Player Matchup

Tyr
Tyr
Aphrodizziac
Tyr
Level 129
God Stats
0W - 2L
1,171 SR
Queue Stats
116W - 82L
1,480 Elo+
Party 1
Skadi
Skadi
Epicfire646
Skadi
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,306 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PhantomSearcher
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
SirF1ips A10t
Hou Yi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 1
Tiamat
Tiamat
spectatebot69
Tiamat
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
198W - 150L
1,627 Elo+
Party 1
Team Averages
Level 97
1,434 SR
1,482 Elo+

VS

Team Averages
Level 72
1,449 SR
1,418 Elo+
Chernobog
Chernobog
FadedViews
Chernobog
Level 62
God Stats
1W - 1L
1,244 SR
Queue Stats
22W - 23L
1,444 Elo+
Party 2
Khepri
Khepri
FrodoBaggins98
Khepri
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,468 Elo+
Party 2
Erlang Shen
Erlang Shen
N7 Nightwolf
Erlang Shen
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,436 Elo+
Party 2
Gilgamesh
Gilgamesh
Nativekai
Gilgamesh
Level 65
God Stats
5W - 4L
1,500 SR
Queue Stats
273W - 299L
1,465 Elo+
Solo
He Bo
He Bo
obrizzo
He Bo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 8
7,669
767
5,532
11,200
14,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
2 / 6 / 14
7,485
749
11,163
9,931
4,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
PhantomSearcher
Tsukuyomi
12
1 / 4 / 16
6,940
694
4,297
7,104
3,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 5 / 11
7,736
774
4,075
9,325
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
8 / 4 / 8
9,011
901
12,177
8,822
8,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FadedViews
Chernobog
18
11 / 2 / 11
10,512
1,051
11,373
5,943
2,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 2 / 16
9,558
956
4,392
9,963
13,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
N7 Nightwolf
Erlang Shen
16
5 / 4 / 16
10,031
1,003
9,685
13,594
12,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Nativekai
Gilgamesh
14
1 / 6 / 11
8,296
830
6,441
12,296
8,888
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
obrizzo
He Bo
14
5 / 4 / 6
8,778
878
11,684
8,023
2,806
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
85
18
Kills
25
25
Deaths
18
57
Assists
60
Player
Kills
Deaths
Assists
KDA
L
5
6
8
1.5
L
2
6
14
1.5
W
Chernobog
FadedViews
Chernobog
11
2
11
8.25
W
3
2
16
5.5
W
Erlang Shen
N7 Nightwolf
Erlang Shen
5
4
16
3.25
W
Gilgamesh
Nativekai
Gilgamesh
1
6
11
1.08
L
Tsukuyomi
PhantomSearcher
Tsukuyomi
1
4
16
2.25
L
2
5
11
1.5
W
He Bo
obrizzo
He Bo
5
4
6
2
L
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,244
Damage
43,575
46,382
Taken
49,819
34,738
Mitigated
39,333
7,864
Healing
16,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,532
875
725
1,101
11,200
14,750
0
3,394
7,806
0
7,634
L
11,163
6,241
531
1,110
9,931
4,026
0
4,022
5,909
0
17,822
W
Chernobog
FadedViews
Chernobog
11,373
8,618
75
1,761
5,943
2,317
2,421
2,362
3,489
0
26,488
W
4,392
309
259
1,396
9,963
13,133
238
2,063
7,733
14,414
0
W
Erlang Shen
N7 Nightwolf
Erlang Shen
9,685
5,099
2,360
5,301
13,594
12,189
1,053
2,895
10,364
0
17,011
W
Gilgamesh
Nativekai
Gilgamesh
6,441
613
732
1,190
12,296
8,888
54
3,179
8,892
4,721
11,545
L
Tsukuyomi
PhantomSearcher
Tsukuyomi
4,297
1,208
0
754
7,104
3,573
0
2,773
4,331
0
6,389
L
4,075
1,791
756
834
9,325
3,819
0
4,492
4,833
0
12,673
W
He Bo
obrizzo
He Bo
11,684
485
982
2,104
8,023
2,806
34
1,678
6,207
20,333
0
L
12,177
996
174
1,879
8,822
8,570
0
3,080
5,742
22,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,841
Gold Earned
47,175
77
Minions Killed
99
0
Camps Cleared
0
826,849
Distance Traveled
914,429
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,669
767
11
1
0
185,018
0
L
Skadi
7,485
749
11
1
0
167,491
2
W
Chernobog
10,512
1,051
28
3
0
169,158
0
W
Khepri
9,558
956
27
3
0
209,080
1
W
Erlang Shen
10,031
1,003
8
1
0
200,064
0
W
Gilgamesh
8,296
830
22
2
0
152,563
0
L
Tsukuyomi
6,940
694
2
0
0
156,884
0
L
Hou Yi
7,736
774
16
2
0
161,649
0
W
He Bo
8,778
878
14
1
0
183,564
0
L
Tiamat
9,011
901
37
4
0
155,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role