Player Matchup

Nike
Nike
Etern1ty Light
Nike
Level 116
God Stats
10W - 7L
1,712 SR
Queue Stats
323W - 222L
1,620 Elo+
Party 2
Gilgamesh
Gilgamesh
Etern1ty Psycho
Gilgamesh
Level 68
God Stats
24W - 14L
1,845 SR
Queue Stats
40W - 29L
1,599 Elo+
Party 2
Chaac
Chaac
Jbench315
Chaac
Level 8
God Stats
11W - 7L
1,385 SR
Queue Stats
162W - 104L
1,558 Elo+
Party 2
Team Averages
Level 64
1,647 SR
1,592 Elo+

VS

Team Averages
Level 62
1,426 SR
1,355 Elo+
Chronos
Chronos
Peanutcrime
Chronos
Level 108
God Stats
26W - 31L
1,470 SR
Queue Stats
306W - 368L
1,297 Elo+
Solo
Nox
Nox
Slimybrown
Nox
Level 49
God Stats
1W - 5L
1,308 SR
Queue Stats
203W - 302L
1,370 Elo+
Party 1
Scylla
Scylla
XxElbowGreasexX
Scylla
Level 28
God Stats
9W - 13L
1,500 SR
Queue Stats
128W - 166L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 12
7,892
789
8,376
9,683
6,376
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
Etern1ty Psycho
Gilgamesh
14
9 / 3 / 6
8,566
857
7,483
8,713
6,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chaac
Jbench315
Chaac
12
4 / 2 / 12
7,710
771
6,983
9,105
5,820
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Peanutcrime
Chronos
12
4 / 5 / 1
7,597
760
6,898
9,143
4,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 7 / 5
6,987
699
3,532
8,315
2,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 5 / 3
6,835
684
5,370
7,649
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
17
Kills
6
6
Deaths
17
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
12
10
W
Gilgamesh
Etern1ty Psycho
Gilgamesh
9
3
6
4
W
Chaac
Jbench315
Chaac
4
2
12
5
L
Chronos
Peanutcrime
Chronos
4
5
1
0.9
L
1
7
5
0.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,842
Damage
15,800
27,501
Taken
25,107
18,545
Mitigated
8,942
8,424
Healing
4,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,376
1,218
618
1,774
9,683
6,376
501
5,592
3,773
0
26,928
W
Gilgamesh
Etern1ty Psycho
Gilgamesh
7,483
1,590
458
1,715
8,713
6,349
465
4,482
4,021
0
20,852
W
Chaac
Jbench315
Chaac
6,983
1,158
348
3,511
9,105
5,820
28
4,950
4,055
0
22,022
L
Chronos
Peanutcrime
Chronos
6,898
2,210
0
815
9,143
4,087
102
23
8,806
22,691
1,385
L
3,532
92
165
800
8,315
2,856
0
0
8,198
10,778
0
L
5,370
671
0
2,248
7,649
1,999
256
327
7,101
16,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,168
Gold Earned
21,419
108
Minions Killed
84
5
Camps Cleared
4
589,129
Distance Traveled
494,672
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,892
789
36
4
2
199,572
4
W
Gilgamesh
8,566
857
38
4
1
194,094
1
W
Chaac
7,710
771
34
3
2
195,463
1
L
Chronos
7,597
760
43
4
2
163,248
0
L
Nox
6,987
699
16
2
0
167,588
1
L
Scylla
6,835
684
25
3
2
163,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role