Nu Wa
Nu Wa
LettuceTomato20
Nu Wa
Level 43
God Stats
0W - 1L
1,276 SR
Queue Stats
39W - 52L
1,432 Elo+
Party 2
Charybdis
Charybdis
kimwinn
Charybdis
Level 141
God Stats
14W - 14L
1,554 SR
Queue Stats
53W - 84L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 2 / 7
9,293
929
14,770
10,126
5,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
4 / 1 / 17
8,479
848
4,844
8,299
4,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Jbench315
Chaac
13
5 / 1 / 13
8,433
843
8,369
7,842
3,376
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
6,928
693
5,337
13,246
14,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 11 / 2
6,165
617
5,028
9,696
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
kimwinn
Charybdis
11
3 / 5 / 1
8,213
821
4,986
10,293
3,399
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
22
Kills
3
4
Deaths
22
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
13
2
7
8.25
W
4
1
17
12.5
L
0
6
3
0.25
W
Chaac
Jbench315
Chaac
5
1
13
11.5
L
0
11
2
0.09
L
Charybdis
kimwinn
Charybdis
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,983
Damage
15,351
26,267
Taken
33,235
13,288
Mitigated
20,363
6,944
Healing
2,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,770
6,714
291
1,179
10,126
5,862
1,277
3,112
7,014
0
47,495
W
4,844
2,625
1,636
1,829
8,299
4,050
658
3,941
4,358
0
8,663
L
5,337
1,078
198
989
13,246
14,270
0
0
13,246
14,320
0
W
Chaac
Jbench315
Chaac
8,369
1,301
56
1,953
7,842
3,376
120
3,949
3,893
0
22,257
L
5,028
1,931
0
0
9,696
2,694
0
0
9,696
16,145
0
L
Charybdis
kimwinn
Charybdis
4,986
2,230
0
1,803
10,293
3,399
0
360
9,933
0
19,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,205
Gold Earned
21,306
110
Minions Killed
65
7
Camps Cleared
2
596,800
Distance Traveled
437,615
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,293
929
73
7
7
198,103
1
W
Horus
8,479
848
12
1
0
193,621
0
L
Ganesha
6,928
693
1
0
0
136,753
0
W
Chaac
8,433
843
25
3
0
205,076
0
L
Nu Wa
6,165
617
24
2
0
126,325
1
L
Charybdis
8,213
821
40
4
2
174,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role