Player Matchup

Neith
Neith
 
Neith
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Lachesis-Sorrow
Serqet
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 93L
1,502 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TendersDuBled
Morgan Le Fay
Level 127
God Stats
0W - 1L
1,721 SR
Queue Stats
33W - 33L
1,363 Elo+
Party 2
Achilles
Achilles
fredultimate017
Achilles
Level 118
God Stats
2W - 1L
1,204 SR
Queue Stats
30W - 37L
1,445 Elo+
Party 2
Team Averages
Level 111
1,485 SR
1,462 Elo+

VS

Team Averages
Level 117
1,541 SR
1,477 Elo+
Osiris
Osiris
M7DaTiS
Osiris
Level 106
God Stats
1W - 5L
1,127 SR
Queue Stats
95W - 125L
1,468 Elo+
Party 1
Fenrir
Fenrir
alirezaucsm
Fenrir
Level 103
God Stats
18W - 12L
1,710 SR
Queue Stats
112W - 125L
1,492 Elo+
Party 1
Izanami
Izanami
daniel1972476
Izanami
Level 119
God Stats
3W - 1L
1,721 SR
Queue Stats
80W - 77L
1,493 Elo+
Solo
Ymir
Ymir
mohammadnz
Ymir
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 20L
1,444 Elo+
Party 1
Agni
Agni
mohammadsnowy
Agni
Level 136
God Stats
2W - 0L
1,645 SR
Queue Stats
126W - 157L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 4 / 2
9,729
512
8,354
11,029
3,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
 
Kumbhakarna
12
1 / 2 / 7
7,992
421
6,469
18,723
15,353
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 7 / 2
9,192
484
8,131
16,467
5,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
TendersDuBled
Morgan Le Fay
13
3 / 8 / 5
8,939
470
14,152
17,971
4,581
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
16
2 / 1 / 3
9,774
514
10,632
12,923
17,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
M7DaTiS
Osiris
18
1 / 0 / 3
10,500
553
8,599
14,529
13,928
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
15
4 / 8 / 8
9,649
508
7,076
18,043
6,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
18
5 / 0 / 4
10,561
556
14,999
12,356
4,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 1 / 9
9,623
506
5,571
12,637
11,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
10 / 5 / 8
11,258
593
21,346
12,313
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
12
Kills
22
22
Deaths
14
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
2
1
L
Kumbhakarna
 
Kumbhakarna
1
2
7
2.25
L
3
7
2
0.57
W
Osiris
M7DaTiS
Osiris
1
0
3
2.5
L
Morgan Le Fay
TendersDuBled
Morgan Le Fay
3
8
5
0.69
W
Fenrir
4
8
8
1
W
Izanami
5
0
4
7
L
Achilles
2
1
3
3.5
W
2
1
9
6.5
W
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,738
Damage
57,591
77,113
Taken
69,878
46,243
Mitigated
40,595
14,792
Healing
20,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,354
2,133
0
2,117
11,029
3,040
0
3,080
7,860
0
60,157
L
Kumbhakarna
 
Kumbhakarna
6,469
703
505
1,956
18,723
15,353
0
6,135
12,325
17,284
6,003
L
8,131
1,520
0
3,930
16,467
5,640
0
5,230
11,051
0
52,692
W
Osiris
M7DaTiS
Osiris
8,599
2,528
0
3,662
14,529
13,928
582
908
13,081
8,839
60,355
L
Morgan Le Fay
TendersDuBled
Morgan Le Fay
14,152
554
0
2,273
17,971
4,581
0
10,694
6,749
51,146
0
W
Fenrir
7,076
425
0
5,855
18,043
6,907
0
4,958
12,763
0
52,178
W
Izanami
14,999
10,458
0
2,382
12,356
4,616
1,039
3,618
8,738
0
99,914
L
Achilles
10,632
3,300
0
4,011
12,923
17,629
401
2,748
10,055
0
62,605
W
5,571
615
3,191
3,198
12,637
11,265
128
4,997
7,418
28,929
0
W
21,346
488
0
2,036
12,313
3,879
0
4,297
6,983
73,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,626
Gold Earned
51,591
443
Minions Killed
585
0
Camps Cleared
0
1,827,619
Distance Traveled
1,865,609
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,729
512
114
6
0
306,200
0
L
Kumbhakarna
7,992
421
37
2
0
405,961
4
L
Serqet
9,192
484
93
5
0
408,595
5
W
Osiris
10,500
553
162
9
0
364,602
5
L
Morgan Le Fay
8,939
470
73
4
0
328,878
8
W
Fenrir
9,649
508
90
5
0
365,305
0
W
Izanami
10,561
556
170
9
0
392,790
5
L
Achilles
9,774
514
126
7
0
377,985
1
W
Ymir
9,623
506
37
2
0
373,174
3
W
Agni
11,258
593
126
7
0
369,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role