Player Matchup

Hou Yi
Hou Yi
Zorzanth
Hou Yi
Level 147
God Stats
3W - 4L
1,500 SR
Queue Stats
155W - 161L
1,527 Elo+
Solo
Achilles
Achilles
airesnetto
Achilles
Level 149
God Stats
1W - 1L
1,712 SR
Queue Stats
247W - 278L
1,466 Elo+
Solo
Arachne
Arachne
cozyxyz
Arachne
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,518 Elo+
Solo
Bacchus
Bacchus
pgmon
Bacchus
Level 84
God Stats
2W - 1L
1,557 SR
Queue Stats
7W - 7L
1,607 Elo+
Solo
Fenrir
Fenrir
toxiclighter
Fenrir
Level 101
God Stats
3W - 4L
1,319 SR
Queue Stats
53W - 63L
1,469 Elo+
Solo
Team Averages
Level 119
1,518 SR
1,518 Elo+

VS

Team Averages
Level 90
1,497 SR
1,573 Elo+
Vamana
Vamana
CrystalTacos
Vamana
Level 136
God Stats
5W - 3L
1,500 SR
Queue Stats
105W - 83L
1,675 Elo+
Party 2
Ganesha
Ganesha
Kilo Iced
Ganesha
Level 72
God Stats
6W - 4L
1,500 SR
Queue Stats
100W - 122L
1,201 Elo+
Party 2
Hou Yi
Hou Yi
Lutic Zen
Hou Yi
Level 95
God Stats
2W - 1L
1,281 SR
Queue Stats
71W - 54L
1,633 Elo+
Party 2
Agni
Agni
SnIpErMjR
Agni
Level 65
God Stats
2W - 0L
1,704 SR
Queue Stats
21W - 9L
1,679 Elo+
Party 1
Thor
Thor
TJMFKx
Thor
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 30L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Zorzanth
Hou Yi
13
0 / 7 / 1
7,991
615
5,062
13,696
3,226
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
airesnetto
Achilles
16
1 / 4 / 0
9,713
747
7,099
18,723
22,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Arachne
cozyxyz
Arachne
17
2 / 6 / 2
10,070
775
5,685
14,750
5,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
pgmon
Bacchus
15
1 / 5 / 1
8,922
686
7,592
14,263
16,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
16
1 / 4 / 3
9,315
717
5,981
12,403
4,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
9 / 1 / 2
11,314
870
14,104
12,976
15,868
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
Kilo Iced
Ganesha
17
0 / 2 / 14
10,347
796
5,978
8,948
8,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
Lutic Zen
Hou Yi
17
3 / 0 / 6
9,888
761
11,357
9,439
4,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
19
7 / 1 / 9
11,253
866
17,310
6,503
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
TJMFKx
Thor
18
7 / 1 / 10
11,000
846
13,895
11,351
6,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
5
Kills
26
26
Deaths
5
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Vamana
9
1
2
10
W
Ganesha
Kilo Iced
Ganesha
0
2
14
3.5
W
Hou Yi
Lutic Zen
Hou Yi
3
0
6
6
W
Agni
7
1
9
11.5
W
Thor
TJMFKx
Thor
7
1
10
12
L
Hou Yi
Zorzanth
Hou Yi
0
7
1
0.07
L
Achilles
airesnetto
Achilles
1
4
0
0.25
L
Arachne
cozyxyz
Arachne
2
6
2
0.5
L
Bacchus
pgmon
Bacchus
1
5
1
0.3
L
Fenrir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,419
Damage
62,644
73,835
Taken
49,217
52,205
Mitigated
39,005
11,094
Healing
12,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
14,104
7,227
0
4,387
12,976
15,868
913
2,994
9,982
0
45,010
W
Ganesha
Kilo Iced
Ganesha
5,978
181
241
1,332
8,948
8,768
207
790
8,158
21,902
0
W
Hou Yi
Lutic Zen
Hou Yi
11,357
3,923
242
3,215
9,439
4,790
2,355
898
8,541
0
45,608
W
Agni
17,310
2,692
0
1,352
6,503
2,837
1,105
2,456
4,047
54,805
0
W
Thor
TJMFKx
Thor
13,895
3,502
0
1,873
11,351
6,742
0
1,669
9,682
0
32,871
L
Hou Yi
Zorzanth
Hou Yi
5,062
1,977
0
1,039
13,696
3,226
37
4,941
8,705
0
20,476
L
Achilles
airesnetto
Achilles
7,099
1,071
1,314
1,910
18,723
22,041
72
5,431
12,942
4,179
26,976
L
Arachne
cozyxyz
Arachne
5,685
2,583
0
3,611
14,750
5,993
0
4,857
9,794
0
37,798
L
Bacchus
pgmon
Bacchus
7,592
742
0
339
14,263
16,324
0
4,705
9,272
22,472
0
L
Fenrir
5,981
2,425
0
2,881
12,403
4,621
0
3,076
9,189
0
23,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,011
Gold Earned
53,802
219
Minions Killed
300
0
Camps Cleared
0
1,269,051
Distance Traveled
1,304,374
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,314
870
76
6
0
277,838
0
W
Ganesha
10,347
796
3
0
0
276,121
1
W
Hou Yi
9,888
761
77
6
0
225,624
0
W
Agni
11,253
866
101
8
0
256,666
1
W
Thor
11,000
846
43
3
0
268,125
1
L
Hou Yi
7,991
615
25
2
0
239,489
4
L
Achilles
9,713
747
62
5
0
257,302
1
L
Arachne
10,070
775
57
4
0
259,783
1
L
Bacchus
8,922
686
29
2
0
232,197
0
L
Fenrir
9,315
717
46
4
0
280,280
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role