Player Matchup

Neith
Neith
Gold II
Koalazc
Neith
Gold II
Level 87
God Stats
16W - 13L
1,662 SR
Queue Stats
242W - 249L
1,633 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
MrrMilkkMann
Morgan Le Fay
Gold II
Level 160
God Stats
0W - 2L
1,400 SR
Queue Stats
90W - 84L
1,652 MMR
Solo
Sobek
Sobek
Silver I
Odi Wan Kanoaty
Sobek
Silver I
Level 126
God Stats
9W - 7L
1,712 SR
Queue Stats
11W - 14L
1,541 MMR
Party 2
Awilix
Awilix
Gold III
buckyrocs
Awilix
Gold III
Level 149
God Stats
17W - 10L
1,728 SR
Queue Stats
23W - 21L
1,772 MMR
Party 2
Set
Set
Gold III
monk9000
Set
Gold III
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
198W - 203L
1,651 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,600 SR
1,650 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,642 SR
1,615 MMR
Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Achilles
Achilles
Silver I
KoalaJungle
Achilles
Silver I
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 51L
1,610 MMR
Solo
Chernobog
Chernobog
Gold I
Wayne Aten
Chernobog
Gold I
Level 160
God Stats
16W - 13L
1,499 SR
Queue Stats
204W - 190L
1,634 MMR
Party 3
Athena
Athena
Gold V
WeMoistBoyZ
Athena
Gold V
Level 123
God Stats
4W - 3L
1,831 SR
Queue Stats
72W - 59L
1,604 MMR
Party 1
Mercury
Mercury
Gold III
WeSadBoyZ
Mercury
Gold III
Level 149
God Stats
10W - 6L
1,880 SR
Queue Stats
145W - 132L
1,725 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Koalazc
Neith
11
1 / 5 / 0
6,479
498
2,834
7,920
2,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morgan Le Fay
MrrMilkkMann
Morgan Le Fay
9
0 / 2 / 1
5,854
450
5,074
5,265
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 2
5,988
461
1,892
12,666
7,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
buckyrocs
Awilix
11
1 / 3 / 0
6,417
494
2,774
9,388
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 0
7,068
544
4,278
7,235
4,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
LokiJormungandrBastetKali

VS

Bans
ThothAtlasCliodhnaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
5 / 1 / 3
7,948
611
8,917
4,794
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
KoalaJungle
Achilles
13
1 / 0 / 1
7,699
592
3,879
7,966
5,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
Wayne Aten
Chernobog
15
5 / 0 / 7
9,160
705
6,628
5,122
2,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
12
1 / 1 / 13
7,752
596
7,277
9,622
8,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mercury
WeSadBoyZ
Mercury
14
4 / 0 / 5
8,064
620
4,295
7,487
2,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
16
16
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
3
6.5
W
Achilles
KoalaJungle
Achilles
1
0
1
1.5
L
Neith
Koalazc
Neith
1
5
0
0.2
L
Morgan Le Fay
MrrMilkkMann
Morgan Le Fay
0
2
1
0.25
L
0
4
2
0.25
W
Chernobog
Wayne Aten
Chernobog
5
0
7
8.5
W
Athena
1
1
13
7.5
W
Mercury
WeSadBoyZ
Mercury
4
0
5
6.5
L
Awilix
buckyrocs
Awilix
1
3
0
0.33
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,852
Damage
30,996
42,474
Taken
34,991
19,128
Mitigated
19,886
11,685
Healing
10,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,917
494
0
1,512
4,794
1,443
0
1,670
3,124
50,151
0
W
Achilles
KoalaJungle
Achilles
3,879
1,345
0
3,292
7,966
5,620
0
0
7,966
0
39,454
L
Neith
Koalazc
Neith
2,834
1,246
0
1,829
7,920
2,577
0
1,969
5,909
0
35,093
L
Morgan Le Fay
MrrMilkkMann
Morgan Le Fay
5,074
136
0
780
5,265
1,657
0
1,870
3,291
33,494
0
L
1,892
406
364
3,804
12,666
7,439
0
7,209
5,173
18,006
0
W
Chernobog
Wayne Aten
Chernobog
6,628
3,981
0
2,682
5,122
2,066
444
1,057
4,065
0
67,511
W
Athena
7,277
2,636
207
2,722
9,622
8,279
0
2,588
6,683
16,842
6,859
W
Mercury
WeSadBoyZ
Mercury
4,295
1,258
0
500
7,487
2,478
0
1,651
5,836
0
60,964
L
Awilix
buckyrocs
Awilix
2,774
952
0
2,739
9,388
2,930
0
2,940
6,232
0
40,071
L
4,278
2,297
0
2,169
7,235
4,525
330
442
6,793
0
48,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,806
Gold Earned
40,623
359
Minions Killed
460
0
Camps Cleared
0
1,266,143
Distance Traveled
1,440,305
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,948
611
100
8
0
279,690
6
W
Achilles
7,699
592
97
7
0
252,421
2
L
Neith
6,479
498
77
6
0
232,084
3
L
Morgan Le Fay
5,854
450
71
5
0
224,145
5
L
Sobek
5,988
461
36
3
0
258,172
4
W
Chernobog
9,160
705
132
10
0
265,938
4
W
Athena
7,752
596
26
2
0
295,399
2
W
Mercury
8,064
620
105
8
0
346,857
4
L
Awilix
6,417
494
68
5
0
290,664
3
L
Set
7,068
544
107
8
0
261,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role