Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BlueGalvin
Hou Yi
Level 62
God Stats
2W - 1L
1,693 SR
Queue Stats
58W - 78L
1,254 Elo+
Solo
Baron Samedi
Baron Samedi
KANG__KONG
Baron Samedi
Level 101
God Stats
7W - 2L
1,459 SR
Queue Stats
81W - 60L
1,364 Elo+
Solo
Loki
Loki
Phatzypher
Loki
Level 29
God Stats
1W - 3L
1,299 SR
Queue Stats
5W - 18L
1,105 Elo+
Solo
Discordia
Discordia
israsn21
Discordia
Level 129
God Stats
12W - 9L
1,362 SR
Queue Stats
170W - 116L
1,466 Elo+
Solo
Team Averages
Level 92
1,463 SR
1,338 Elo+

VS

Team Averages
Level 52
1,538 SR
1,337 Elo+
Charybdis
Charybdis
Ascheriit420
Charybdis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,193 Elo+
Party 1
Ao Kuang
Ao Kuang
GxcciNell
Ao Kuang
Level 41
God Stats
13W - 20L
1,480 SR
Queue Stats
142W - 142L
1,484 Elo+
Solo
Jormungandr
Jormungandr
RequitedFob620
Jormungandr
Level 106
God Stats
3W - 3L
1,877 SR
Queue Stats
108W - 120L
1,372 Elo+
Solo
Nu Wa
Nu Wa
Tokeninthewoods
Nu Wa
Level 17
God Stats
2W - 5L
1,335 SR
Queue Stats
3W - 10L
1,135 Elo+
Party 1
Loki
Loki
migfontaine156
Loki
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
2 / 2 / 10
9,058
823
7,277
12,930
11,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
BlueGalvin
Hou Yi
16
5 / 1 / 10
9,384
853
9,849
8,785
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
KANG__KONG
Baron Samedi
16
3 / 2 / 9
8,973
816
5,615
8,374
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 1 / 7
8,250
750
3,913
4,068
2,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
israsn21
Discordia
18
12 / 0 / 6
10,251
932
14,333
5,905
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ascheriit420
Charybdis
14
0 / 7 / 2
7,551
686
6,524
12,999
3,505
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
GxcciNell
Ao Kuang
14
3 / 7 / 1
8,120
738
4,521
13,558
7,090
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
RequitedFob620
Jormungandr
10
0 / 1 / 0
6,490
590
905
1,962
916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

14
0 / 5 / 1
7,617
692
4,501
10,286
3,077
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 3 / 1
8,048
732
6,867
10,302
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
23
Kills
5
6
Deaths
23
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
10
3.5
L
Charybdis
Ascheriit420
Charybdis
0
7
2
0.14
W
Hou Yi
BlueGalvin
Hou Yi
5
1
10
10
L
Ao Kuang
GxcciNell
Ao Kuang
3
7
1
0.5
W
Baron Samedi
KANG__KONG
Baron Samedi
3
2
9
3.75
W
1
1
7
4.5
L
Jormungandr
RequitedFob620
Jormungandr
0
1
0
0
L
0
5
1
0.1
W
Discordia
israsn21
Discordia
12
0
6
15
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,987
Damage
23,318
40,062
Taken
49,107
22,737
Mitigated
17,868
11,753
Healing
5,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,277
917
0
3,037
12,930
11,155
894
2,100
10,830
18,046
0
L
Charybdis
Ascheriit420
Charybdis
6,524
2,170
0
900
12,999
3,505
703
6,903
5,705
0
23,648
W
Hou Yi
BlueGalvin
Hou Yi
9,849
3,603
0
3,103
8,785
3,586
2,226
2,430
6,355
0
39,439
L
Ao Kuang
GxcciNell
Ao Kuang
4,521
1,078
92
1,716
13,558
7,090
0
6,427
6,578
8,779
0
W
Baron Samedi
KANG__KONG
Baron Samedi
5,615
288
1,627
2,290
8,374
3,105
517
2,526
4,747
32,868
0
W
3,913
772
0
496
4,068
2,909
793
1,186
2,882
0
13,466
L
Jormungandr
RequitedFob620
Jormungandr
905
101
192
233
1,962
916
0
715
1,176
2,877
0
L
4,501
3,035
0
951
10,286
3,077
155
6,053
3,912
21,107
0
W
Discordia
israsn21
Discordia
14,333
680
273
927
5,905
1,982
1,566
1,685
4,220
34,961
0
L
6,867
1,743
125
980
10,302
3,280
0
6,123
3,941
0
25,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,916
Gold Earned
37,826
222
Minions Killed
118
0
Camps Cleared
0
1,169,096
Distance Traveled
826,125
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,058
823
19
2
0
232,481
4
L
Charybdis
7,551
686
41
4
0
187,723
0
W
Hou Yi
9,384
853
62
6
0
205,095
0
L
Ao Kuang
8,120
738
6
1
0
184,277
0
W
Baron Samedi
8,973
816
60
5
0
217,110
2
W
Loki
8,250
750
29
3
0
251,200
0
L
Jormungandr
6,490
590
4
0
0
42,148
1
L
Nu Wa
7,617
692
32
3
0
189,074
3
W
Discordia
10,251
932
52
5
0
263,210
3
L
Loki
8,048
732
35
3
0
222,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role