Player Matchup

Persephone
Persephone
Bockyyy
Persephone
Level 55
God Stats
82W - 75L
1,612 SR
Queue Stats
121W - 140L
1,549 Elo+
Party 3
Izanami
Izanami
PineyBones
Izanami
Level 59
God Stats
5W - 2L
1,839 SR
Queue Stats
7W - 3L
1,880 Elo+
Party 3
Vamana
Vamana
Royal4dawin
Vamana
Level 109
God Stats
11W - 10L
1,429 SR
Queue Stats
127W - 125L
1,533 Elo+
Party 1
Bacchus
Bacchus
ShamBros
Bacchus
Level 120
God Stats
5W - 1L
1,435 SR
Queue Stats
140W - 148L
1,506 Elo+
Party 1
Sol
Sol
zeemunny
Sol
Level 86
God Stats
23W - 13L
1,521 SR
Queue Stats
164W - 135L
1,589 Elo+
Party 3
Team Averages
Level 86
1,567 SR
1,611 Elo+

VS

Team Averages
Level 119
1,555 SR
1,527 Elo+
Fafnir
Fafnir
 
Fafnir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BubbyJones18
Ne Zha
Level 109
God Stats
4W - 4L
1,491 SR
Queue Stats
126W - 113L
1,557 Elo+
Solo
Geb
Geb
Ebonrite
Geb
Level 146
God Stats
110W - 85L
1,613 SR
Queue Stats
180W - 163L
1,534 Elo+
Party 2
Ra
Ra
Vengeful3
Ra
Level 138
God Stats
2W - 2L
1,622 SR
Queue Stats
10W - 10L
1,542 Elo+
Solo
Izanami
Izanami
cinnaminna
Izanami
Level 95
God Stats
13W - 14L
1,551 SR
Queue Stats
431W - 420L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bockyyy
Persephone
10
2 / 0 / 1
4,969
994
3,270
2,013
500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
PineyBones
Izanami
9
0 / 0 / 1
4,365
873
291
304
88
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
9
0 / 1 / 1
4,632
926
1,688
3,010
1,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Bacchus
ShamBros
Bacchus
9
0 / 1 / 2
4,663
933
2,666
4,388
2,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 0
5,079
1,016
373
1,591
552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 0 / 0
4,104
821
1,413
4,228
2,815
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
9
1 / 2 / 1
4,209
842
2,882
4,014
1,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,628
726
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 1 / 0
3,786
757
62
900
301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
cinnaminna
Izanami
9
1 / 0 / 1
4,257
851
1,485
1,964
715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
3
Kills
2
2
Deaths
3
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
0
0
W
Persephone
Bockyyy
Persephone
2
0
1
2.5
L
Ne Zha
1
2
1
0.75
L
0
0
0
0
W
Izanami
PineyBones
Izanami
0
0
1
0.5
W
Vamana
0
1
1
0.5
W
Bacchus
ShamBros
Bacchus
0
1
2
1
L
0
1
0
0
L
Izanami
cinnaminna
Izanami
1
0
1
1.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,288
Damage
5,842
11,306
Taken
11,106
5,561
Mitigated
5,712
2,645
Healing
4,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,413
358
60
1,837
4,228
2,815
0
1,133
3,095
7,490
0
W
Persephone
Bockyyy
Persephone
3,270
135
0
131
2,013
500
315
76
1,905
12,505
0
L
Ne Zha
2,882
554
0
1,497
4,014
1,881
0
2,485
1,529
0
9,360
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
PineyBones
Izanami
291
280
0
161
304
88
1,721
58
246
0
8,396
W
Vamana
1,688
826
0
790
3,010
1,430
542
449
2,410
0
9,657
W
Bacchus
ShamBros
Bacchus
2,666
193
77
690
4,388
2,991
78
834
3,417
7,136
0
L
62
39
0
51
900
301
0
770
130
4,308
0
L
Izanami
cinnaminna
Izanami
1,485
683
0
604
1,964
715
0
1,893
71
0
8,097
W
373
186
0
796
1,591
552
3,253
58
1,533
15,899
1,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,708
Gold Earned
19,984
115
Minions Killed
53
0
Camps Cleared
0
499,359
Distance Traveled
347,200
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,104
821
11
2
0
97,759
1
W
Persephone
4,969
994
24
5
0
97,279
0
L
Ne Zha
4,209
842
15
3
0
100,630
1
L
Geb
3,628
726
0
0
0
0
0
W
Izanami
4,365
873
27
5
0
113,837
1
W
Vamana
4,632
926
16
3
0
91,352
0
W
Bacchus
4,663
933
10
2
0
91,021
0
L
Ra
3,786
757
7
1
0
40,287
1
L
Izanami
4,257
851
20
4
0
108,524
2
W
Sol
5,079
1,016
38
8
0
105,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role